Minor formatting
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		| @@ -16,11 +16,12 @@ public class DisguiseConfig { | ||||
|     private static String disguiseBlownMessage; | ||||
|     private static int disguiseCloneExpire; | ||||
|     private static int disguiseEntityExpire; | ||||
|     private static boolean displayPlayerDisguisesInTab; | ||||
|     private static boolean entityAnimationsAdded; | ||||
|     private static boolean entityStatusEnabled; | ||||
|     private static boolean equipmentEnabled; | ||||
|     private static boolean hearSelfDisguise; | ||||
|     private static boolean viewSelfDisguise; | ||||
|     private static boolean hideDisguisedPlayers; | ||||
|     private static boolean hidingArmor; | ||||
|     private static boolean hidingHeldItem; | ||||
|     private static boolean keepDisguiseEntityDespawn; | ||||
| @@ -35,32 +36,15 @@ public class DisguiseConfig { | ||||
|     private static boolean sendVelocity; | ||||
|     private static boolean showNameAboveHead; | ||||
|     private static boolean showNameAboveHeadAlwaysVisible; | ||||
|     private static boolean stopShulkerDisguisesFromMoving; | ||||
|     private static boolean targetDisguises; | ||||
|     private static boolean undisguiseSwitchWorlds; | ||||
|     private static boolean stopShulkerDisguisesFromMoving; | ||||
|     private static String updateMessage = ChatColor.RED + "[LibsDisguises] " + ChatColor.DARK_RED | ||||
|             + "There is a update ready to be downloaded! You are using " + ChatColor.RED + "v%s" + ChatColor.DARK_RED | ||||
|             + ", the new version is " + ChatColor.RED + "%s" + ChatColor.DARK_RED + "!"; | ||||
|     private static String updateNotificationPermission; | ||||
|     private static boolean viewSelfDisguise; | ||||
|     private static boolean witherSkullEnabled; | ||||
|     private static boolean hideDisguisedPlayers; | ||||
|     private static boolean displayPlayerDisguisesInTab; | ||||
|  | ||||
|     public static void setHideDisguisedPlayers(boolean hideDisguisedPlayersInTab) { | ||||
|         hideDisguisedPlayers = hideDisguisedPlayersInTab; | ||||
|     } | ||||
|  | ||||
|     public static void setShowDisguisedPlayersInTab(boolean displayPlayerDisguisesInTablist) { | ||||
|         displayPlayerDisguisesInTab = displayPlayerDisguisesInTablist; | ||||
|     } | ||||
|  | ||||
|     public static boolean isHideDisguisedPlayers() { | ||||
|         return hideDisguisedPlayers; | ||||
|     } | ||||
|  | ||||
|     public static boolean isShowDisguisedPlayersInTab() { | ||||
|         return displayPlayerDisguisesInTab; | ||||
|     } | ||||
|  | ||||
|     public static String getDisguiseBlownMessage() { | ||||
|         return disguiseBlownMessage; | ||||
| @@ -155,6 +139,10 @@ public class DisguiseConfig { | ||||
|         return equipmentEnabled; | ||||
|     } | ||||
|  | ||||
|     public static boolean isHideDisguisedPlayers() { | ||||
|         return hideDisguisedPlayers; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Is the plugin modifying the inventory packets so that players when self disguised, do not see their armor floating around | ||||
|      */ | ||||
| @@ -221,6 +209,10 @@ public class DisguiseConfig { | ||||
|         return colorizeSheep; | ||||
|     } | ||||
|  | ||||
|     public static boolean isShowDisguisedPlayersInTab() { | ||||
|         return displayPlayerDisguisesInTab; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Is the sound packets caught and modified | ||||
|      */ | ||||
| @@ -228,6 +220,10 @@ public class DisguiseConfig { | ||||
|         return PacketsManager.isHearDisguisesEnabled(); | ||||
|     } | ||||
|  | ||||
|     public static boolean isStopShulkerDisguisesFromMoving() { | ||||
|         return stopShulkerDisguisesFromMoving; | ||||
|     } | ||||
|  | ||||
|     public static boolean isUndisguiseOnWorldChange() { | ||||
|         return undisguiseSwitchWorlds; | ||||
|     } | ||||
| @@ -338,6 +334,10 @@ public class DisguiseConfig { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public static void setHideDisguisedPlayers(boolean hideDisguisedPlayersInTab) { | ||||
|         hideDisguisedPlayers = hideDisguisedPlayersInTab; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise | ||||
|      */ | ||||
| @@ -409,6 +409,10 @@ public class DisguiseConfig { | ||||
|         colorizeSheep = color; | ||||
|     } | ||||
|  | ||||
|     public static void setShowDisguisedPlayersInTab(boolean displayPlayerDisguisesInTablist) { | ||||
|         displayPlayerDisguisesInTab = displayPlayerDisguisesInTablist; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Set if the disguises play sounds when hurt | ||||
|      */ | ||||
| @@ -416,6 +420,10 @@ public class DisguiseConfig { | ||||
|         PacketsManager.setHearDisguisesListener(isSoundsEnabled); | ||||
|     } | ||||
|  | ||||
|     public static void setStopShulkerDisguisesFromMoving(boolean stopShulkerDisguisesFromMoving) { | ||||
|         DisguiseConfig.stopShulkerDisguisesFromMoving = stopShulkerDisguisesFromMoving; | ||||
|     } | ||||
|  | ||||
|     public static void setUndisguiseOnWorldChange(boolean isUndisguise) { | ||||
|         undisguiseSwitchWorlds = isUndisguise; | ||||
|     } | ||||
| @@ -428,14 +436,6 @@ public class DisguiseConfig { | ||||
|         updateNotificationPermission = newPermission; | ||||
|     } | ||||
|  | ||||
|     public static void setStopShulkerDisguisesFromMoving(boolean stopShulkerDisguisesFromMoving) { | ||||
|         DisguiseConfig.stopShulkerDisguisesFromMoving = stopShulkerDisguisesFromMoving; | ||||
|     } | ||||
|  | ||||
|     public static boolean isStopShulkerDisguisesFromMoving() { | ||||
|         return stopShulkerDisguisesFromMoving; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get? | ||||
|      * | ||||
|   | ||||
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