Add ignited for creeper, seems to be the only change. Idk what this does exactly for a disguise yet
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@ -12,6 +12,10 @@ public class CreeperWatcher extends LivingWatcher {
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return (Byte) getValue(16, (byte) 0) == 1;
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}
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public boolean isIgnited() {
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return (Byte) getValue(18, (byte) 0) == 1;
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}
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public boolean isPowered() {
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return (Byte) getValue(17, (byte) 0) == 1;
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}
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@ -27,6 +31,11 @@ public class CreeperWatcher extends LivingWatcher {
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sendData(16);
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}
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public void setIgnited(boolean ignited) {
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setValue(18, (byte) (ignited ? 1 : 0));
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sendData(18);
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}
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public void setPowered(boolean powered) {
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setValue(17, (byte) (powered ? 1 : 0));
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sendData(17);
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