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Added option types profession, ocelot type, potion effect, horse style, horse color and related help commands
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		@@ -3,6 +3,8 @@ package me.libraryaddict.disguise.commands;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.HashMap;
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import me.libraryaddict.disguise.BaseDisguiseCommand;
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import me.libraryaddict.disguise.disguisetypes.AnimalColor;
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@@ -11,7 +13,12 @@ import org.apache.commons.lang.StringUtils;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Horse.Color;
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import org.bukkit.entity.Horse.Style;
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import org.bukkit.entity.Ocelot.Type;
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import org.bukkit.entity.Villager.Profession;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffectType;
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public class DisguiseHelpCommand extends BaseDisguiseCommand {
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@@ -21,17 +28,45 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
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            ArrayList<String> allowedDisguises = getAllowedDisguises(sender, node);
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            if (!allowedDisguises.isEmpty()) {
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                if (args.length == 0) {
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                    sendCommandUsage(sender);
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                    return true;
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                    // sender.sendMessage(ChatColor.RED + "/disguisehelp <Disguise> <Option>");
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                } else {
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                    if (args[0].equalsIgnoreCase("colors")) {
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                        ArrayList<String> colors = new ArrayList<String>();
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                        for (AnimalColor color : AnimalColor.values()) {
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                            colors.add(color.name().substring(0, 1)
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                                    + color.name().toLowerCase().substring(1, color.name().length()));
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                    Enum[] enums = null;
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                    String enumName = null;
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                    if (args[0].equalsIgnoreCase("animalcolor") || args[0].equalsIgnoreCase("animalcolors")) {
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                        enums = AnimalColor.values();
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                        enumName = "Animal colors";
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                    } else if (args[0].equalsIgnoreCase("horsecolor") || args[0].equalsIgnoreCase("horsecolors")) {
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                        enums = Color.values();
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                        enumName = "Horse colors";
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                    } else if (args[0].equalsIgnoreCase("horsestyle") || args[0].equalsIgnoreCase("horsestyles")) {
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                        enums = Style.values();
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                        enumName = "Horse styles";
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                    } else if (args[0].equalsIgnoreCase("OcelotType") || args[0].equalsIgnoreCase("OcelotTypes")) {
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                        enums = Type.values();
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                        enumName = "Ocelot types";
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                    } else if (args[0].equalsIgnoreCase("Profession") || args[0].equalsIgnoreCase("Professions")) {
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                        enums = Profession.values();
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                        enumName = "Villager professions";
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                    } else if (args[0].equalsIgnoreCase("PotionEffect") || args[0].equalsIgnoreCase("PotionEffects")) {
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                        ArrayList<String> potionTypes = new ArrayList<String>();
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                        for (PotionEffectType potionType : PotionEffectType.values()) {
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                            if (potionType != null)
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                                potionTypes.add(toReadable(potionType.getName()) + ChatColor.RED + "(" + ChatColor.GREEN
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                                        + potionType.getId() + ChatColor.RED + ")");
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                        }
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                        sender.sendMessage(ChatColor.RED + "Animal colors: " + ChatColor.GREEN
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                                + StringUtils.join(colors, ChatColor.RED + ", " + ChatColor.GREEN));
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                        sender.sendMessage(ChatColor.RED + "Potioneffect types: " + ChatColor.GREEN
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                                + StringUtils.join(potionTypes, ChatColor.RED + ", " + ChatColor.GREEN));
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                        return true;
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                    }
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                    if (enums != null) {
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                        ArrayList<String> enumReturns = new ArrayList<String>();
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                        for (Enum enumType : enums) {
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                            enumReturns.add(toReadable(enumType.name()));
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                        }
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                        sender.sendMessage(ChatColor.RED + enumName + ": " + ChatColor.GREEN
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                                + StringUtils.join(enumReturns, ChatColor.RED + ", " + ChatColor.GREEN));
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                        return true;
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                    }
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                    DisguiseType type = null;
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@@ -65,6 +100,14 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
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                                    valueType = "Item ID with optional :Durability";
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                                } else if (ItemStack[].class == c) {
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                                    valueType = "Item ID,ID,ID,ID with optional :Durability";
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                                } else if (Style.class == c) {
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                                    valueType = "Horse Style";
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                                } else if (Color.class == c) {
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                                    valueType = "Horse Color";
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                                } else if (Type.class == c) {
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                                    valueType = "Ocelot type";
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                                } else if (Profession.class == c) {
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                                    valueType = "Villager Profession";
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                                }
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                                if (valueType != null) {
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                                    methods.add(ChatColor.RED + method.getName() + ChatColor.DARK_RED + "(" + ChatColor.GREEN
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@@ -85,11 +128,30 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
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        return true;
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    }
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    public String toReadable(String string) {
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        String[] split = string.split("_");
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        for (int i = 0; i < split.length; i++)
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            split[i] = split[i].substring(0, 1) + split[i].substring(1).toLowerCase();
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        return StringUtils.join(split, "_");
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    }
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    /**
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     * Send the player the information
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     */
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    protected void sendCommandUsage(CommandSender sender) {
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        sender.sendMessage(ChatColor.RED + "/disguisehelp <DisguiseType> - View the options you can set on a disguise");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp Colors - View all the colors you can use for a disguise color");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp <DisguiseType> " + ChatColor.GREEN
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                + "- View the options you can set on a disguise");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp AnimalColors " + ChatColor.GREEN
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                + "- View all the colors you can use for a animal color");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp HorseColors " + ChatColor.GREEN
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                + "- View all the colors you can use for a horses color");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp HorseStyles " + ChatColor.GREEN
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                + "- View all the styles you can use for a horses style");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp OcelotTypes " + ChatColor.GREEN
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                + "- View all the ocelot types you can use for ocelots");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp Professions " + ChatColor.GREEN
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                + "- View all the professions you can set on a villager");
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        sender.sendMessage(ChatColor.RED + "/disguisehelp PotionEffect " + ChatColor.GREEN
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                + "- View all the potion effects you can set");
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    }
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}
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