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Added option types profession, ocelot type, potion effect, horse style, horse color and related help commands
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@ -13,7 +13,13 @@ import me.libraryaddict.disguise.disguisetypes.PlayerDisguise;
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import org.bukkit.ChatColor;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Horse.Color;
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import org.bukkit.entity.Horse.Style;
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import org.bukkit.entity.Ocelot.Type;
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import org.bukkit.entity.Villager.Profession;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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public abstract class BaseDisguiseCommand implements CommandExecutor {
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protected ArrayList<String> getAllowedDisguises(CommandSender sender, String permissionNode) {
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@ -144,6 +150,7 @@ public abstract class BaseDisguiseCommand implements CommandExecutor {
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Class<?>[] types = method.getParameterTypes();
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if (types.length == 1) {
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Class param = types[0];
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// Parse to number
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if (float.class == param || double.class == param || int.class == param) {
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if (isDouble(valueString)) {
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float obj = Float.parseFloat(valueString);
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@ -157,24 +164,29 @@ public abstract class BaseDisguiseCommand implements CommandExecutor {
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} else {
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throw parseToException("number", valueString, methodName);
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}
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// Parse to boolean
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} else if (boolean.class == param) {
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if (!("true".equalsIgnoreCase(valueString) || "false".equalsIgnoreCase(valueString)))
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throw parseToException("true/false", valueString, methodName);
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value = (boolean) "true".equalsIgnoreCase(valueString);
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// Parse to string
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} else if (param == String.class) {
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value = ChatColor.translateAlternateColorCodes('&', valueString);
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// Parse to animal color
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} else if (param == AnimalColor.class) {
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try {
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value = AnimalColor.valueOf(valueString.toUpperCase());
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} catch (Exception ex) {
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throw parseToException("animal color", valueString, methodName);
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}
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// Parse to itemstack
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} else if (param == ItemStack.class) {
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try {
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value = parseToItemstack(valueString);
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} catch (Exception ex) {
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throw new Exception(String.format(ex.getMessage(), methodName));
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}
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// Parse to itemstack array
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} else if (param == ItemStack[].class) {
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ItemStack[] items = new ItemStack[4];
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String[] split = valueString.split(",");
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@ -193,6 +205,46 @@ public abstract class BaseDisguiseCommand implements CommandExecutor {
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+ "ID:Data,ID:Data,ID:Data,ID:Data combo", valueString, methodName);
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}
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value = items;
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// Parse to horse color
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} else if (param == Color.class) {
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try {
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value = Color.valueOf(valueString.toUpperCase());
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} catch (Exception ex) {
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throw parseToException("horse color", valueString, methodName);
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}
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// Parse to horse style
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} else if (param == Style.class) {
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try {
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value = Style.valueOf(valueString.toUpperCase());
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} catch (Exception ex) {
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throw parseToException("horse style", valueString, methodName);
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}
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// Parse to villager profession
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} else if (param == Profession.class) {
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try {
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value = Profession.valueOf(valueString.toUpperCase());
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} catch (Exception ex) {
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throw parseToException("villager profession", valueString, methodName);
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}
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// Parse to ocelot type
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} else if (param == Type.class) {
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try {
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value = Type.valueOf(valueString.toUpperCase());
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} catch (Exception ex) {
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throw parseToException("ocelot type", valueString, methodName);
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}
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// Parse to potion effect
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} else if (param == PotionEffect.class) {
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try {
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PotionEffectType potionType = PotionEffectType.getByName(valueString.toUpperCase());
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if (potionType == null && isNumeric(valueString)) {
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potionType = PotionEffectType.getById(Integer.parseInt(valueString));
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}
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value = new PotionEffect(potionType, 0, 0);
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} catch (Exception ex) {
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throw parseToException("potioneffect type", valueString, methodName);
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}
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}
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}
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break;
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@ -3,6 +3,8 @@ package me.libraryaddict.disguise.commands;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.HashMap;
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import me.libraryaddict.disguise.BaseDisguiseCommand;
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import me.libraryaddict.disguise.disguisetypes.AnimalColor;
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@ -11,7 +13,12 @@ import org.apache.commons.lang.StringUtils;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Horse.Color;
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import org.bukkit.entity.Horse.Style;
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import org.bukkit.entity.Ocelot.Type;
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import org.bukkit.entity.Villager.Profession;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffectType;
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public class DisguiseHelpCommand extends BaseDisguiseCommand {
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@ -21,17 +28,45 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
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ArrayList<String> allowedDisguises = getAllowedDisguises(sender, node);
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if (!allowedDisguises.isEmpty()) {
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if (args.length == 0) {
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sendCommandUsage(sender);
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return true;
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// sender.sendMessage(ChatColor.RED + "/disguisehelp <Disguise> <Option>");
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} else {
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if (args[0].equalsIgnoreCase("colors")) {
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ArrayList<String> colors = new ArrayList<String>();
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for (AnimalColor color : AnimalColor.values()) {
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colors.add(color.name().substring(0, 1)
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+ color.name().toLowerCase().substring(1, color.name().length()));
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Enum[] enums = null;
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String enumName = null;
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if (args[0].equalsIgnoreCase("animalcolor") || args[0].equalsIgnoreCase("animalcolors")) {
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enums = AnimalColor.values();
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enumName = "Animal colors";
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} else if (args[0].equalsIgnoreCase("horsecolor") || args[0].equalsIgnoreCase("horsecolors")) {
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enums = Color.values();
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enumName = "Horse colors";
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} else if (args[0].equalsIgnoreCase("horsestyle") || args[0].equalsIgnoreCase("horsestyles")) {
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enums = Style.values();
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enumName = "Horse styles";
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} else if (args[0].equalsIgnoreCase("OcelotType") || args[0].equalsIgnoreCase("OcelotTypes")) {
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enums = Type.values();
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enumName = "Ocelot types";
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} else if (args[0].equalsIgnoreCase("Profession") || args[0].equalsIgnoreCase("Professions")) {
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enums = Profession.values();
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enumName = "Villager professions";
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} else if (args[0].equalsIgnoreCase("PotionEffect") || args[0].equalsIgnoreCase("PotionEffects")) {
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ArrayList<String> potionTypes = new ArrayList<String>();
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for (PotionEffectType potionType : PotionEffectType.values()) {
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if (potionType != null)
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potionTypes.add(toReadable(potionType.getName()) + ChatColor.RED + "(" + ChatColor.GREEN
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+ potionType.getId() + ChatColor.RED + ")");
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}
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sender.sendMessage(ChatColor.RED + "Animal colors: " + ChatColor.GREEN
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+ StringUtils.join(colors, ChatColor.RED + ", " + ChatColor.GREEN));
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sender.sendMessage(ChatColor.RED + "Potioneffect types: " + ChatColor.GREEN
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+ StringUtils.join(potionTypes, ChatColor.RED + ", " + ChatColor.GREEN));
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return true;
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}
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if (enums != null) {
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ArrayList<String> enumReturns = new ArrayList<String>();
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for (Enum enumType : enums) {
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enumReturns.add(toReadable(enumType.name()));
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}
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sender.sendMessage(ChatColor.RED + enumName + ": " + ChatColor.GREEN
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+ StringUtils.join(enumReturns, ChatColor.RED + ", " + ChatColor.GREEN));
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return true;
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}
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DisguiseType type = null;
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@ -65,6 +100,14 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
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valueType = "Item ID with optional :Durability";
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} else if (ItemStack[].class == c) {
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valueType = "Item ID,ID,ID,ID with optional :Durability";
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} else if (Style.class == c) {
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valueType = "Horse Style";
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} else if (Color.class == c) {
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valueType = "Horse Color";
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} else if (Type.class == c) {
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valueType = "Ocelot type";
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} else if (Profession.class == c) {
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valueType = "Villager Profession";
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}
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if (valueType != null) {
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methods.add(ChatColor.RED + method.getName() + ChatColor.DARK_RED + "(" + ChatColor.GREEN
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@ -85,11 +128,30 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
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return true;
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}
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public String toReadable(String string) {
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String[] split = string.split("_");
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for (int i = 0; i < split.length; i++)
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split[i] = split[i].substring(0, 1) + split[i].substring(1).toLowerCase();
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return StringUtils.join(split, "_");
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}
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/**
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* Send the player the information
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*/
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protected void sendCommandUsage(CommandSender sender) {
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sender.sendMessage(ChatColor.RED + "/disguisehelp <DisguiseType> - View the options you can set on a disguise");
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sender.sendMessage(ChatColor.RED + "/disguisehelp Colors - View all the colors you can use for a disguise color");
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sender.sendMessage(ChatColor.RED + "/disguisehelp <DisguiseType> " + ChatColor.GREEN
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+ "- View the options you can set on a disguise");
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sender.sendMessage(ChatColor.RED + "/disguisehelp AnimalColors " + ChatColor.GREEN
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+ "- View all the colors you can use for a animal color");
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sender.sendMessage(ChatColor.RED + "/disguisehelp HorseColors " + ChatColor.GREEN
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+ "- View all the colors you can use for a horses color");
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sender.sendMessage(ChatColor.RED + "/disguisehelp HorseStyles " + ChatColor.GREEN
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+ "- View all the styles you can use for a horses style");
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sender.sendMessage(ChatColor.RED + "/disguisehelp OcelotTypes " + ChatColor.GREEN
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+ "- View all the ocelot types you can use for ocelots");
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sender.sendMessage(ChatColor.RED + "/disguisehelp Professions " + ChatColor.GREEN
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+ "- View all the professions you can set on a villager");
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sender.sendMessage(ChatColor.RED + "/disguisehelp PotionEffect " + ChatColor.GREEN
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+ "- View all the potion effects you can set");
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}
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}
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