Fix #638 for real
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@ -90,6 +90,10 @@ public class DisguiseParser {
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continue;
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} else if (setMethod.getName().equals("setTarget") && setMethod.getParam() != int.class) {
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continue;
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} else if ((setMethod.getName().equals("setCustomName") || setMethod.getName().equals("setCustomNameVisible")) &&
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disguise.isPlayerDisguise()) {
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// Player Disguise overrides the behavior of custom name, so we definitely don't want it judged on a global scale
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continue;
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} else if (setMethod.getName().equals("setItemInMainHand") && setMethod.getParam() == Material.class) {
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continue;
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} else if (setMethod.getName().matches("setArmor") && setMethod.getParam() == ItemStack[].class) {
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