Exp packets shouldn't be in the velocity group
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@ -217,7 +217,7 @@ public abstract class Disguise {
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}
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// If the vectorY isn't 0. Cos if it is. Then it doesn't want to send any vectors.
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// If this disguise has velocity sending enabled and the entity is flying.
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if (vectorY != 0 && isVelocitySent() && (alwaysSendVelocity || !getEntity().isOnGround())) {
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if (isVelocitySent() && vectorY != 0 && (alwaysSendVelocity || !getEntity().isOnGround())) {
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Vector vector = getEntity().getVelocity();
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// If the entity doesn't have velocity changes already - You know. I really can't wrap my head about the
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// if statement.
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@ -277,27 +277,27 @@ public abstract class Disguise {
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}
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// If we need to send a packet to update the exp position as it likes to gravitate client sided to
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// players.
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if (getType() == DisguiseType.EXPERIENCE_ORB) {
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PacketContainer packet = new PacketContainer(PacketType.Play.Server.REL_ENTITY_MOVE);
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packet.getIntegers().write(0, getEntity().getEntityId());
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try {
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for (Player player : DisguiseUtilities.getPerverts(disguise)) {
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if (getEntity() != player) {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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} else if (isSelfDisguiseVisible()) {
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PacketContainer selfPacket = packet.shallowClone();
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selfPacket.getModifier().write(0, DisguiseAPI.getFakeDisguise(getEntity().getUniqueId()));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket((Player) getEntity(),
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selfPacket, false);
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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}
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}
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if (getType() == DisguiseType.EXPERIENCE_ORB) {
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PacketContainer packet = new PacketContainer(PacketType.Play.Server.REL_ENTITY_MOVE);
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packet.getIntegers().write(0, getEntity().getEntityId());
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try {
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for (Player player : DisguiseUtilities.getPerverts(disguise)) {
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if (getEntity() != player) {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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} else if (isSelfDisguiseVisible()) {
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PacketContainer selfPacket = packet.shallowClone();
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selfPacket.getModifier().write(0, DisguiseAPI.getFakeDisguise(getEntity().getUniqueId()));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket((Player) getEntity(), selfPacket,
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false);
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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}
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}
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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}
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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}
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}
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}
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