Add note in config.yml regarding beds
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@ -97,7 +97,8 @@ PacketsEnabled:
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# This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
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# This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
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# Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
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# Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
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Animation: true
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Animation: true
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# Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed
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# Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
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# This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently.
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Bed: true
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Bed: true
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# This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
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# This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
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# This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
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# This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
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