From 6fb750ef56febd9759454720c75aae0473420541 Mon Sep 17 00:00:00 2001 From: libraryaddict Date: Mon, 22 Sep 2014 00:54:38 +1200 Subject: [PATCH] Add note in config.yml regarding beds --- config.yml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/config.yml b/config.yml index 21c8d80a..69ee4ea3 100644 --- a/config.yml +++ b/config.yml @@ -97,7 +97,8 @@ PacketsEnabled: # This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash. # Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash Animation: true - # Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed + # Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player + # This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently. Bed: true # This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it # This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well