Prevent new self disguises glitching out

This commit is contained in:
libraryaddict
2014-09-27 13:11:47 +12:00
parent f2d148d0af
commit 2e960f1abf
2 changed files with 9 additions and 2 deletions

View File

@@ -284,7 +284,7 @@ public class PacketsManager {
spawnPackets[0] = new PacketContainer(PacketType.Play.Server.SPAWN_ENTITY_LIVING);
StructureModifier<Object> mods = spawnPackets[0].getModifier();
mods.write(0, disguisedEntity.getEntityId());
mods.write(1, disguise.getType().getTypeId()); // TODO
mods.write(1, disguise.getType().getTypeId());
double d1 = 3.9D;
double d2 = vec.getX();
double d3 = vec.getY();