Fixed the disguises fetching player skins before its even used
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2102272aae
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2a20013de5
@ -237,6 +237,33 @@ public class PlayerDisguise extends TargetedDisguise {
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return (PlayerDisguise) super.setReplaceSounds(areSoundsReplaced);
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}
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@Override
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public boolean startDisguise() {
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if (isDisguiseInUse() || skinToUse == null)
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return super.startDisguise();
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currentLookup = new LibsProfileLookup() {
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@Override
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public void onLookup(WrappedGameProfile gameProfile) {
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if (currentLookup != this || gameProfile == null)
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return;
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setSkin(gameProfile);
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currentLookup = null;
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}
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};
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WrappedGameProfile gameProfile = DisguiseUtilities.getProfileFromMojang(this.skinToUse, currentLookup,
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LibsDisguises.getInstance().getConfig().getBoolean("ContactMojangServers", true));
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if (gameProfile != null) {
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setSkin(gameProfile);
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}
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return super.startDisguise();
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}
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public PlayerDisguise setSkin(String newSkin) {
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if (newSkin != null && newSkin.length() > 50) {
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try {
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@ -258,25 +285,6 @@ public class PlayerDisguise extends TargetedDisguise {
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if (newSkin.length() > 16) {
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skinToUse = newSkin.substring(0, 16);
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}
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currentLookup = new LibsProfileLookup() {
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@Override
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public void onLookup(WrappedGameProfile gameProfile) {
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if (currentLookup != this || gameProfile == null)
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return;
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setSkin(gameProfile);
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currentLookup = null;
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}
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};
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WrappedGameProfile gameProfile = DisguiseUtilities.getProfileFromMojang(this.skinToUse, currentLookup,
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LibsDisguises.getInstance().getConfig().getBoolean("ContactMojangServers", true));
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if (gameProfile != null) {
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setSkin(gameProfile);
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}
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}
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return this;
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