Update disguises.yml
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		| @@ -13,11 +13,13 @@ | ||||
|  | ||||
| # You can also use placeholders in the disguises to create disguises that have the command users skin | ||||
|  | ||||
| # %user-name% - Replaces %user-name% with the command user's name. | ||||
| # %user-skin% - Replaces %user-skin% with the command user's skin for use with player disguises. | ||||
| # %name% - Replaces %name% with the command user's name. | ||||
| # %skin% - Replaces %skin% with the command user's skin for use with player disguises. | ||||
| # %displayname% - Replaces %displayname% with the command users displayname | ||||
|  | ||||
| # %target-name% - Finds first viable name from: Player name, entity custom nametag, then entity type (Pig, Horse, Cow) | ||||
| # %target-skin% - If target is a player, replaces %target-skin% with their skin for use with player disguises | ||||
| # %target-displayname% - Similar as above | ||||
| # If target is not a player, will silently fail | ||||
|  | ||||
| # %held-item% - The currently held item in the main item slot | ||||
| @@ -30,6 +32,7 @@ | ||||
| # than just the amount. | ||||
|  | ||||
| # These can be used again for the 'target' by prepending 'target-' to the above. So %target-armor% %target-held-item% | ||||
| # Finally, you can use %libraryaddict-name% to do all this, but fetch it from the ONLINE player libraryaddict! Case sensitive. | ||||
|  | ||||
| #  The below disguise would give a disguised sheep the nametag; Me: libraryaddict, Them: Sheep | ||||
| #  Example: 'cow setCustomName "Me: %user-name%, Them: %target-name%"' | ||||
| @@ -57,4 +60,4 @@ Custom-Entities: | ||||
| # If exists, will prevent anyone without the mod from joining with this error | ||||
| #    Required: 'Install LibAttacks! Download it from our site!' | ||||
| #    Channels: librarian:channel|1 # Sometimes a mod needs a channel enabled.. Seperate each channel with a comma. | ||||
| #    The channels also want a protocol version, which is normally 1 or 1.0 | ||||
| #    The channels also want a protocol version, which is normally 1 or 1.0 | ||||
|   | ||||
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