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Luma3DS-3GX
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This repository has been archived on
2022-05-31
. You can view files and clone it, but cannot push or open issues or pull requests.
Luma3DS-3GX
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History
TuxSH
ef60c8ea4c
Refactor the exception handling code
2016-06-08 21:44:04 +02:00
..
fatfs
Merge branch 'master' into developer
2016-05-25 22:28:50 +02:00
buttons.h
Cleanup
2016-05-27 04:16:49 +02:00
config.c
Merge branch 'master' into developer
2016-06-05 20:56:57 +02:00
config.h
Make developer features multi-choice, since modifying UNITINFO prevents accessing eShop on retail consoles (you can now choose "ErrDisp" for a less aggressive patch)
2016-05-28 16:13:22 +02:00
crypto.c
Skip the svcBackdoor function on 9.0 O3DS FIRM - <= 9.5 N3DS FIRM
2016-05-12 15:28:48 +02:00
crypto.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
draw.c
Add precise and reliable time measurement (with a resolution of 67MHz).
2016-05-10 01:27:58 +02:00
draw.h
Add precise and reliable time measurement (with a resolution of 67MHz).
2016-05-10 01:27:58 +02:00
emunand.c
Cleanup
2016-05-27 04:16:49 +02:00
emunand.h
Move patches within emunand.c
2016-05-25 15:35:50 +02:00
exceptions.c
Refactor the exception handling code
2016-06-08 21:44:04 +02:00
exceptions.h
Make the exception handlers dump more information
2016-06-07 19:25:45 +02:00
firm.c
Make the exception handlers dump more information
2016-06-07 19:25:45 +02:00
firm.h
Fix and refactor stuff
2016-05-25 22:56:26 +02:00
font.h
Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization
2016-03-23 02:46:41 +01:00
fs.c
More cleanup
2016-05-27 15:15:48 +02:00
fs.h
Add support for k9/p9 exception handling on all FIRMs
2016-05-06 20:22:43 +02:00
i2c.c
Cleanup
2016-04-26 20:10:20 +02:00
i2c.h
Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx
2016-03-20 17:38:45 +01:00
memory.c
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
memory.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
patches.c
Make the exception handlers dump more information
2016-06-07 19:25:45 +02:00
patches.h
Make the exception handlers dump more information
2016-06-07 19:25:45 +02:00
screeninit.c
Moved GPU register clearing to the config only, as it causes artifacts
2016-05-09 14:38:20 +02:00
screeninit.h
Cleanup, fix latest ctrulib, removed reboot after config (needs testing!), fixed L+SELECT payload
2016-05-09 03:41:29 +02:00
start.s
External .code section loading for titles and some refactoring
2016-06-05 20:43:49 +02:00
types.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
utils.c
External .code section loading for titles and some refactoring
2016-06-05 20:43:49 +02:00
utils.h
External .code section loading for titles and some refactoring
2016-06-05 20:43:49 +02:00