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Luma3DS-3GX/source
TuxSH e478908dca Make the exception handlers dump more information
You'll need to the latest version of exception_dump_parser.py
2016-06-07 19:25:45 +02:00
..
fatfs Merge branch 'master' into developer 2016-05-25 22:28:50 +02:00
buttons.h Cleanup 2016-05-27 04:16:49 +02:00
config.c Merge branch 'master' into developer 2016-06-05 20:56:57 +02:00
config.h Make developer features multi-choice, since modifying UNITINFO prevents accessing eShop on retail consoles (you can now choose "ErrDisp" for a less aggressive patch) 2016-05-28 16:13:22 +02:00
crypto.c Skip the svcBackdoor function on 9.0 O3DS FIRM - <= 9.5 N3DS FIRM 2016-05-12 15:28:48 +02:00
crypto.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
draw.c Add precise and reliable time measurement (with a resolution of 67MHz). 2016-05-10 01:27:58 +02:00
draw.h Add precise and reliable time measurement (with a resolution of 67MHz). 2016-05-10 01:27:58 +02:00
emunand.c Cleanup 2016-05-27 04:16:49 +02:00
emunand.h Move patches within emunand.c 2016-05-25 15:35:50 +02:00
exceptions.c Make the exception handlers dump more information 2016-06-07 19:25:45 +02:00
exceptions.h Make the exception handlers dump more information 2016-06-07 19:25:45 +02:00
firm.c Make the exception handlers dump more information 2016-06-07 19:25:45 +02:00
firm.h Fix and refactor stuff 2016-05-25 22:56:26 +02:00
font.h Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization 2016-03-23 02:46:41 +01:00
fs.c More cleanup 2016-05-27 15:15:48 +02:00
fs.h Add support for k9/p9 exception handling on all FIRMs 2016-05-06 20:22:43 +02:00
i2c.c Cleanup 2016-04-26 20:10:20 +02:00
i2c.h Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx 2016-03-20 17:38:45 +01:00
memory.c Welcome Luma3DS 2016-04-23 01:43:36 +02:00
memory.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
patches.c Make the exception handlers dump more information 2016-06-07 19:25:45 +02:00
patches.h Make the exception handlers dump more information 2016-06-07 19:25:45 +02:00
screeninit.c Moved GPU register clearing to the config only, as it causes artifacts 2016-05-09 14:38:20 +02:00
screeninit.h Cleanup, fix latest ctrulib, removed reboot after config (needs testing!), fixed L+SELECT payload 2016-05-09 03:41:29 +02:00
start.s External .code section loading for titles and some refactoring 2016-06-05 20:43:49 +02:00
types.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
utils.c External .code section loading for titles and some refactoring 2016-06-05 20:43:49 +02:00
utils.h External .code section loading for titles and some refactoring 2016-06-05 20:43:49 +02:00