Luma3DS firmware, patched to enable support for 3GX plugins.
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2016-09-23 02:06:04 +02:00
CakeBrah@9f7cea77d4 Update CakeBrah 2016-07-02 17:38:33 +02:00
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.gitmodules Got rid of CakeHax, patched CakeBrah to load arm9loaderhax.bin directly (lifting size restrictions in the process), got rid of the pathchanger (to have a custom path you can now enable the option and write it in a /luma/path.txt file, it must start with a / (this path is also picked up by the patched CakeBrah loader), fixed loading SafeA9LHInstaller and other payloads which need the OTP hash if having a PIN, fixed writing a file smaller than the existing one not removing the extra size, slightly changed the PIN format, added support for the alternate framebuffer and made the splash screen use it (it is now displayed all at once), fixed screen issues from CakeBrah 2016-09-22 14:54:55 +02:00
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LICENSE.txt LICENSE update (GPLv3) 2015-08-14 22:47:21 -04:00
linker.ld init commit take 2 2015-08-04 21:57:37 -04:00
Makefile Got rid of the bin2c dependency 2016-09-23 02:06:04 +02:00
README.md Merge master and dev builds 2016-09-19 14:05:56 +02:00

Luma3DS

Noob-proof (N)3DS "Custom Firmware"

What it is

Luma3DS is a program to patch the system software of (New) Nintendo 3DS handheld consoles "on the fly", adding features (such as per-game language settings and debugging capabilities for developers) and removing restrictions enforced by Nintendo (such as the region lock). It also allows you to run unauthorized ("homebrew") content by removing signature checks.
To use it, you will need a console capable of running homebrew software on the ARM9 processor. We recommend Plailect's guide for details on how to get your system ready.


Compiling

First you need to clone the repository recursively with: git clone --recursive https://github.com/AuroraWright/Luma3DS.git
To compile, you'll need armips, bin2c, and a recent build of makerom added to your PATH.
For your convenience, here are Windows and Linux builds of armips (thanks to who compiled them!).
Finally just run make and everything should work!
You can find the compiled files in the out folder.


Setup / Usage / Features

See https://github.com/AuroraWright/Luma3DS/wiki


Credits

See https://github.com/AuroraWright/Luma3DS/wiki/Credits


Licensing

This software is licensed under the terms of the GPLv3.
You can find a copy of the license in the LICENSE.txt file.