31 lines
1.5 KiB
Markdown
31 lines
1.5 KiB
Markdown
3DS Loader Replacement
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======================
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This is an open source implementation of 3DS `loader` system module--with
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additional features. The current aim of the project is to provide a nice
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entry point for patching 3DS modules.
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## Roadmap
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Right now, this can serve as an open-source replacement for the built in loader.
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There is additional support for patching any executable after it's loaded but
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before it starts. For example, you can patch `menu` to skip region checks and
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have region free game launching directly from the home menu. There is also
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support for SDMC reading (not found in original loader implementation) which
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means that patches can be loaded from the SD card. Ultimately, there would be
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a patch system that supports easy loading of patches from the SD card.
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## Build
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You need a working 3DS build environment with a fairly recent copy of devkitARM,
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ctrulib, and makerom. If you see any errors in the build process, it's likely
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that you're using an older version.
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Currently, there is no support for FIRM building, so you need to do some steps
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manually. First, you have to add padding to make sure the NCCH is of the right
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size to drop in as a replacement. A hacky way is
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[this patch](http://pastebin.com/nyKXLnNh) which adds junk data. Play around
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with the size value to get the NCCH to be the exact same size as the one
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found in your decrypted FIRM dump.
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Once you have a NCCH of the right size, just replace it in your decrypted FIRM
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and find a way to launch it (for example with ReiNAND).
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