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19 Commits
v5.2 ... v5.4

Author SHA1 Message Date
Aurora
5b51574ebf We do not need all that space anymore 2016-04-30 03:34:28 +02:00
Aurora
df112b550b Move loadPayload to fs.c, and the path to the beginning of the chainloader 2016-04-29 17:22:13 +02:00
Aurora
85615d1916 Fix external FIRM loading 2016-04-29 15:21:49 +02:00
Aurora
c6d3158b56 Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
Aurora
e651c3d9cc Small cleanup 2016-04-28 16:27:32 +02:00
Aurora
bfc2448662 Simplify makefiles 2016-04-28 00:43:25 +02:00
Aurora
5a9d0e2569 Fail 2016-04-27 16:16:25 +02:00
Aurora
041ca8451e Use the older cxi, should fix NANDs with incomplete background updates 2016-04-27 15:37:13 +02:00
Aurora
2382e6d82c Fixed oversight in the injector 2016-04-27 04:52:23 +02:00
Aurora
f9a1f1a79b Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
Aurora
a736e4602a Cleanup 2016-04-26 20:10:20 +02:00
Aurora
5202ba8826 Update ReadME 2016-04-26 14:33:01 +02:00
Aurora
0f1bc98bb7 Rename "Use SysNAND FIRM as default" to "SysNAND is updated" 2016-04-26 14:11:34 +02:00
Aurora
d40722af53 Apply the eShop update skipping patch only if the updated NAND was not booted (depends on the "Use SysNAND FIRM as default" option) 2016-04-26 14:05:48 +02:00
Aurora
c9781ab626 Added python implementation of the path changer from @TuxSH 2016-04-26 03:39:36 +02:00
Aurora
4cbf4e93e7 Minor stuff 2016-04-26 01:30:03 +02:00
Aurora
1f68c2da42 Update ReadME 2016-04-24 20:19:35 +02:00
Aurora
d786c292f3 Update submodules 2016-04-24 19:49:09 +02:00
Aurora
ada3e09784 Added L+A payload 2016-04-24 19:46:33 +02:00
29 changed files with 210 additions and 242 deletions

Submodule CakeHax updated: 6b8fca0b37...5245c7b9dc

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@@ -101,8 +101,8 @@ $(dir_build)/screeninit.h: $(dir_screeninit)/Makefile
@mv $(dir_screeninit)/screeninit.bin $(@D)
@bin2c -o $@ -n screeninit $(@D)/screeninit.bin
$(dir_build)/memory.o : CFLAGS += -O3
$(dir_build)/config.o : CFLAGS += -DCONFIG_TITLE="\"$(name) $(version) configuration\""
$(dir_build)/memory.o: CFLAGS += -O3
$(dir_build)/config.o: CFLAGS += -DCONFIG_TITLE="\"$(name) $(version) configuration\""
$(dir_build)/%.o: $(dir_source)/%.c $(bundled)
@mkdir -p "$(@D)"
@@ -111,12 +111,4 @@ $(dir_build)/%.o: $(dir_source)/%.c $(bundled)
$(dir_build)/%.o: $(dir_source)/%.s
@mkdir -p "$(@D)"
$(COMPILE.s) $(OUTPUT_OPTION) $<
$(dir_build)/fatfs/%.o: $(dir_source)/fatfs/%.c
@mkdir -p "$(@D)"
$(COMPILE.c) $(OUTPUT_OPTION) $<
$(dir_build)/fatfs/%.o: $(dir_source)/fatfs/%.s
@mkdir -p "$(@D)"
$(COMPILE.s) $(OUTPUT_OPTION) $<
include $(call rwildcard, $(dir_build), *.d)

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@@ -3,8 +3,10 @@
**Compiling:**
You'll need armips, [bin2c](https://sourceforge.net/projects/bin2c/), and a recent build of [makerom](https://github.com/profi200/Project_CTR) added to your PATH. [HERE](http://www91.zippyshare.com/v/ePGpjk9r/file.html) is a pre-compiled version of armips for Windows.
Then, just run "make" and everything should work!
First you need to clone the repository recursively with: 'git clone --recursive https://github.com/AuroraWright/Luma3DS.git'
To compile, you'll need [armips](https://github.com/Kingcom/armips), [bin2c](https://sourceforge.net/projects/bin2c/), and a recent build of [makerom](https://github.com/profi200/Project_CTR) added to your PATH.
For your convenience, here are [Windows](http://www91.zippyshare.com/v/ePGpjk9r/file.html) and [Linux](https://mega.nz/#!uQ1T1IAD!Q91O0e12LXKiaXh_YjXD3D5m8_W3FuMI-hEa6KVMRDQ) builds of armips (thanks to who compiled them!).
Finally just run 'make' and everything should work!
You can find the compiled files in the 'out' folder.
**Setup / Usage / Features:**
@@ -13,4 +15,9 @@ See https://github.com/AuroraWright/Luma3DS/wiki
**Credits:**
See https://github.com/AuroraWright/Luma3DS/wiki/Credits
See https://github.com/AuroraWright/Luma3DS/wiki/Credits
**Licensing:**
This software is licensed under the terms of the GPLv3.
You can find a copy of the license in the LICENSE.txt file.

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@@ -143,7 +143,7 @@ static int loadTitleLocaleConfig(u64 progId, u8 *regionId, u8 *languageId)
u32 i = 29;
while(progId > 0)
while(progId)
{
static const char hexDigits[] = "0123456789ABCDEF";
path[i--] = hexDigits[(u32)(progId & 0xF)];
@@ -336,12 +336,6 @@ void patchCode(u64 progId, u8 *code, u32 size)
static const u8 blockAutoUpdatesPatch[] = {
0xE3, 0xA0
};
static const u8 skipEshopUpdateCheckPattern[] = {
0x30, 0xB5, 0xF1, 0xB0
};
static const u8 skipEshopUpdateCheckPatch[] = {
0x00, 0x20, 0x08, 0x60, 0x70, 0x47
};
//Block silent auto-updates
patchMemory(code, size,
@@ -351,13 +345,24 @@ void patchCode(u64 progId, u8 *code, u32 size)
sizeof(blockAutoUpdatesPatch), 1
);
//Skip update checks to access the EShop
patchMemory(code, size,
skipEshopUpdateCheckPattern,
sizeof(skipEshopUpdateCheckPattern), 0,
skipEshopUpdateCheckPatch,
sizeof(skipEshopUpdateCheckPatch), 1
);
//Apply only if the updated NAND hasn't been booted
if((BOOTCONFIG(0, 3) != 0) == (BOOTCONFIG(3, 1) && CONFIG(1)))
{
static const u8 skipEshopUpdateCheckPattern[] = {
0x30, 0xB5, 0xF1, 0xB0
};
static const u8 skipEshopUpdateCheckPatch[] = {
0x00, 0x20, 0x08, 0x60, 0x70, 0x47
};
//Skip update checks to access the EShop
patchMemory(code, size,
skipEshopUpdateCheckPattern,
sizeof(skipEshopUpdateCheckPattern), 0,
skipEshopUpdateCheckPatch,
sizeof(skipEshopUpdateCheckPatch), 1
);
}
break;
}
@@ -388,7 +393,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
case 0x0004001000027000LL: // KOR MSET
case 0x0004001000028000LL: // TWN MSET
{
if(CONFIG(6))
if(CONFIG(5))
{
static const u16 verPattern[] = u"Ver.";
const u32 currentNand = BOOTCONFIG(0, 3);
@@ -504,8 +509,8 @@ void patchCode(u64 progId, u8 *code, u32 size)
}
}
}
}
break;
}
break;
}
}

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@@ -44,12 +44,4 @@ $(dir_build)/%.o: $(dir_source)/%.c
$(dir_build)/%.o: $(dir_source)/%.s
@mkdir -p "$(@D)"
$(COMPILE.s) $(OUTPUT_OPTION) $<
$(dir_build)/fatfs/%.o: $(dir_source)/fatfs/%.c
@mkdir -p "$(@D)"
$(COMPILE.c) $(OUTPUT_OPTION) $<
$(dir_build)/fatfs/%.o: $(dir_source)/fatfs/%.s
@mkdir -p "$(@D)"
$(COMPILE.s) $(OUTPUT_OPTION) $<
include $(call rwildcard, $(dir_build), *.d)

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@@ -1,13 +0,0 @@
#pragma once
#include "types.h"
#define HID_PAD (*(vu32 *)0x10146000 ^ 0xFFF)
#define BUTTON_RIGHT (1 << 4)
#define BUTTON_LEFT (1 << 5)
#define BUTTON_UP (1 << 6)
#define BUTTON_DOWN (1 << 7)
#define BUTTON_X (1 << 10)
#define BUTTON_Y (1 << 11)
#define BUTTON_R1 (1 << 8)
#define BUTTON_SELECT (1 << 2)

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@@ -15,7 +15,7 @@
/ and optional writing functions as well. */
#define _FS_MINIMIZE 1
#define _FS_MINIMIZE 3
/* This option defines minimization level to remove some basic API functions.
/
/ 0: All basic functions are enabled.
@@ -34,7 +34,7 @@
/ 2: Enable with LF-CRLF conversion. */
#define _USE_FIND 1
#define _USE_FIND 0
/* This option switches filtered directory read functions, f_findfirst() and
/ f_findnext(). (0:Disable, 1:Enable 2:Enable with matching altname[] too) */

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@@ -1,4 +1,15 @@
#pragma once
#include <stdbool.h>
#include "../../types.h"
#include <stdint.h>
#include <stdlib.h>
//Common data types
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;

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@@ -1,39 +1,6 @@
#include "types.h"
#include "buttons.h"
#include "fatfs/ff.h"
#define PAYLOAD_ADDRESS 0x23F00000
#define LOAD_PAYLOAD(a) loadPayload(a "_*.bin")
static u32 loadPayload(const char *pattern)
{
char path[30] = "/luma/payloads";
DIR dir;
FILINFO info;
FRESULT result = f_findfirst(&dir, &info, path, pattern);
f_closedir(&dir);
if(result != FR_OK || !info.fname[0])
return 0;
path[14] = '/';
u32 i;
for(i = 0; info.fname[i]; i++)
path[15 + i] = info.fname[i];
path[15 + i] = '\0';
FIL payload;
unsigned int br;
f_open(&payload, path, FA_READ);
f_read(&payload, (void *)PAYLOAD_ADDRESS, f_size(&payload), &br);
f_close(&payload);
return 1;
}
void main(void)
{
@@ -41,17 +8,12 @@ void main(void)
f_mount(&fs, "0:", 1);
//Get pressed buttons
u32 pressed = HID_PAD;
FIL payload;
unsigned int read;
if(((pressed & BUTTON_RIGHT) && LOAD_PAYLOAD("right")) ||
((pressed & BUTTON_LEFT) && LOAD_PAYLOAD("left")) ||
((pressed & BUTTON_UP) && LOAD_PAYLOAD("up")) ||
((pressed & BUTTON_DOWN) && LOAD_PAYLOAD("down")) ||
((pressed & BUTTON_X) && LOAD_PAYLOAD("x")) ||
((pressed & BUTTON_Y) && LOAD_PAYLOAD("y")) ||
((pressed & BUTTON_R1) && LOAD_PAYLOAD("r")) ||
((pressed & BUTTON_SELECT) && LOAD_PAYLOAD("sel")) ||
LOAD_PAYLOAD("def"))
((void (*)())PAYLOAD_ADDRESS)();
f_open(&payload, (char *)0x24F00004, FA_READ);
f_read(&payload, (void *)PAYLOAD_ADDRESS, f_size(&payload), &read);
f_close(&payload);
((void (*)())PAYLOAD_ADDRESS)();
}

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@@ -2,6 +2,11 @@
.align 4
.global _start
_start:
b start
.word 0, 0, 0, 0, 0, 0, 0
start:
@ Flush caches
mov r0, #0
mcr p15, 0, r0, c7, c5, 0 @ flush I-cache

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@@ -1,14 +0,0 @@
#pragma once
#include <stdint.h>
#include <stdlib.h>
//Common data types
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;

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@@ -0,0 +1,40 @@
#!/usr/bin/env python
# Requires Python >= 3.2 or >= 2.7
# This is part of Luma3DS
__author__ = "TuxSH"
__copyright__ = "Copyright (c) 2016 TuxSH"
__license__ = "GPLv3"
__version__ = "v1.0"
import argparse
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Changes the path to Luma3DS for reboot patches")
parser.add_argument("payload", help="Path to the Luma3DS payload")
parser.add_argument("new_path", help="New Luma3DS payload path")
args = parser.parse_args()
data = b""
if len(args.new_path) > 37:
raise SystemExit("The new payload path is too large (37 characters max.)")
with open(args.payload, "rb") as f: data = bytearray(f.read())
if len(data) == 0: raise SystemExit("Could not read {0}".format(args.payload))
if len(data) > 0x20000:
raise SystemExit("The input file is too large, are you sure you're using a Luma3DS payload?")
found_index = data.find("sdmc:/".encode("utf-16-le"))
if found_index == -1:
raise SystemExit("The pattern was not found, are you sure you're usinga a Luma3DS payload?")
namebuf = args.new_path.encode("utf-16-le")
namebuf += b'\x00' * (74 - len(namebuf))
data[found_index + 12 : found_index + 12 + 74] = namebuf
with open(args.payload, "wb+") as f: f.write(data)

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@@ -1,7 +1,7 @@
ENTRY(_start)
SECTIONS
{
. = 0x24F03000;
. = 0x24F02000;
.text.start : { *(.text.start) }
.text : { *(.text) }
.data : { *(.data) }

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@@ -3,7 +3,7 @@
void main(void)
{
const u32 brightness[4] = {0x5F, 0x4C, 0x39, 0x26};
u32 brightnessLevel = *(vu32 *)0x24F03008;
u32 brightnessLevel = *(vu32 *)0x24F02008;
vu32 *const arm11 = (u32 *)0x1FFFFFF8;
*(vu32 *)0x10141200 = 0x1007F;

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@@ -19,9 +19,8 @@
#define BUTTON_LEFT (1 << 5)
#define BUTTON_UP (1 << 6)
#define BUTTON_DOWN (1 << 7)
#define BUTTON_L1R1 (BUTTON_R1 | BUTTON_L1)
#define SAFE_MODE (BUTTON_L1R1 | BUTTON_A | BUTTON_UP)
#define SAFE_MODE (BUTTON_R1 | BUTTON_L1 | BUTTON_A | BUTTON_UP)
#define OVERRIDE_BUTTONS (BUTTON_B ^ 0xFFF)
#define SINGLE_PAYLOAD_BUTTONS (BUTTON_LEFT | BUTTON_RIGHT | BUTTON_UP | BUTTON_DOWN | BUTTON_START | BUTTON_X | BUTTON_Y)
#define L_PAYLOAD_BUTTONS (BUTTON_R1 | BUTTON_SELECT)
#define L_PAYLOAD_BUTTONS (BUTTON_R1 | BUTTON_A | BUTTON_SELECT)
#define MENU_BUTTONS (BUTTON_LEFT | BUTTON_RIGHT | BUTTON_UP | BUTTON_DOWN | BUTTON_A | BUTTON_START)

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@@ -20,11 +20,10 @@ void configureCFW(const char *configPath)
"New 3DS CPU: Off( ) Clock( ) L2( ) Clock+L2( )" };
const char *singleOptionsText[] = { "( ) Autoboot SysNAND",
"( ) Use SysNAND FIRM as default (A9LH-only)",
"( ) SysNAND is updated (A9LH-only)",
"( ) Force A9LH detection",
"( ) Use second EmuNAND as default",
"( ) Enable region/language emulation",
"( ) Use developer UNITINFO",
"( ) Show current NAND in System Settings",
"( ) Show GBA boot screen in patched AGB_FIRM",
"( ) Enable splash screen with no screen-init" };

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@@ -12,6 +12,6 @@
#define MULTICONFIG(a) ((config >> (a * 2 + 6)) & 3)
#define BOOTCONFIG(a, b) ((config >> a) & b)
extern u32 config;
extern u32 config;
void configureCFW(const char *configPath);
void configureCFW(const char *configPath);

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@@ -9,7 +9,7 @@
#include "fatfs/sdmmc/sdmmc.h"
/****************************************************************
* Crypto Libs
* Crypto libs
****************************************************************/
/* original version by megazig */
@@ -271,7 +271,7 @@ static void sha(void *res, const void *src, u32 size, u32 mode)
}
/****************************************************************
* Nand/FIRM Crypto stuff
* NAND/FIRM crypto
****************************************************************/
static u8 nandCTR[0x10],
@@ -348,9 +348,9 @@ void decryptExeFs(u8 *inbuf)
void arm9Loader(u8 *arm9Section, u32 mode)
{
//Firm keys
u8 keyY[0x10];
u8 arm9BinCTR[0x10];
u8 arm9BinSlot = mode ? 0x16 : 0x15;
u8 keyY[0x10],
arm9BinCTR[0x10],
arm9BinSlot = mode ? 0x16 : 0x15;
//Setup keys needed for arm9bin decryption
memcpy(keyY, arm9Section + 0x10, 0x10);
@@ -384,8 +384,8 @@ void arm9Loader(u8 *arm9Section, u32 mode)
//Set >=9.6 KeyXs
if(mode)
{
u8 keyData[0x10] = {0xDD, 0xDA, 0xA4, 0xC6, 0x2C, 0xC4, 0x50, 0xE9, 0xDA, 0xB6, 0x9B, 0x0D, 0x9D, 0x2A, 0x21, 0x98};
u8 decKey[0x10];
u8 keyData[0x10] = {0xDD, 0xDA, 0xA4, 0xC6, 0x2C, 0xC4, 0x50, 0xE9, 0xDA, 0xB6, 0x9B, 0x0D, 0x9D, 0x2A, 0x21, 0x98},
decKey[0x10];
//Set keys 0x19..0x1F keyXs
aes_use_keyslot(0x11);

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@@ -22,6 +22,7 @@ static const struct fb {
static inline int strlen(const char *string)
{
char *stringEnd = (char *)string;
while(*stringEnd) stringEnd++;
return stringEnd - string;
@@ -39,11 +40,11 @@ void loadSplash(void)
initScreens();
//Don't delay boot if no splash image is on the SD
if(fileRead(fb->top_left, "/luma/splash.bin", 0x46500) +
fileRead(fb->bottom, "/luma/splashbottom.bin", 0x38400))
if(!(fileRead(fb->top_left, "/luma/splash.bin", 0x46500) +
fileRead(fb->bottom, "/luma/splashbottom.bin", 0x38400)))
{
u64 i = 0x1400000;
while(--i) __asm("mov r0, r0"); //Less Ghetto sleep func
while(i--) __asm("mov r0, r0"); //Less Ghetto sleep func
}
}

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@@ -6,7 +6,7 @@
#include "types.h"
#define NCSD_MAGIC (0x4453434E)
#define NCSD_MAGIC 0x4453434E
void getEmunandSect(u32 *off, u32 *head, u32 *emuNAND);
u32 getSDMMC(u8 *pos, u32 size);

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@@ -12,7 +12,6 @@
#include "crypto.h"
#include "draw.h"
#include "screeninit.h"
#include "loader.h"
#include "buttons.h"
#include "../build/patches.h"
@@ -43,7 +42,7 @@ void main(void)
//Attempt to read the configuration file
const char configPath[] = "/luma/config.bin";
if(fileRead(&config, configPath, 4)) needConfig = 1;
if(!fileRead(&config, configPath, 4)) needConfig = 1;
else
{
config = 0;
@@ -129,16 +128,15 @@ void main(void)
the Safe Mode combo is not pressed, chainload an external payload */
if(((pressed & SINGLE_PAYLOAD_BUTTONS) || ((pressed & BUTTON_L1) && (pressed & L_PAYLOAD_BUTTONS)))
&& pressed != SAFE_MODE)
loadPayload();
loadPayload(pressed);
//If no configuration file exists or SELECT is held, load configuration menu
if(needConfig == 2 || (pressed & BUTTON_SELECT))
configureCFW(configPath);
//If screens are inited or the corresponding option is set, load splash screen
if(PDN_GPU_CNT != 1 || CONFIG(8)) loadSplash();
if(PDN_GPU_CNT != 1 || CONFIG(7)) loadSplash();
//Determine if we need to autoboot sysNAND
u32 autoBootSys = CONFIG(0);
//Determine if we need to boot an emuNAND or sysNAND
@@ -187,15 +185,17 @@ void main(void)
launchFirm(bootType);
}
//Load FIRM into FCRAM
static inline void loadFirm(u32 firmType, u32 externalFirm)
{
section = firm->section;
u32 externalFirmLoaded = externalFirm &&
!fileRead(firm, "/luma/firmware.bin", 0) &&
(((u32)section[2].address >> 8) & 0xFF) == (console ? 0x60 : 0x68);
/* If the conditions to load the external FIRM aren't met, or reading fails, or the FIRM
doesn't match the console, load it from CTRNAND */
if(!externalFirm || !fileRead(firm, "/luma/firmware.bin", 0) ||
(((u32)section[2].address >> 8) & 0xFF) != (console ? 0x60 : 0x68))
doesn't match the console, load FIRM from CTRNAND */
if(!externalFirmLoaded)
{
const char *firmFolders[3][2] = {{ "00000002", "20000002" },
{ "00000102", "20000102" },
@@ -257,13 +257,6 @@ static inline void patchNativeFirm(u32 nandType, u32 emuHeader, u32 a9lhInstalle
*(u16 *)sigOffset2 = sigPatch[0];
*((u16 *)sigOffset2 + 1) = sigPatch[1];
if(CONFIG(5))
{
//Apply UNITINFO patch
u8 *unitInfoOffset = getUnitInfoValueSet(arm9Section, section[2].size);
*unitInfoOffset = unitInfoPatch;
}
//Replace the FIRM loader with the injector
injectLoader();
}
@@ -368,7 +361,7 @@ static inline void patchTwlAgbFirm(u32 firmType)
/* Calculate the amount of patches to apply. Only count the boot screen patch for AGB_FIRM
if the matching option was enabled (keep it as last) */
u32 numPatches = firmType == 1 ? (sizeof(twlPatches) / sizeof(patchData)) :
(sizeof(agbPatches) / sizeof(patchData) - !CONFIG(7));
(sizeof(agbPatches) / sizeof(patchData) - !CONFIG(6));
const patchData *patches = firmType == 1 ? twlPatches : agbPatches;
//Patch
@@ -390,7 +383,7 @@ static inline void patchTwlAgbFirm(u32 firmType)
static inline void launchFirm(u32 bootType)
{
//Copy firm partitions to respective memory locations
//Copy FIRM sections to respective memory locations
for(u32 i = 0; i < 4 && section[i].size; i++)
memcpy(section[i].address, (u8 *)firm + section[i].offset, section[i].size);
@@ -406,6 +399,6 @@ static inline void launchFirm(u32 bootType)
//Set ARM11 kernel entrypoint
*arm11 = (u32)firm->arm11Entry;
//Final jump to arm9 kernel
//Final jump to ARM9 kernel
((void (*)())firm->arm9Entry)();
}

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@@ -4,7 +4,13 @@
#include "fs.h"
#include "memory.h"
#include "screeninit.h"
#include "fatfs/ff.h"
#include "buttons.h"
#include "../build/loader.h"
#define PAYLOAD_ADDRESS 0x24F00000
#define PATTERN(a) a "_*.bin"
static FATFS sdFs,
nandFs;
@@ -19,46 +25,73 @@ u32 mountFs(void)
u32 fileRead(void *dest, const char *path, u32 size)
{
FRESULT fr;
FIL fp;
unsigned int br = 0;
FRESULT result;
FIL file;
fr = f_open(&fp, path, FA_READ);
if(fr == FR_OK)
result = f_open(&file, path, FA_READ);
if(result == FR_OK)
{
if(!size) size = f_size(&fp);
fr = f_read(&fp, dest, size, &br);
unsigned int read;
if(!size) size = f_size(&file);
result = f_read(&file, dest, size, &read);
}
f_close(&fp);
f_close(&file);
return fr ? 0 : 1;
return result;
}
u32 fileWrite(const void *buffer, const char *path, u32 size)
{
FRESULT fr;
FIL fp;
unsigned int br = 0;
FRESULT result;
FIL file;
fr = f_open(&fp, path, FA_WRITE | FA_OPEN_ALWAYS);
if(fr == FR_OK) fr = f_write(&fp, buffer, size, &br);
result = f_open(&file, path, FA_WRITE | FA_OPEN_ALWAYS);
if(result == FR_OK)
{
unsigned int read;
result = f_write(&file, buffer, size, &read);
}
f_close(&fp);
f_close(&file);
return fr ? 0 : 1;
return result;
}
u32 defPayloadExists(void)
void loadPayload(u32 pressed)
{
const char *pattern;
if(pressed & BUTTON_RIGHT) pattern = PATTERN("right");
else if(pressed & BUTTON_LEFT) pattern = PATTERN("left");
else if(pressed & BUTTON_UP) pattern = PATTERN("up");
else if(pressed & BUTTON_DOWN) pattern = PATTERN("down");
else if(pressed & BUTTON_X) pattern = PATTERN("x");
else if(pressed & BUTTON_Y) pattern = PATTERN("y");
else if(pressed & BUTTON_R1) pattern = PATTERN("r");
else if(pressed & BUTTON_A) pattern = PATTERN("a");
else if(pressed & BUTTON_START) pattern = PATTERN("start");
else pattern = PATTERN("select");
DIR dir;
FILINFO info;
char path[] = "/luma/payloads";
FRESULT result = f_findfirst(&dir, &info, "/luma/payloads", "def_*.bin");
FRESULT result = f_findfirst(&dir, &info, path, pattern);
f_closedir(&dir);
return (result == FR_OK && info.fname[0]);
if(result == FR_OK && info.fname[0])
{
initScreens();
memcpy((void *)PAYLOAD_ADDRESS, loader, loader_size);
path[sizeof(path) - 1] = '/';
memcpy((void *)(PAYLOAD_ADDRESS + 4), path, sizeof(path));
memcpy((void *)(PAYLOAD_ADDRESS + 4 + sizeof(path)), info.altname, 13);
((void (*)())PAYLOAD_ADDRESS)();
}
}
void firmRead(void *dest, const char *firmFolder)
@@ -71,7 +104,7 @@ void firmRead(void *dest, const char *firmFolder)
f_opendir(&dir, path);
u32 id = 0;
u32 id = 0xFFFFFFFF;
//Parse the target directory
while(f_readdir(&dir, &info) == FR_OK && info.fname[0])
@@ -87,8 +120,8 @@ void firmRead(void *dest, const char *firmFolder)
tempId += *tmp > '9' ? *tmp - 'A' + 10 : *tmp - '0';
}
//Found a newer cxi
if(tempId > id) id = tempId;
//Found an older cxi
if(tempId < id) id = tempId;
}
f_closedir(&dir);
@@ -96,12 +129,12 @@ void firmRead(void *dest, const char *firmFolder)
//Complete the string with the .app name
memcpy(&path[34], "/00000000.app", 14);
//Last digit of the .app
u32 i = 42;
//Convert back the .app name from integer to array
while(id > 0)
while(id)
{
//Last digit of the .app
static const char hexDigits[] = "0123456789ABCDEF";
path[i--] = hexDigits[id & 0xF];
id >>= 4;

View File

@@ -9,5 +9,5 @@
u32 mountFs(void);
u32 fileRead(void *dest, const char *path, u32 size);
u32 fileWrite(const void *buffer, const char *path, u32 size);
u32 defPayloadExists(void);
void loadPayload(u32 pressed);
void firmRead(void *dest, const char *firmFolder);

View File

@@ -22,26 +22,26 @@ static inline u8 i2cGetDeviceRegAddr(u8 device_id)
//-----------------------------------------------------------------------------
static vu8* reg_data_addrs[] = {
(vu8*)(I2C1_REG_OFF + I2C_REG_DATA),
(vu8*)(I2C2_REG_OFF + I2C_REG_DATA),
(vu8*)(I2C3_REG_OFF + I2C_REG_DATA),
static vu8 *reg_data_addrs[] = {
(vu8 *)(I2C1_REG_OFF + I2C_REG_DATA),
(vu8 *)(I2C2_REG_OFF + I2C_REG_DATA),
(vu8 *)(I2C3_REG_OFF + I2C_REG_DATA),
};
static inline vu8* i2cGetDataReg(u8 bus_id)
static inline vu8 *i2cGetDataReg(u8 bus_id)
{
return reg_data_addrs[bus_id];
}
//-----------------------------------------------------------------------------
static vu8* reg_cnt_addrs[] = {
(vu8*)(I2C1_REG_OFF + I2C_REG_CNT),
(vu8*)(I2C2_REG_OFF + I2C_REG_CNT),
(vu8*)(I2C3_REG_OFF + I2C_REG_CNT),
static vu8 *reg_cnt_addrs[] = {
(vu8 *)(I2C1_REG_OFF + I2C_REG_CNT),
(vu8 *)(I2C2_REG_OFF + I2C_REG_CNT),
(vu8 *)(I2C3_REG_OFF + I2C_REG_CNT),
};
static inline vu8* i2cGetCntReg(u8 bus_id)
static inline vu8 *i2cGetCntReg(u8 bus_id)
{
return reg_cnt_addrs[bus_id];
}
@@ -94,16 +94,16 @@ u32 i2cWriteRegister(u8 dev_id, u8 reg, u8 data)
u8 bus_id = i2cGetDeviceBusId(dev_id);
u8 dev_addr = i2cGetDeviceRegAddr(dev_id);
for (u32 i = 0; i < 8; i++)
for(u32 i = 0; i < 8; i++)
{
if (i2cSelectDevice(bus_id, dev_addr) && i2cSelectRegister(bus_id, reg))
if(i2cSelectDevice(bus_id, dev_addr) && i2cSelectRegister(bus_id, reg))
{
i2cWaitBusy(bus_id);
*i2cGetDataReg(bus_id) = data;
*i2cGetCntReg(bus_id) = 0xC1;
i2cStop(bus_id, 0);
if (i2cGetResult(bus_id))
if(i2cGetResult(bus_id))
return 1;
}
*i2cGetCntReg(bus_id) = 0xC5;

View File

@@ -1,21 +0,0 @@
/*
* loader.c
*/
#include "loader.h"
#include "fs.h"
#include "memory.h"
#include "screeninit.h"
#include "../build/loader.h"
#define PAYLOAD_ADDRESS 0x24F00000
void loadPayload(void)
{
if(defPayloadExists())
{
initScreens();
memcpy((void *)PAYLOAD_ADDRESS, loader, loader_size);
((void (*)())PAYLOAD_ADDRESS)();
}
}

View File

@@ -1,9 +0,0 @@
/*
* loader.h
*/
#pragma once
#include "types.h"
void loadPayload(void);

View File

@@ -11,13 +11,9 @@
const u32 mpuPatch[3] = {0x00360003, 0x00200603, 0x001C0603};
const u16 nandRedir[2] = {0x4C00, 0x47A0};
const u16 sigPatch[2] = {0x2000, 0x4770};
const u16 writeBlock[2] = {0x2000, 0x46C0};
const u8 unitInfoPatch = 0xE3;
const u16 nandRedir[2] = {0x4C00, 0x47A0},
sigPatch[2] = {0x2000, 0x4770},
writeBlock[2] = {0x2000, 0x46C0};
/**************************************************
* Functions
@@ -67,14 +63,6 @@ u16 *getFirmWrite(u8 *pos, u32 size)
return (u16 *)memsearch(off - 0x100, pattern, 0x100, 4);
}
u8 *getUnitInfoValueSet(u8 *pos, u32 size)
{
//Look for UNITINFO value being set
const u8 pattern[] = {0x01, 0x10, 0xA0, 0x13};
return memsearch(pos, pattern, size, 4) + 3;
}
void *getLoader(u8 *pos, u32 size, u32 *loaderSize)
{
u8 *const off = memsearch(pos, "loade", size, 5);

View File

@@ -10,10 +10,9 @@
* Patches
**************************************************/
const u32 mpuPatch[3];
const u16 nandRedir[2];
const u16 sigPatch[2];
const u16 writeBlock[2];
const u8 unitInfoPatch;
const u16 nandRedir[2],
sigPatch[2],
writeBlock[2];
/**************************************************
* Functions
@@ -23,5 +22,4 @@ void getSigChecks(u8 *pos, u32 size, u32 *off, u32 *off2);
void *getReboot(u8 *pos, u32 size);
u32 getfOpen(u8 *proc9Offset, void *rebootOffset);
u16 *getFirmWrite(u8 *pos, u32 size);
u8 *getUnitInfoValueSet(u8 *pos, u32 size);
void *getLoader(u8 *pos, u32 size, u32 *loaderSize);

View File

@@ -12,7 +12,7 @@
#include "i2c.h"
#include "../build/screeninit.h"
#define SCREENINIT_ADDRESS 0x24F03000
#define SCREENINIT_ADDRESS 0x24F02000
vu32 *arm11Entry = (u32 *)0x1FFFFFF8;