Commit Graph

341 Commits

Author SHA1 Message Date
Aurora
85615d1916 Fix external FIRM loading 2016-04-29 15:21:49 +02:00
Aurora
c6d3158b56 Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
Aurora
e651c3d9cc Small cleanup 2016-04-28 16:27:32 +02:00
Aurora
bfc2448662 Simplify makefiles 2016-04-28 00:43:25 +02:00
Aurora
5a9d0e2569 Fail 2016-04-27 16:16:25 +02:00
Aurora
041ca8451e Use the older cxi, should fix NANDs with incomplete background updates 2016-04-27 15:37:13 +02:00
Aurora
2382e6d82c Fixed oversight in the injector 2016-04-27 04:52:23 +02:00
Aurora
f9a1f1a79b Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
Aurora
a736e4602a Cleanup 2016-04-26 20:10:20 +02:00
Aurora
5202ba8826 Update ReadME 2016-04-26 14:33:01 +02:00
Aurora
0f1bc98bb7 Rename "Use SysNAND FIRM as default" to "SysNAND is updated" 2016-04-26 14:11:34 +02:00
Aurora
d40722af53 Apply the eShop update skipping patch only if the updated NAND was not booted (depends on the "Use SysNAND FIRM as default" option) 2016-04-26 14:05:48 +02:00
Aurora
c9781ab626 Added python implementation of the path changer from @TuxSH 2016-04-26 03:39:36 +02:00
Aurora
4cbf4e93e7 Minor stuff 2016-04-26 01:30:03 +02:00
Aurora
1f68c2da42 Update ReadME 2016-04-24 20:19:35 +02:00
Aurora
d786c292f3 Update submodules 2016-04-24 19:49:09 +02:00
Aurora
ada3e09784 Added L+A payload 2016-04-24 19:46:33 +02:00
Aurora
c928b3b68b New icon 2016-04-23 15:39:40 +02:00
Aurora
ae9c29629c Wrong name in the Makefile 2016-04-23 03:50:04 +02:00
Aurora
3fd4603553 Welcome Luma3DS 2016-04-23 01:43:36 +02:00
Aurora
c14526068a Minor stuff 2016-04-21 23:39:05 +02:00
Aurora
180b2a6f4d Bye bye fileSize! 2016-04-21 05:08:42 +02:00
Aurora
b926ab7dd2 Give 3ds_injector a sane makefile 2016-04-20 03:31:40 +02:00
Aurora
19d8861d27 Give 3ds_injector a sane makefile 2016-04-19 20:51:00 +02:00
Aurora
70e82e627b More cleanup 2016-04-19 17:28:18 +02:00
Aurora
67e229e5a9 Cleanup of the injector 2016-04-18 23:14:35 +02:00
Aurora
d0d6baaa85 We do not need this anymore (D9/E9/GM9 were updated) 2016-04-18 18:52:58 +02:00
Aurora
fd4352a1d6 Remove useless sdmmc code (we do not need NAND init/read from loader, or write at all 2016-04-18 18:29:37 +02:00
Aurora
08808da741 Update FatFs to 0.12 2016-04-18 18:04:04 +02:00
Aurora
a11124a3d6 Remove LFN support from the loader FatFs as it is not used. Slims down the binary by ~4 KBs 2016-04-18 04:47:53 +02:00
Aurora
d2d6e786c7 Fixed L+SELECT payload being broken (annoying LFN to 8.3 conversion rules). Now the payload is sel_NAME.bin 2016-04-18 02:55:54 +02:00
Aurora
a76c943c01 Reinstated the L+SELECT payload 2016-04-17 19:35:29 +02:00
Aurora
3c64a3a234 Updated ReadME 2016-04-17 19:11:38 +02:00
Aurora
06060c67b5 Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!) 2016-04-17 18:57:25 +02:00
Aurora
0f64fd73ec Fix bug when quitting AGB_FIRM
The wrong config.bin section was used to remember the last-used FIRM
2016-04-16 20:27:52 +02:00
Aurora
2323528975 Merge pull request #29 from habbbe/master
Made define for payload paths (removes repeated parts of file paths t…
2016-04-16 18:39:22 +02:00
habbbe
22b38a0f88 Made define for payload paths (removes repeated parts of file paths to payloads) 2016-04-16 18:21:42 +02:00
Aurora
034c0f8d7c Updated ReadME 2016-04-15 19:46:25 +02:00
Aurora
b4cd67cb8c Merge pull request #24 from ericchu94/master
Fix buffer overflow due to null character
2016-04-15 19:32:10 +02:00
Eric Chu
be83d77187 Fix buffer overflow due to null character 2016-04-15 12:54:30 -04:00
Aurora
615cf81a9f Further compatibility fix for language/region emulation, now works with games like Kirby Triple Deluxe 2016-04-15 17:54:45 +02:00
Aurora
c60ef7fe82 Better to reboot here 2016-04-15 16:10:32 +02:00
Aurora
fea5a111a9 Misc fixes, renamed "Updated SysNAND" to reflect what the option actually does now 2016-04-15 16:01:44 +02:00
Aurora
7eebfd4f6a Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos 2016-04-15 03:34:08 +02:00
Aurora
939965b5a0 Cleanup 2016-04-14 17:10:55 +02:00
Aurora
a0334120a6 Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
308417a48e Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
85533411c9 Config menu cleanup 2016-04-13 15:29:44 +02:00
Aurora
6d4a84a325 Remove unneeded stuff from the loader injection 2016-04-13 14:37:40 +02:00
Aurora
89350b1edd Fixed config.bin getting recreated on each boot 2016-04-13 04:18:59 +02:00