TuxSH
a13fdeecf6
Merge branch 'master' into developer
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Conflicts:
source/firm.c
source/patches.c
source/patches.h
2016-08-21 22:31:39 +02:00
TuxSH
a302ad3bea
R.I.P boot speed boost (for now)
2016-08-20 18:45:56 +02:00
TuxSH
1dd6a9821a
Merge branch 'master' into developer
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Conflicts:
Makefile
source/patches.c
2016-08-18 00:35:20 +02:00
TuxSH
50a2424001
Implement svcGetCFWInfo in place of svc 0x2e (which is stubbed). Luma3DS now boots ca. 1.5s faster
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Fix bug in pin.c where the START button wasn't recognized as well.
2016-08-17 23:47:30 +02:00
TuxSH
cf7fa8ecbd
Merge branch 'master' into developer
...
Conflicts:
source/config.c
source/firm.c
source/fs.c
source/fs.h
source/patches.c
source/patches.h
source/utils.h
2016-08-03 22:52:51 +02:00
Aurora
e7b8a0ef39
Force A9LH detection is not needed anymore
2016-07-18 18:53:23 +02:00
TuxSH
2d6debddb9
Merge branch 'master' into developer
...
Conflicts:
source/firm.h
source/fs.h
source/patches.h
2016-07-02 17:44:08 +02:00
TuxSH
96211813e3
Use bool instead of u32 where it's relevant
2016-07-02 14:44:01 +02:00
TuxSH
153bbd6242
Merge branch 'master' into developer
...
Conflicts:
source/config.c
2016-07-02 12:48:08 +02:00
Aurora
136e0d8974
Cleanup
2016-07-01 20:27:28 +02:00
TuxSH
ca587692eb
Merge branch 'master' into developer
2016-06-05 20:56:57 +02:00
TuxSH
f78dd5365c
External .code section loading for titles and some refactoring
2016-06-05 20:43:49 +02:00
TuxSH
2424865fa1
Make developer features multi-choice, since modifying UNITINFO prevents accessing eShop on retail consoles (you can now choose "ErrDisp" for a less aggressive patch)
2016-05-28 16:13:22 +02:00
Aurora
30b3a51309
Cleanup
2016-05-27 04:16:49 +02:00
Aurora
9aeac7af92
Move patches to patches.c and emunand.c, section 0 copying to launchFirm for consistency
2016-05-25 14:34:43 +02:00
TuxSH
afc6f51ff2
Revised and working RO patch
2016-05-14 20:26:32 +02:00
TuxSH
c32eefaa51
Patched CRO0/CRR0 hash&signature checks
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This needs testing.
2016-05-14 15:35:59 +02:00
TuxSH
03dc4fc425
Update the FRIENDS module patch
2016-05-11 14:43:24 +02:00
TuxSH
f7552f7c32
Update patcher.c
2016-05-10 02:12:44 +02:00
Aurora
b90b138766
Cleanup, fix latest ctrulib, removed reboot after config (needs testing!), fixed L+SELECT payload
2016-05-09 03:41:29 +02:00
Aurora
2382e6d82c
Fixed oversight in the injector
2016-04-27 04:52:23 +02:00
Aurora
f9a1f1a79b
Move the UNITINFO patch to the developer version
2016-04-26 21:51:57 +02:00
Aurora
d40722af53
Apply the eShop update skipping patch only if the updated NAND was not booted (depends on the "Use SysNAND FIRM as default" option)
2016-04-26 14:05:48 +02:00
Aurora
4cbf4e93e7
Minor stuff
2016-04-26 01:30:03 +02:00
Aurora
3fd4603553
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
Aurora
b926ab7dd2
Give 3ds_injector a sane makefile
2016-04-20 03:31:40 +02:00
Aurora
70e82e627b
More cleanup
2016-04-19 17:28:18 +02:00
Aurora
67e229e5a9
Cleanup of the injector
2016-04-18 23:14:35 +02:00
Aurora
06060c67b5
Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!)
2016-04-17 18:57:25 +02:00
Aurora
615cf81a9f
Further compatibility fix for language/region emulation, now works with games like Kirby Triple Deluxe
2016-04-15 17:54:45 +02:00
Aurora
7eebfd4f6a
Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos
2016-04-15 03:34:08 +02:00
Aurora
939965b5a0
Cleanup
2016-04-14 17:10:55 +02:00
Aurora
a0334120a6
Added region/language emulation feature, thanks to the hard work of @TuxSH
...
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
308417a48e
Added region/language emulation feature, thanks to the hard work of @TuxSH
...
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
f8f4ecea27
Add better code to the FIRM finding function to convert from integer to its hex representation array
2016-04-13 00:20:28 +02:00
Aurora
e9449f86bf
Rewrote config menu to allow for multiple choice settings, made the N3DS CPU patch configurable in the NTR way, changed the config.bin format to be more future-proof (settings are on the leftmost part), added more macros to read settings
2016-04-12 23:28:35 +02:00
Aurora
4fabe1f704
Added new and working N3DS CPU patch from @TuxSH
2016-04-12 15:25:36 +02:00
Aurora
ef3ba896d5
Cleanup, removed the non-working clock speed patch
2016-04-12 14:32:38 +02:00
Aurora
697bc74535
Added tentative N3DS clock speed/L2 cache patch by @TuxSH.
2016-04-12 01:22:42 +02:00
Aurora
7479bf8092
Fixed possible issue with the injector
2016-04-11 18:08:22 +02:00
Aurora
d4d281bb9c
Removed debug info patch
2016-04-11 17:14:00 +02:00
Aurora
68bf134017
Merge pull request #19 from TuxSH/master
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"Friends" and "ErrDisp" patches (and Makefile fix)
2016-04-11 16:46:12 +02:00
Aurora
7dbded99a2
First commit of the AuReiNand rewrite!
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- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
- Bug fixes and stuff I forgot.
- Gelex is a saint.
2016-04-11 05:58:46 +02:00
TuxSH
6351e5b8c3
Implement "friends" and "ErrDisp" patches
2016-04-08 23:28:40 +02:00
Aurora
bb437f6f7b
Better commenting
2016-04-04 19:14:49 +02:00
Aurora
0001f301f8
Cleanup, fixed the second emuNAND patched FIRM still getting created, removed injector SOAP patch as it changes nothing without going to great lengths to change the region of a NNID, made L not needed to load payloads except for R and Select (Start is now default)
2016-04-04 18:07:13 +02:00
Aurora
956829864c
This looks unused (my AUS N3DS has 2)
2016-04-02 18:57:52 +02:00
Aurora
24186a7148
Some more tidying up
2016-04-02 18:48:31 +02:00
Aurora
3475cfe1e6
Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!)
2016-04-02 18:22:47 +02:00
Aurora
f4c48a64ca
Fixed loading the alternate EmuNAND if 9.0 FIRM was set as default, improved comments and further cleanup of the injector
2016-03-31 01:38:28 +02:00