Aurora
95d06c115a
Fixed crashes loading an emuNAND if the SD was too small to be able to hold it
2016-05-02 02:07:23 +02:00
Aurora
113059e57c
Fixed L+R booting the updated NAND with the FIRM from the outdated NAND
2016-05-01 19:48:59 +02:00
Aurora
5b51574ebf
We do not need all that space anymore
2016-04-30 03:34:28 +02:00
Aurora
df112b550b
Move loadPayload to fs.c, and the path to the beginning of the chainloader
2016-04-29 17:22:13 +02:00
Aurora
85615d1916
Fix external FIRM loading
2016-04-29 15:21:49 +02:00
Aurora
c6d3158b56
Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore
2016-04-29 15:08:33 +02:00
Aurora
e651c3d9cc
Small cleanup
2016-04-28 16:27:32 +02:00
Aurora
bfc2448662
Simplify makefiles
2016-04-28 00:43:25 +02:00
Aurora
5a9d0e2569
Fail
2016-04-27 16:16:25 +02:00
Aurora
041ca8451e
Use the older cxi, should fix NANDs with incomplete background updates
2016-04-27 15:37:13 +02:00
Aurora
2382e6d82c
Fixed oversight in the injector
2016-04-27 04:52:23 +02:00
Aurora
f9a1f1a79b
Move the UNITINFO patch to the developer version
2016-04-26 21:51:57 +02:00
Aurora
a736e4602a
Cleanup
2016-04-26 20:10:20 +02:00
Aurora
5202ba8826
Update ReadME
2016-04-26 14:33:01 +02:00
Aurora
0f1bc98bb7
Rename "Use SysNAND FIRM as default" to "SysNAND is updated"
2016-04-26 14:11:34 +02:00
Aurora
d40722af53
Apply the eShop update skipping patch only if the updated NAND was not booted (depends on the "Use SysNAND FIRM as default" option)
2016-04-26 14:05:48 +02:00
Aurora
c9781ab626
Added python implementation of the path changer from @TuxSH
2016-04-26 03:39:36 +02:00
Aurora
4cbf4e93e7
Minor stuff
2016-04-26 01:30:03 +02:00
Aurora
1f68c2da42
Update ReadME
2016-04-24 20:19:35 +02:00
Aurora
d786c292f3
Update submodules
2016-04-24 19:49:09 +02:00
Aurora
ada3e09784
Added L+A payload
2016-04-24 19:46:33 +02:00
Aurora
c928b3b68b
New icon
2016-04-23 15:39:40 +02:00
Aurora
ae9c29629c
Wrong name in the Makefile
2016-04-23 03:50:04 +02:00
Aurora
3fd4603553
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
Aurora
c14526068a
Minor stuff
2016-04-21 23:39:05 +02:00
Aurora
180b2a6f4d
Bye bye fileSize!
2016-04-21 05:08:42 +02:00
Aurora
b926ab7dd2
Give 3ds_injector a sane makefile
2016-04-20 03:31:40 +02:00
Aurora
19d8861d27
Give 3ds_injector a sane makefile
2016-04-19 20:51:00 +02:00
Aurora
70e82e627b
More cleanup
2016-04-19 17:28:18 +02:00
Aurora
67e229e5a9
Cleanup of the injector
2016-04-18 23:14:35 +02:00
Aurora
d0d6baaa85
We do not need this anymore (D9/E9/GM9 were updated)
2016-04-18 18:52:58 +02:00
Aurora
fd4352a1d6
Remove useless sdmmc code (we do not need NAND init/read from loader, or write at all
2016-04-18 18:29:37 +02:00
Aurora
08808da741
Update FatFs to 0.12
2016-04-18 18:04:04 +02:00
Aurora
a11124a3d6
Remove LFN support from the loader FatFs as it is not used. Slims down the binary by ~4 KBs
2016-04-18 04:47:53 +02:00
Aurora
d2d6e786c7
Fixed L+SELECT payload being broken (annoying LFN to 8.3 conversion rules). Now the payload is sel_NAME.bin
2016-04-18 02:55:54 +02:00
Aurora
a76c943c01
Reinstated the L+SELECT payload
2016-04-17 19:35:29 +02:00
Aurora
3c64a3a234
Updated ReadME
2016-04-17 19:11:38 +02:00
Aurora
06060c67b5
Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!)
2016-04-17 18:57:25 +02:00
Aurora
0f64fd73ec
Fix bug when quitting AGB_FIRM
...
The wrong config.bin section was used to remember the last-used FIRM
2016-04-16 20:27:52 +02:00
Aurora
2323528975
Merge pull request #29 from habbbe/master
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Made define for payload paths (removes repeated parts of file paths t…
2016-04-16 18:39:22 +02:00
habbbe
22b38a0f88
Made define for payload paths (removes repeated parts of file paths to payloads)
2016-04-16 18:21:42 +02:00
Aurora
034c0f8d7c
Updated ReadME
2016-04-15 19:46:25 +02:00
Aurora
b4cd67cb8c
Merge pull request #24 from ericchu94/master
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Fix buffer overflow due to null character
2016-04-15 19:32:10 +02:00
Eric Chu
be83d77187
Fix buffer overflow due to null character
2016-04-15 12:54:30 -04:00
Aurora
615cf81a9f
Further compatibility fix for language/region emulation, now works with games like Kirby Triple Deluxe
2016-04-15 17:54:45 +02:00
Aurora
c60ef7fe82
Better to reboot here
2016-04-15 16:10:32 +02:00
Aurora
fea5a111a9
Misc fixes, renamed "Updated SysNAND" to reflect what the option actually does now
2016-04-15 16:01:44 +02:00
Aurora
7eebfd4f6a
Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos
2016-04-15 03:34:08 +02:00
Aurora
939965b5a0
Cleanup
2016-04-14 17:10:55 +02:00
Aurora
a0334120a6
Added region/language emulation feature, thanks to the hard work of @TuxSH
...
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00