Commit Graph

68 Commits

Author SHA1 Message Date
Aurora
6afc8b3b5c Merge master into developer 2016-09-03 17:49:54 +02:00
Aurora
9b4b4ec543 Cleanup, use sizeof() for pattern memsearches 2016-09-03 15:36:35 +02:00
Aurora
b16539408b Merge branch 'master' into developer 2016-09-02 15:48:02 +02:00
Aurora
eba56d0f64 Save 4 bytes as we are space constrained on N3DS 2016-09-02 15:40:28 +02:00
Aurora
ae8caf3d3a Merge master into developer, remove createDirectory calls 2016-08-30 17:09:29 +02:00
TuxSH
cb9576b10e Merge branch 'master' into developer
Conflicts:
	source/firm.c
	source/firm.h
	source/patches.c
	source/patches.h
2016-08-29 20:12:23 +02:00
TuxSH
06fe06f9f1 Update CFWInfo.h 2016-08-29 18:23:06 +02:00
Aurora
abf7c8e565 Replace pinKeyToLetter with a C implementation, minor cleanup 2016-08-29 18:11:59 +02:00
TuxSH
46227e6763 Fix build issues on some environments. 2016-08-29 17:51:03 +02:00
Aurora
52999db43a Readability stuff 2016-08-28 14:41:18 +02:00
TuxSH
58c6be17eb Merge branch 'master' into developer 2016-08-27 00:11:34 +02:00
TuxSH
259bcc686c Merge branch 'master' into developer
Conflicts:
	source/config.c
	source/firm.c
2016-08-26 23:28:31 +02:00
Aurora
356268eae5 Welcome back to the 1,25s speed boost 2016-08-26 22:24:23 +02:00
Aurora
60c4956290 Fix wrong bootconfig being picked up by 3ds_injector, cleanup 2016-08-26 18:44:39 +02:00
TuxSH
2a84911d3b Setting "Dev. options" to "None" now disables the exception handlers and related patches (again)
Port the UNITINFO patch to TWL/AGB (although it doesn't make debugging information display on fatal errors) and SAFE firms.
On dev units this patch will set it to its "retail" value (i.e. 0)
2016-08-23 20:39:42 +02:00
TuxSH
a13fdeecf6 Merge branch 'master' into developer
Conflicts:
	source/firm.c
	source/patches.c
	source/patches.h
2016-08-21 22:31:39 +02:00
TuxSH
a302ad3bea R.I.P boot speed boost (for now) 2016-08-20 18:45:56 +02:00
TuxSH
1dd6a9821a Merge branch 'master' into developer
Conflicts:
	Makefile
	source/patches.c
2016-08-18 00:35:20 +02:00
TuxSH
50a2424001 Implement svcGetCFWInfo in place of svc 0x2e (which is stubbed). Luma3DS now boots ca. 1.5s faster
Fix bug in pin.c where the START button wasn't recognized as well.
2016-08-17 23:47:30 +02:00
TuxSH
cf7fa8ecbd Merge branch 'master' into developer
Conflicts:
	source/config.c
	source/firm.c
	source/fs.c
	source/fs.h
	source/patches.c
	source/patches.h
	source/utils.h
2016-08-03 22:52:51 +02:00
Aurora
e7b8a0ef39 Force A9LH detection is not needed anymore 2016-07-18 18:53:23 +02:00
TuxSH
2d6debddb9 Merge branch 'master' into developer
Conflicts:
	source/firm.h
	source/fs.h
	source/patches.h
2016-07-02 17:44:08 +02:00
TuxSH
96211813e3 Use bool instead of u32 where it's relevant 2016-07-02 14:44:01 +02:00
TuxSH
153bbd6242 Merge branch 'master' into developer
Conflicts:
	source/config.c
2016-07-02 12:48:08 +02:00
Aurora
136e0d8974 Cleanup 2016-07-01 20:27:28 +02:00
TuxSH
ca587692eb Merge branch 'master' into developer 2016-06-05 20:56:57 +02:00
TuxSH
f78dd5365c External .code section loading for titles and some refactoring 2016-06-05 20:43:49 +02:00
TuxSH
2424865fa1 Make developer features multi-choice, since modifying UNITINFO prevents accessing eShop on retail consoles (you can now choose "ErrDisp" for a less aggressive patch) 2016-05-28 16:13:22 +02:00
Aurora
30b3a51309 Cleanup 2016-05-27 04:16:49 +02:00
Aurora
9aeac7af92 Move patches to patches.c and emunand.c, section 0 copying to launchFirm for consistency 2016-05-25 14:34:43 +02:00
TuxSH
afc6f51ff2 Revised and working RO patch 2016-05-14 20:26:32 +02:00
TuxSH
c32eefaa51 Patched CRO0/CRR0 hash&signature checks
This needs testing.
2016-05-14 15:35:59 +02:00
TuxSH
03dc4fc425 Update the FRIENDS module patch 2016-05-11 14:43:24 +02:00
TuxSH
f7552f7c32 Update patcher.c 2016-05-10 02:12:44 +02:00
Aurora
b90b138766 Cleanup, fix latest ctrulib, removed reboot after config (needs testing!), fixed L+SELECT payload 2016-05-09 03:41:29 +02:00
Aurora
2382e6d82c Fixed oversight in the injector 2016-04-27 04:52:23 +02:00
Aurora
f9a1f1a79b Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
Aurora
d40722af53 Apply the eShop update skipping patch only if the updated NAND was not booted (depends on the "Use SysNAND FIRM as default" option) 2016-04-26 14:05:48 +02:00
Aurora
4cbf4e93e7 Minor stuff 2016-04-26 01:30:03 +02:00
Aurora
3fd4603553 Welcome Luma3DS 2016-04-23 01:43:36 +02:00
Aurora
b926ab7dd2 Give 3ds_injector a sane makefile 2016-04-20 03:31:40 +02:00
Aurora
70e82e627b More cleanup 2016-04-19 17:28:18 +02:00
Aurora
67e229e5a9 Cleanup of the injector 2016-04-18 23:14:35 +02:00
Aurora
06060c67b5 Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!) 2016-04-17 18:57:25 +02:00
Aurora
615cf81a9f Further compatibility fix for language/region emulation, now works with games like Kirby Triple Deluxe 2016-04-15 17:54:45 +02:00
Aurora
7eebfd4f6a Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos 2016-04-15 03:34:08 +02:00
Aurora
939965b5a0 Cleanup 2016-04-14 17:10:55 +02:00
Aurora
a0334120a6 Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
308417a48e Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
f8f4ecea27 Add better code to the FIRM finding function to convert from integer to its hex representation array 2016-04-13 00:20:28 +02:00