Commit Graph

65 Commits

Author SHA1 Message Date
TuxSH
8e5ced8e3c Merge branch 'master' into developer 2016-08-13 23:56:49 +02:00
TuxSH
95ef379ac5 Remove the empty "luma" folder from the output folder since it will be created automatically when running Luma3DS. 2016-08-13 23:56:07 +02:00
TuxSH
915f9ccb0d Create /luma/dumps/arm9 and /luma/dumps/arm11 automatically when needed. 2016-08-13 23:43:34 +02:00
TuxSH
4e21cf4f1c Add an option to disable access checks (svc, service and arm9 flag checks) (thanks to @Subv for the most part) 2016-08-04 20:10:31 +02:00
TuxSH
984c3e549c Merge branch 'master' into developer
Conflicts:
	Makefile
2016-06-11 00:00:53 +02:00
TuxSH
e593584a47 Move screen management code to screen.c and fix cache-related issues
- Screen brightness is now updated as soon as the user selects a brightness option, on all boot environments
- Payloads can now be 1KB bigger
- Some cache-related bugs may have been fixed
2016-06-10 21:48:22 +02:00
TuxSH
2d7dde9cf9 ARM11 exception handlers (not working yet, it fails to retrieve the data after the reboot)
Uncomment the appropriate line in firm.c to test.
2016-06-02 22:33:44 +02:00
Aurora
f85bbfff58 Merge branch 'master' into developer 2016-05-27 16:30:03 +02:00
Aurora
d239d82379 Fixed release archive building 2016-05-27 16:29:39 +02:00
Aurora
477414a636 Merge from master, fix derp, cleanup 2016-05-27 14:56:18 +02:00
Aurora
5fac49447c Update authors for the Cakehax loader 2016-05-27 14:08:06 +02:00
TuxSH
bafba1197e Fix and refactor stuff 2016-05-25 22:56:26 +02:00
TuxSH
2fab0be5e8 Merge branch 'master' into developer
Conflicts:
	Makefile
	source/firm.c
	source/patches.c
	source/patches.h
2016-05-25 22:28:50 +02:00
Aurora
9aeac7af92 Move patches to patches.c and emunand.c, section 0 copying to launchFirm for consistency 2016-05-25 14:34:43 +02:00
TuxSH
859944dc8e Update Makefile 2016-05-21 22:59:14 +02:00
mariogamer2
61c02ed079 Print git commit in menu settings,taked from: 81566b7b27 2016-05-19 18:57:21 -04:00
Aurora
9c12496b30 Merge branch 'master' into developer 2016-04-28 00:44:01 +02:00
Aurora
bfc2448662 Simplify makefiles 2016-04-28 00:43:25 +02:00
Aurora
faa04b0309 Merge branch 'master' into developer 2016-04-28 00:31:46 +02:00
Aurora
ca1ea7fd6e Simplify makefiles 2016-04-28 00:31:29 +02:00
Aurora
f0e1937eeb Add ARM9 exception vectors feature from @TuxSH 2016-04-26 22:23:47 +02:00
Aurora
c928b3b68b New icon 2016-04-23 15:39:40 +02:00
Aurora
ae9c29629c Wrong name in the Makefile 2016-04-23 03:50:04 +02:00
Aurora
3fd4603553 Welcome Luma3DS 2016-04-23 01:43:36 +02:00
Aurora
180b2a6f4d Bye bye fileSize! 2016-04-21 05:08:42 +02:00
Aurora
b926ab7dd2 Give 3ds_injector a sane makefile 2016-04-20 03:31:40 +02:00
Aurora
19d8861d27 Give 3ds_injector a sane makefile 2016-04-19 20:51:00 +02:00
Aurora
7eebfd4f6a Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos 2016-04-15 03:34:08 +02:00
Aurora
939965b5a0 Cleanup 2016-04-14 17:10:55 +02:00
Aurora
a0334120a6 Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
308417a48e Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
68bf134017 Merge pull request #19 from TuxSH/master
"Friends" and "ErrDisp" patches (and Makefile fix)
2016-04-11 16:46:12 +02:00
Aurora
c7b90f739f Use fLTO to reduce the binary size 2016-04-11 15:58:58 +02:00
Aurora
7dbded99a2 First commit of the AuReiNand rewrite!
- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
- Bug fixes and stuff I forgot.
- Gelex is a saint.
2016-04-11 05:58:46 +02:00
TuxSH
5a0f2e4dfc Fix Makefile (by including 3ds_rules) 2016-04-08 19:52:37 +02:00
Aurora
4180261f1f Small changes, added a macro for reading options 2016-04-06 14:54:58 +02:00
Aurora
9e851d2dfd Small code reorganization 2016-04-05 05:34:57 +02:00
Aurora
6f8a9421ef Added basic support for configuring the brightness level for the built-in screen init 2016-04-05 02:24:21 +02:00
Aurora
24186a7148 Some more tidying up 2016-04-02 18:48:31 +02:00
Aurora
3475cfe1e6 Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!) 2016-04-02 18:22:47 +02:00
Aurora
6b64a10362 Fixed ARM11 access to chainloaded payloads 2016-04-01 14:27:31 +02:00
Aurora
5f32779ceb Lots of changes/new features
- To override the last used boot mode on soft reboot, you only need to press A if you want to boot to the default option. Holding L(+payload button)/R is enough for the other modes.
- Added version number to the config menu
- Replaced the memsearch algorithm with a faster one
- Integrated 3ds_injector from @yifanlu. This brings us region free and all the other FreeMultiPatcher patches. Other than that, you now have the possibility to display the currently booted NAND/FIRM in System Settings!
- Rewritten most code for the config menu. You now can navigate to the first/last options with left and right.
- You can now choose the 9.0 FIRM to be default in the config menu. This will essentially switch "no buttons" and L in both modes.
- You can now choose the second emuNAND to be default in the config menu. This will essentially switch "B is not pressed" and "B is pressed".
- When the second emuNAND is booted, it will persist like the other boot options on soft reboot
- Bugfixes
2016-03-29 17:43:53 +02:00
Aurora
034e63669a Readability 2016-03-27 18:47:08 +02:00
Aurora
c75ed567fc Added version number to the config menu 2016-03-27 18:39:16 +02:00
Aurora
b5eb108393 Increased the screen-init brightness 2016-03-24 00:11:02 +01:00
Aurora
0a9cd09cc3 Reorganized folder layout, cleaned Makefile (we do not need Python) 2016-03-23 20:29:19 +01:00
Aurora
a5f8ccc3ea Fixed loader.bin not cleared after compiling 2016-03-23 17:09:52 +01:00
Aurora
094b88b6aa Forgot this 2016-03-23 15:03:14 +01:00
Aurora
03a6e343db Merge emunand.bin, reboot.bin and loader.bin in the main executable
Less SD accesses, more noob-proof
2016-03-23 15:00:28 +01:00
Aurora
279f39bc13 Added error messages, moved emunand and reboot.bin to aurei/patches 2016-03-23 03:46:44 +01:00