TuxSH
26454dc832
loader/patcher.c: make gcc stop sometimes complaining
2020-04-19 18:03:45 +01:00
TuxSH
5a83a46423
Merge pull request #1349 from leoetlino/bps
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loader: Add support for BPS patches
2020-04-16 23:35:14 +02:00
TuxSH
55d51217d8
Fix hex parsing in patcher.c (langemu). Fixes #1375
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Thanks @Lizardon1
2020-04-15 22:28:38 +01:00
Léo Lam
8233d4e226
loader: Add support for BPS patches
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The BPS format allows distributing patches that are smaller and that do
not contain copyrighted content if data is relocated
(unlike non-trivial IPS patches).
This is essential for games such as Majora's Mask 3D that have three
barely different code revisions. Supporting all three versions would
demand an unreasonable amount of work; with BPS patches only one
version has to be supported.
The patcher is written in C++ in order to make it possible to share the
implementation with Citra and because a C version would be a lot more
ugly and tedious to write. The patcher is non-intrusive for the rest of
the codebase and self-contained so hopefully that isn't an issue.
This adds roughly ~0x500 bytes of code to the loader sysmodule.
Code looks reasonably optimised (in IDA). Tested and works on an o3DS.
2019-12-21 18:32:18 +01:00
Léo Lam
ca49956219
loader: Compile C++ code with -std=gnu++17
2019-12-21 17:49:58 +01:00
Léo Lam
c3b97999f5
loader: Fix boolean logic error
2019-07-07 15:06:15 +02:00
TuxSH
c913de1e67
Fix layeredfs, fix #1280 #1275 #1262 & others
2019-07-03 22:19:38 +02:00
TuxSH
4285736286
fix layeredfs regression
2019-04-21 12:15:50 +02:00
TuxSH
687dfddd9f
HBLDR_DebugNextApplicationByForce changes
2019-04-19 00:37:20 +02:00
TuxSH
0b33134f6c
Loader services refactor
2019-04-18 19:48:01 +02:00
TuxSH
ef034a87d4
revert fsldr change, fix null deref in pm
2019-03-29 22:40:54 +01:00
TuxSH
e688ec9257
move patches to pm
2019-03-29 19:07:24 +01:00
TuxSH
e57abad52f
ctrulib changes
2019-03-29 00:09:59 +01:00
TuxSH
68b8c99ad0
Fix parallel building
2019-03-16 13:10:30 +01:00
TuxSH
6199f598e5
Add -nocodepadding to cxis as it ought to be
2019-03-15 23:03:25 +01:00
TuxSH
d28e961adc
Use <string.h> & <3ds/exheader.h>, fix some bugs, etc.
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also fix all warnings and use -Werror
2019-03-15 23:03:23 +01:00
TuxSH
9fad2dff21
Add top-level Makefile for sysmodules
2019-03-15 23:03:20 +01:00
TuxSH
4b40dd52f4
Give a proper build system for each sysmodule, k11ext, arm11.
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Previously, these Makefiles didn't correctly track header changes.
The project doesn't build as a whole, future commits will fix it.
2019-03-15 23:03:19 +01:00
TuxSH
6bd7070d38
Do the same for romfs redit => get rid of armips; update README.md
2019-03-15 23:03:18 +01:00
Aurora Wright
53622d777b
Fix https://github.com/AuroraWright/Luma3DS/issues/1095 and https://github.com/AuroraWright/Luma3DS/issues/1118
2018-08-21 18:57:45 +02:00
TuxSH
553f8d2533
Remove lto for sysmodules
2018-01-12 11:20:17 +01:00
Mikaela RJ Szekely
93561003e8
Implement #989 : Add configurable splash duration
2017-12-28 21:50:06 -05:00
TuxSH
22a8661fe1
Always patch FS and P9, remove SM service checks
2017-11-02 21:52:14 +01:00
Aurora Wright
76f057dafb
Remove friends patch as it's useless
2017-10-05 18:45:06 +02:00
Aurora Wright
f46773ba64
Stub isTitleAllowed
2017-09-20 01:36:02 +02:00
Aurora Wright
f67d333457
Update fpdver
2017-09-19 14:46:42 +02:00
Aurora Wright
13317b9548
Change ntrboot behavior, turn Luma into a chainloader when used as ntrboot FIRM as it can not be functional, disable FIRM protection when ran from ntrboot B9S
2017-08-20 16:08:54 +02:00
Aurora Wright
36c1da1d61
Add mention of exheaders in the Enable game patching description
2017-08-07 21:20:08 +02:00
Aurora Wright
a0c2b43b34
Implement loading of exheaders from SD/CTRNAND (must be called luma/titles/TITLEID/exheader.bin), thanks to @HiddenRambler!
2017-08-01 17:38:23 +02:00
Aurora Wright
89fca38807
Merge master into local branch
2017-07-05 01:37:36 +02:00
Aurora Wright
dcc0eed69c
Fix LayeredFS for games like Pokemon Art Academy which mistakenly use two forward slashes after the mountpoint
2017-07-05 01:31:04 +02:00
Aurora Wright
b88dc9ac6a
Only check in .text
2017-06-28 18:14:05 +02:00
Aurora Wright
9f78d7f62b
Add region-free manuals patch
2017-06-28 17:37:12 +02:00
Aurora Wright
e67c6ed3ee
Change pattern
2017-06-26 23:42:41 +02:00
Aurora Wright
2e111ca91b
Revert "Revert "Merge pull request #662 from MerryMage/dsp-sig""
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This reverts commit 62d51fd99d
.
2017-06-26 23:39:28 +02:00
Aurora Wright
62d51fd99d
Revert "Merge pull request #662 from MerryMage/dsp-sig"
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This reverts commit a9289b1f21
, reversing
changes made to d42e938232
.
2017-06-26 22:06:10 +02:00
MerryMage
3d3dcb1f28
Add DSP signature check patch
2017-06-26 17:34:43 +01:00
TuxSH
31ff6a1da8
Clarify option
2017-06-20 17:39:11 +02:00
TuxSH
17828273a5
Revamp config format, add saving of Rosalina opt.
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(menu combo & 3dsx title ID)
2017-06-18 22:31:21 +02:00
TuxSH
b71dedccfc
Full support for fw >= 6.x (tested)
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Virtually full support for 5.x except that svcUnmapProcessMemoryEx will be forwarded to svcUnmapProcessMemory (both are equivalent for up to 64MB chunks)
2017-06-16 04:21:48 +02:00
TuxSH
cc41003e1c
Fix exheader.h
2017-06-15 01:53:34 +02:00
TuxSH
005684d865
Fix loader bugs
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new-hbmenu now works with H&S, etc.
2017-06-13 02:37:27 +02:00
TuxSH
e1d0602f25
Move the kext outside Rosalina
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- Stability (tm)
- Boots 1s faster on N3DS
- (∩ ͡° ͜ʖ ͡°)⊃━☆゚
2017-06-13 02:00:41 +02:00
Michael Scire
0694ea8367
Add config option to disable exception vectors.
2017-06-07 17:48:30 -07:00
TuxSH
a5b638ae7b
Fix uninitialized variable bugs
2017-06-06 21:04:13 +02:00
TuxSH
174089e4f3
Fix langemu bugs
2017-06-06 19:37:16 +02:00
TuxSH
21db0d45bd
Added Rosalina, see details
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- see release notes
- ( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
- (∩ ͡° ͜ʖ ͡°)⊃━☆゚
- ( ͡ᵔ ͜ʖ ͡ᵔ) ♫┌( ͡° ͜ʖ ͡°)┘♪ ♫└( ͡° ͜ʖ ͡°)┐♪
2017-06-05 02:02:04 +02:00
TuxSH
1d2909ea03
Fix ISSDMODE usage
2017-06-03 03:59:18 +02:00
Aurora Wright
47369c8f5e
Should use the function here too
2017-06-02 19:35:13 +02:00
Aurora Wright
7a05dee453
Rework whitelist check patch
2017-06-02 19:35:12 +02:00