Range checks added
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fd80294bf2
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ca4685cc42
@ -45,6 +45,7 @@ typedef struct CheatProcessInfo {
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typedef struct CheatDescription {
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u32 active;
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u32 valid;
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u32 keyActivated;
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u32 keyCombo;
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char name[40];
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@ -52,6 +53,10 @@ typedef struct CheatDescription {
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u64 codes[0];
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} CheatDescription;
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u32 codeStartAddress, heapStartAddress;
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u32 codeTotalSize, heapTotalSize;
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CheatDescription* cheats[1024] = { 0 };
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u8 cheatFileBuffer[16384] = { 0 };
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u32 cheatFilePos = 0;
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@ -112,14 +117,36 @@ u64 cheatTitleInfo = -1ULL;
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char failureReason[64];
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void Cheat_write8(u32 offset, u8 value) {
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*((u8*) (cheat_state.offset + offset)) = value;
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bool Cheat_isValidAddress(u32 address) {
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if (codeStartAddress <= address && address <= codeStartAddress + codeTotalSize) {
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return true;
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}
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if (heapStartAddress <= address && address <= heapStartAddress + heapTotalSize) {
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return true;
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}
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return false;
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}
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void Cheat_write16(u32 offset, u16 value) {
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*((u16*) (cheat_state.offset + offset)) = value;
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bool Cheat_write8(u32 offset, u8 value) {
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if (Cheat_isValidAddress(cheat_state.offset + offset)) {
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*((u8*) (cheat_state.offset + offset)) = value;
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return true;
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}
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return false;
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}
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void Cheat_write32(u32 offset, u32 value) {
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*((u32*) (cheat_state.offset + offset)) = value;
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bool Cheat_write16(u32 offset, u16 value) {
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if (Cheat_isValidAddress(cheat_state.offset + offset)) {
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*((u16*) (cheat_state.offset + offset)) = value;
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return true;
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}
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return false;
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}
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bool Cheat_write32(u32 offset, u32 value) {
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if (Cheat_isValidAddress(cheat_state.offset + offset)) {
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*((u32*) (cheat_state.offset + offset)) = value;
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return true;
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}
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return false;
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}
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u8 Cheat_read8(u32 offset) {
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@ -147,7 +174,7 @@ u8 Cheat_getNextTypeE(const CheatDescription* cheat) {
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>> (typeEMapping[cheat_state.typeEIdx])) & 0xFF);
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}
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void Cheat_applyCheat(const CheatDescription* const cheat) {
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u32 Cheat_applyCheat(const CheatDescription* const cheat) {
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cheat_state.index = 0;
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cheat_state.offset = 0;
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cheat_state.data = 0;
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@ -166,7 +193,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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u32 arg1 = (u32) ((cheat->codes[cheat_state.index])
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& 0x00000000FFFFFFFFULL);
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if (arg0 == 0 && arg1 == 0) {
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goto end_main_loop;
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return 0;
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}
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u32 code = ((arg0 >> 28) & 0x0F);
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u32 subcode = ((arg0 >> 24) & 0x0F);
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@ -177,7 +204,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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// Format: 0XXXXXXX YYYYYYYY
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// Description: 32bit write of YYYYYYYY to 0XXXXXXX.
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if (!skipExecution) {
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Cheat_write32((arg0 & 0x0FFFFFFF), arg1);
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if (!Cheat_write32((arg0 & 0x0FFFFFFF), arg1)) return 0;
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}
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break;
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case 0x1:
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@ -185,7 +212,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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// Format: 1XXXXXXX 0000YYYY
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// Description: 16bit write of YYYY to 0XXXXXXX.
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if (!skipExecution) {
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Cheat_write16((arg0 & 0x0FFFFFFF), (u16) (arg1 & 0xFFFF));
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if (!Cheat_write16((arg0 & 0x0FFFFFFF), (u16) (arg1 & 0xFFFF))) return 0;
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}
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break;
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case 0x2:
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@ -193,7 +220,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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// Format: 2XXXXXXX 000000YY
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// Description: 8bit write of YY to 0XXXXXXX.
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if (!skipExecution) {
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Cheat_write8((arg0 & 0x0FFFFFFF), (u8) (arg1 & 0xFF));
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if (!Cheat_write8((arg0 & 0x0FFFFFFF), (u8) (arg1 & 0xFF))) return 0;
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}
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break;
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case 0x3:
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@ -537,7 +564,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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// Note: used with the C, D3, and D9 types.
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// Example: D3000000 023D6B28
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if (!skipExecution) {
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Cheat_write32(arg1, cheat_state.data);
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if (!Cheat_write32(arg1, cheat_state.data)) return 0;
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cheat_state.offset += 4;
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}
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break;
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@ -549,7 +576,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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// Note: used with the C, D3, and DA types.
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// Example: D7000000 023D6B28
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if (!skipExecution) {
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Cheat_write16(arg1, (u16) (cheat_state.data & 0xFFFF));
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if (!Cheat_write16(arg1, (u16) (cheat_state.data & 0xFFFF))) return 0;
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cheat_state.offset += 2;
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}
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break;
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@ -561,7 +588,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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// Note: used with the C, D3, and DB types.
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// Example: D8000000 023D6B28
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if (!skipExecution) {
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Cheat_write8(arg1, (u8) (cheat_state.data & 0xFF));
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if (!Cheat_write8(arg1, (u8) (cheat_state.data & 0xFF))) return 0;
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cheat_state.offset += 1;
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}
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break;
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@ -625,7 +652,7 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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}
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break;
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default:
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goto end_main_loop;
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return 0;
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}
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break;
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case 0xE:
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@ -644,18 +671,18 @@ void Cheat_applyCheat(const CheatDescription* const cheat) {
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for (u32 i = 0; i < count; i++) {
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u8 byte = Cheat_getNextTypeE(cheat);
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if (!skipExecution) {
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Cheat_write8(beginOffset + i, byte);
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if (!Cheat_write8(beginOffset + i, byte)) return 0;
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}
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}
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cheat_state.index = cheat_state.typeELine;
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}
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break;
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default:
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goto end_main_loop;
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return 0;
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}
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cheat_state.index++;
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}
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end_main_loop: ;
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return 1;
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}
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Result Cheat_mapMemoryAndApplyCheat(u32 pid, CheatDescription* const cheat) {
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@ -664,9 +691,7 @@ Result Cheat_mapMemoryAndApplyCheat(u32 pid, CheatDescription* const cheat) {
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res = svcOpenProcess(&processHandle, pid);
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if (R_SUCCEEDED(res)) {
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u32 codeStartAddress, heapStartAddress;
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u32 codeDestAddress, heapDestAddress;
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u32 codeTotalSize, heapTotalSize;
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s64 textStartAddress, textTotalRoundedSize, rodataTotalRoundedSize,
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dataTotalRoundedSize;
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@ -694,7 +719,7 @@ Result Cheat_mapMemoryAndApplyCheat(u32 pid, CheatDescription* const cheat) {
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heapStartAddress, heapTotalSize);
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if (R_SUCCEEDED(codeRes | heapRes)) {
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Cheat_applyCheat(cheat);
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cheat->valid = Cheat_applyCheat(cheat);
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if (R_SUCCEEDED(codeRes))
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svcUnmapProcessMemoryEx(processHandle, codeDestAddress,
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@ -742,6 +767,7 @@ CheatDescription* Cheat_allocCheat() {
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+ sizeof(u64) * (prev->codesCount));
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}
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cheat->active = 0;
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cheat->valid = 1;
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cheat->codesCount = 0;
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cheat->keyActivated = 0;
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cheat->keyCombo = 0;
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@ -919,53 +945,6 @@ void Cheat_loadCheatsIntoMemory(u64 titleId) {
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}
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}
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void loadCheatsIntoMemoryBin(u64 titleId) {
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cheatCount = 0;
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cheatTitleInfo = titleId;
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hasKeyActivated = 0;
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char path[] = "/luma/titles/0000000000000000/cheats.bin";
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Cheat_progIdToStr(path + 28, titleId);
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IFile file;
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if (!Cheat_openLumaFile(&file, path))
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return;
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u8 buffer[8];
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u64 total;
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IFile_Read(&file, &total, buffer, 1);
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u8 cc = buffer[0];
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for (u8 i = 0; i < cc; i++) {
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CheatDescription* cheat = Cheat_allocCheat();
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cheat->active = 0;
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IFile_Read(&file, &total, buffer, 1);
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u8 nameLen = buffer[0];
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IFile_Read(&file, &total, cheat->name, nameLen);
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cheat->name[nameLen] = '\0';
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IFile_Read(&file, &total, buffer, 1);
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u8 codeCount = buffer[0];
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cheat->codesCount = 0;
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cheat->keyActivated = 0;
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cheat->keyCombo = 0;
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for (u8 j = 0; j < codeCount; j++) {
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IFile_Read(&file, &total, buffer, 8);
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u64 tmp = buffer[0];
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for (u8 k = 1; k < 8; k++) {
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tmp = (tmp << 8) + buffer[k];
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}
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Cheat_addCode(cheat, tmp);
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if (((tmp >> 32) & 0xFFFFFFFF) == 0xDD000000) {
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cheat->keyCombo |= (tmp & 0xFFF);
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cheat->keyActivated = 1;
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}
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}
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}
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IFile_Close(&file);
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}
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u32 Cheat_GetCurrentPID(u64* titleId) {
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s32 processAmount = Cheats_FetchProcessInfo();
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@ -1071,7 +1050,7 @@ void RosalinaMenu_Cheats(void) {
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const char * keyAct = (cheats[j]->keyActivated ? "*" : " ");
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sprintf(buf, "%s%s%s", checkbox, keyAct, cheats[j]->name);
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Draw_DrawString(30, 30 + i * SPACING_Y, COLOR_WHITE, buf);
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Draw_DrawString(30, 30 + i * SPACING_Y, cheats[j]->valid ? COLOR_WHITE : COLOR_RED, buf);
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Draw_DrawCharacter(10, 30 + i * SPACING_Y, COLOR_TITLE,
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j == selected ? '>' : ' ');
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}
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