Reinstate framebuffer setup on initScreens to allow old Luma to be chainloaded if FB address changes in b9s/new Luma, remove useless clearScreens for the alternate FBs after the first init
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557f2057f7
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@ -37,7 +37,7 @@ extern u32 prepareForFirmlaunchSize;
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extern volatile Arm11Operation operation;
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static void initScreens(u32 brightnessLevel, struct fb *fbs)
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static void initScreens(u32 brightnessLevel)
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{
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*(vu32 *)0x10141200 = 0x1007F;
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*(vu32 *)0x10202014 = 0x00000001;
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@ -70,13 +70,9 @@ static void initScreens(u32 brightnessLevel, struct fb *fbs)
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*(vu32 *)0x1040045C = 0x00f00190;
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*(vu32 *)0x10400460 = 0x01c100d1;
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*(vu32 *)0x10400464 = 0x01920002;
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*(vu32 *)0x10400468 = (u32)fbs[0].top_left;
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*(vu32 *)0x1040046C = (u32)fbs[1].top_left;
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*(vu32 *)0x10400470 = 0x80341;
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*(vu32 *)0x10400474 = 0x00010501;
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*(vu32 *)0x10400478 = 0;
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*(vu32 *)0x10400494 = (u32)fbs[0].top_right;
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*(vu32 *)0x10400498 = (u32)fbs[1].top_right;
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*(vu32 *)0x10400490 = 0x000002D0;
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*(vu32 *)0x1040049C = 0x00000000;
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@ -107,8 +103,6 @@ static void initScreens(u32 brightnessLevel, struct fb *fbs)
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*(vu32 *)0x1040055C = 0x00f00140;
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*(vu32 *)0x10400560 = 0x01c100d1;
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*(vu32 *)0x10400564 = 0x01920052;
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*(vu32 *)0x10400568 = (u32)fbs[0].bottom;
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*(vu32 *)0x1040056C = (u32)fbs[1].bottom;
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*(vu32 *)0x10400570 = 0x80301;
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*(vu32 *)0x10400574 = 0x00010501;
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*(vu32 *)0x10400578 = 0;
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@ -120,6 +114,16 @@ static void initScreens(u32 brightnessLevel, struct fb *fbs)
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*(vu32 *)0x10400584 = 0x10101 * i;
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}
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static void setupFramebuffers(struct fb *fbs)
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{
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*(vu32 *)0x10400468 = (u32)fbs[0].top_left;
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*(vu32 *)0x1040046c = (u32)fbs[1].top_left;
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*(vu32 *)0x10400494 = (u32)fbs[0].top_right;
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*(vu32 *)0x10400498 = (u32)fbs[1].top_right;
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*(vu32 *)0x10400568 = (u32)fbs[0].bottom;
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*(vu32 *)0x1040056c = (u32)fbs[1].bottom;
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}
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static void clearScreens(struct fb *fb)
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{
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//Setting up two simultaneous memory fills using the GPU
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@ -173,7 +177,10 @@ void main(void)
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case ARM11_READY:
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continue;
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case INIT_SCREENS:
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initScreens(*(vu32 *)ARM11_PARAMETERS_ADDRESS, (struct fb *)(ARM11_PARAMETERS_ADDRESS + 4));
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initScreens(*(vu32 *)ARM11_PARAMETERS_ADDRESS);
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break;
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case SETUP_FRAMEBUFFERS:
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setupFramebuffers((struct fb *)ARM11_PARAMETERS_ADDRESS);
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break;
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case CLEAR_SCREENS:
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clearScreens((struct fb *)ARM11_PARAMETERS_ADDRESS);
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@ -55,6 +55,7 @@ struct fb {
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typedef enum
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{
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INIT_SCREENS = 0,
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SETUP_FRAMEBUFFERS,
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CLEAR_SCREENS,
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SWAP_FRAMEBUFFERS,
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UPDATE_BRIGHTNESS,
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@ -49,7 +49,6 @@ bool loadSplash(void)
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if(!isTopSplashValid && !isBottomSplashValid) return false;
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initScreens();
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clearScreens(true);
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if(isTopSplashValid) isTopSplashValid = fileRead(fbs[1].top_left, topSplashFile, SCREEN_TOP_FBSIZE) == SCREEN_TOP_FBSIZE;
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if(isBottomSplashValid) isBottomSplashValid = fileRead(fbs[1].bottom, bottomSplashFile, SCREEN_BOTTOM_FBSIZE) == SCREEN_BOTTOM_FBSIZE;
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@ -99,7 +99,6 @@ void initScreens(void)
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if(!ARESCREENSINITIALIZED)
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{
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*(vu32 *)ARM11_PARAMETERS_ADDRESS = brightness[MULTICONFIG(BRIGHTNESS)];
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memcpy((void *)(ARM11_PARAMETERS_ADDRESS + 4), fbs, sizeof(fbs));
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invokeArm11Function(INIT_SCREENS);
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//Turn on backlight
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@ -107,10 +106,12 @@ void initScreens(void)
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}
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else updateBrightness(MULTICONFIG(BRIGHTNESS));
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memcpy((void *)ARM11_PARAMETERS_ADDRESS, fbs, sizeof(fbs));
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invokeArm11Function(SETUP_FRAMEBUFFERS);
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clearScreens(true);
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needToSetup = false;
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}
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clearScreens(false);
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clearScreens(true);
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swapFramebuffers(false);
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}
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@ -54,6 +54,7 @@ struct fb {
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typedef enum
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{
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INIT_SCREENS = 0,
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SETUP_FRAMEBUFFERS,
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CLEAR_SCREENS,
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SWAP_FRAMEBUFFERS,
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UPDATE_BRIGHTNESS,
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