Improve cheat execution parameters and handle CRLF properly

This commit is contained in:
piepie62 2019-04-14 23:12:14 -07:00
parent 4c9fe186d7
commit 2fe1169423

View File

@ -48,9 +48,8 @@ typedef struct CheatDescription
{
u32 active;
u32 valid;
u32 keyActivated;
u32 keyCombo;
char name[40];
char hasKeyCode;
char name[39];
u32 codesCount;
u64 codes[0];
} CheatDescription;
@ -110,7 +109,6 @@ typedef struct CheatState
CheatState cheat_state = { 0 };
u8 cheatCount = 0;
u8 hasKeyActivated = 0;
u64 cheatTitleInfo = -1ULL;
char failureReason[64];
@ -840,6 +838,7 @@ static Result Cheat_MapMemoryAndApplyCheat(u32 pid, CheatDescription* const chea
}
else
{
sprintf(failureReason, "Debug process failed");
svcCloseHandle(processHandle);
}
}
@ -865,8 +864,7 @@ static CheatDescription* Cheat_AllocCheat()
cheat->active = 0;
cheat->valid = 1;
cheat->codesCount = 0;
cheat->keyActivated = 0;
cheat->keyCombo = 0;
cheat->hasKeyCode = 0;
cheat->name[0] = '\0';
cheats[cheatCount] = cheat;
@ -883,7 +881,7 @@ static void Cheat_AddCode(CheatDescription* cheat, u64 code)
}
}
static Result Cheat_ReadLine(char* line)
static Result Cheat_ReadLine(char* line, u32 lineSize)
{
Result res = 0;
@ -895,7 +893,13 @@ static Result Cheat_ReadLine(char* line)
res = c ? 0 : -1;
if (R_SUCCEEDED(res) && c != '\0')
{
if (c == '\n' || c == '\r' || idx >= 1023)
if (c == '\r' && cheatFileBuffer[cheatFilePos] == '\n')
{
cheatFilePos++;
line[idx++] = '\0';
return idx;
}
else if (c == '\n' || idx >= lineSize - 1)
{
line[idx++] = '\0';
return idx;
@ -1002,7 +1006,6 @@ static void Cheat_LoadCheatsIntoMemory(u64 titleId)
{
cheatCount = 0;
cheatTitleInfo = titleId;
hasKeyActivated = 0;
char path[64] = { 0 };
sprintf(path, "/luma/titles/%016llX/cheats.txt", titleId);
@ -1037,7 +1040,7 @@ static void Cheat_LoadCheatsIntoMemory(u64 titleId)
cheatFilePos = 0;
do
{
res = Cheat_ReadLine(line);
res = Cheat_ReadLine(line, 1024);
if (R_SUCCEEDED(res))
{
s32 lineLen = strnlen(line, 1023);
@ -1057,12 +1060,7 @@ static void Cheat_LoadCheatsIntoMemory(u64 titleId)
Cheat_AddCode(cheat, tmp);
if (((tmp >> 32) & 0xFFFFFFFF) == 0xDD000000)
{
if (tmp & 0xFFFFFFFF)
{
// Not empty key code
cheat->keyCombo |= (tmp & 0xFFF);
cheat->keyActivated = 1;
}
cheat->hasKeyCode = 1;
}
}
}
@ -1134,28 +1132,21 @@ void Cheat_ApplyCheats(void)
if (!titleId)
{
cheatCount = 0;
hasKeyActivated = 0;
return;
}
if (titleId != cheatTitleInfo)
{
cheatCount = 0;
hasKeyActivated = 0;
return;
}
u32 keys = HID_PAD & 0xFFF;
for (int i = 0; i < cheatCount; i++)
{
if (cheats[i]->active && !(cheats[i]->keyActivated))
if (cheats[i]->active)
{
Cheat_MapMemoryAndApplyCheat(pid, cheats[i]);
}
else if (cheats[i]->active && cheats[i]->keyActivated && (cheats[i]->keyCombo & keys) == keys)
{
Cheat_MapMemoryAndApplyCheat(pid, cheats[i]);
}
}
}
@ -1217,7 +1208,7 @@ void RosalinaMenu_Cheats(void)
char buf[65] = { 0 };
s32 j = page * CHEATS_PER_MENU_PAGE + i;
const char * checkbox = (cheats[j]->active ? "(x) " : "( ) ");
const char * keyAct = (cheats[j]->keyActivated ? "*" : " ");
const char * keyAct = (cheats[j]->hasKeyCode ? "*" : " ");
sprintf(buf, "%s%s%s", checkbox, keyAct, cheats[j]->name);
Draw_DrawString(30, 30 + i * SPACING_Y, cheats[j]->valid ? COLOR_WHITE : COLOR_RED, buf);
@ -1253,15 +1244,6 @@ void RosalinaMenu_Cheats(void)
{
r = Cheat_MapMemoryAndApplyCheat(pid, cheats[selected]);
}
hasKeyActivated = 0;
for (int i = 0; i < cheatCount; i++)
{
if (cheats[i]->active && cheats[i]->keyActivated)
{
hasKeyActivated = 1;
break;
}
}
}
else if (pressed & BUTTON_DOWN)
selected++;