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@ -739,15 +739,15 @@ void patchCode(u64 progId, u16 progVer, u8 *code, u32 size)
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patch[] = {
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0x00, 0x00, 0x00, 0x00
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};
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//Patch DLP region checks
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//Patch DLP region checks
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if(!patchMemory(code, size,
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pattern,
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sizeof(pattern), 0,
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patch,
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sizeof(patch), 1
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)) goto error;
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}
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}
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if(CONFIG(PATCHGAMES) && (u32)((progId >> 0x20) & 0xFFFFFFEDULL) == 0x00040000)
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{
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