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Luma3DS-3GX/sysmodules/loader/source/patcher.h

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#pragma once
#include <3ds/types.h>
#include <3ds/exheader.h>
#include "ifile.h"
#define MAKE_BRANCH(src,dst) (0xEA000000 | ((u32)((((u8 *)(dst) - (u8 *)(src)) >> 2) - 2) & 0xFFFFFF))
#define MAKE_BRANCH_LINK(src,dst) (0xEB000000 | ((u32)((((u8 *)(dst) - (u8 *)(src)) >> 2) - 2) & 0xFFFFFF))
#define CONFIG(a) (((config >> (a)) & 1) != 0)
#define MULTICONFIG(a) ((multiConfig >> (2 * (a))) & 3)
#define BOOTCONFIG(a, b) ((bootConfig >> (a)) & (b))
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#define BOOTCFG_NAND BOOTCONFIG(0, 7)
#define BOOTCFG_FIRM BOOTCONFIG(3, 7)
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#define BOOTCFG_NOFORCEFLAG BOOTCONFIG(6, 1)
#define BOOTCFG_NTRCARDBOOT BOOTCONFIG(7, 1)
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enum multiOptions
{
DEFAULTEMU = 0,
BRIGHTNESS,
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SPLASH,
SPLASH_DURATION,
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PIN,
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NEWCPU
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};
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enum singleOptions
{
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AUTOBOOTEMU = 0,
USEEMUFIRM,
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LOADEXTFIRMSANDMODULES,
PATCHGAMES,
PATCHVERSTRING,
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SHOWGBABOOT,
PATCHUNITINFO,
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DISABLEARM11EXCHANDLERS
};
extern u32 config, multiConfig, bootConfig;
extern bool isN3DS, needToInitSd, isSdMode;
void patchCode(u64 progId, u16 progVer, u8 *code, u32 size, u32 textSize, u32 roSize, u32 dataSize, u32 roAddress, u32 dataAddress);
Result fileOpen(IFile *file, FS_ArchiveID archiveId, const char *path, int flags);
bool loadTitleCodeSection(u64 progId, u8 *code, u32 size);
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bool loadTitleExheader(u64 progId, ExHeader_Info *exheader);