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Luma3DS-3GX/loader/source/main.c

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/*
* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
*/
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#include "memory.h"
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#include "cache.h"
#include "firm.h"
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void main(int argc, char **argv)
{
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Firm *firm = (Firm *)0x20001000;
struct fb fbs[2];
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char absPath[24 + 255];
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if(argc == 2)
{
struct fb *fbsrc = (struct fb *)argv[1];
fbs[0] = fbsrc[0];
fbs[1] = fbsrc[1];
}
u32 i;
for(i = 0; i < sizeof(absPath) - 1 && argv[0][i] != 0; i++)
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absPath[i] = argv[0][i];
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absPath[i] = 0;
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char *argvPassed[2] = {absPath, (char *)&fbs};
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launchFirm(firm, argc, argvPassed);
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}