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Luma3DS-3GX/source/utils.c

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/*
* utils.c
*/
#include "utils.h"
#include "i2c.h"
#include "buttons.h"
#include "memory.h"
#include "cache.h"
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u32 waitInput(void)
{
u32 pressedKey = 0,
key;
//Wait for no keys to be pressed
while(HID_PAD);
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do
{
//Wait for a key to be pressed
while(!HID_PAD);
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key = HID_PAD;
//Make sure it's pressed
for(u32 i = 0x13000; i; i--)
{
if(key != HID_PAD) break;
if(i == 1) pressedKey = 1;
}
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}
while(!pressedKey);
return key;
}
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void mcuReboot(void)
{
flushEntireDCache(); //Ensure that all memory transfers have completed and that the data cache has been flushed
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i2cWriteRegister(I2C_DEV_MCU, 0x20, 1 << 2);
while(1);
}
void mcuPowerOff(void)
{
flushEntireDCache(); //Ensure that all memory transfers have completed and that the data cache has been flushed
i2cWriteRegister(I2C_DEV_MCU, 0x20, 1 << 0);
while(1);
}
//TODO: add support for TIMER IRQ
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static inline void startChrono(u64 initialTicks)
{
//Based on a NATIVE_FIRM disassembly
REG_TIMER_CNT(0) = 0; //67MHz
for(u32 i = 1; i < 4; i++) REG_TIMER_CNT(i) = 4; //Count-up
for(u32 i = 0; i < 4; i++) REG_TIMER_VAL(i) = (u16)(initialTicks >> (16 * i));
REG_TIMER_CNT(0) = 0x80; //67MHz; enabled
for(u32 i = 1; i < 4; i++) REG_TIMER_CNT(i) = 0x84; //Count-up; enabled
}
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void chrono(u32 seconds)
{
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static u64 startingTicks = 0;
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if(!startingTicks) startChrono(0);
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u64 res;
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do
{
res = 0;
for(u32 i = 0; i < 4; i++) res |= REG_TIMER_VAL(i) << (16 * i);
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}
while(res - startingTicks < seconds * TICKS_PER_SEC);
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if(!seconds) startingTicks = res;
}
void stopChrono(void)
{
for(u32 i = 0; i < 4; i++) REG_TIMER_CNT(i) &= ~0x80;
}