package wtf.beatrice.retrorender;

import com.badlogic.gdx.Game;
import wtf.beatrice.retrorender.engine.render.GameScreen;

/** {@link com.badlogic.gdx.ApplicationListener} implementation shared by all platforms. */
public class Main extends Game
{

    @Override
    public void create()
    {
        setScreen(new GameScreen(this));
    }
}
