Saber-Factions/src/main/java/com/massivecraft/factions/cmd/CmdDescription.java

55 lines
2.2 KiB
Java

package com.massivecraft.factions.cmd;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.zcore.util.TL;
import com.massivecraft.factions.zcore.util.TextUtil;
public class CmdDescription extends FCommand {
public CmdDescription() {
super();
this.aliases.add("desc");
this.aliases.add("description");
this.requiredArgs.add("desc");
this.requirements = new CommandRequirements.Builder(Permission.DESCRIPTION)
.playerOnly()
.memberOnly()
.noErrorOnManyArgs()
.build();
}
@Override
public void perform(CommandContext context) {
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!context.payForCommand(Conf.econCostDesc, TL.COMMAND_DESCRIPTION_TOCHANGE, TL.COMMAND_DESCRIPTION_FORCHANGE)) {
return;
}
// since "&" color tags seem to work even through plain old FPlayer.sendMessage() for some reason, we need to break those up
// And replace all the % because it messes with string formatting and this is easy way around that.
context.faction.setDescription(TextUtil.implode(context.args, " ").replaceAll("%", "").replaceAll("(&([a-f0-9klmnor]))", "& $2"));
if (!Conf.broadcastDescriptionChanges) {
context.msg(TL.COMMAND_DESCRIPTION_CHANGED, context.faction.describeTo(context.fPlayer));
context.sendMessage(context.faction.getDescription());
return;
}
// Broadcast the description to everyone
for (FPlayer fplayer : FPlayers.getInstance().getOnlinePlayers()) {
fplayer.msg(TL.COMMAND_DESCRIPTION_CHANGES, context.faction.describeTo(fplayer));
fplayer.sendMessage(context.faction.getDescription()); // players can inject "&" or "`" or "<i>" or whatever in their description; &k is particularly interesting looking
}
}
@Override
public TL getUsageTranslation() {
return TL.COMMAND_DESCRIPTION_DESCRIPTION;
}
}