231 lines
7.4 KiB
Java
231 lines
7.4 KiB
Java
package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.util.Particles.ParticleEffect;
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import com.massivecraft.factions.util.WarmUpUtil;
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import com.massivecraft.factions.zcore.fperms.Access;
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import com.massivecraft.factions.zcore.fperms.PermissableAction;
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import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Particle;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import java.util.List;
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import java.util.concurrent.ConcurrentHashMap;
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public class CmdFly extends FCommand {
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public static ConcurrentHashMap<String, Boolean> flyMap = new ConcurrentHashMap<String, Boolean>();
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public static int id = -1;
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public static int flyid = -1;
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public CmdFly() {
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super();
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this.aliases.add("fly");
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this.optionalArgs.put("on/off", "flip");
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this.permission = Permission.FLY.node;
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this.senderMustBeMember = true;
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this.senderMustBeModerator = false;
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}
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public static void startParticles() {
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// Just a secondary check.
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if (!SavageFactions.plugin.getConfig().getBoolean("ffly.Particles.Enabled")) {
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return;
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}
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id = Bukkit.getScheduler().scheduleSyncRepeatingTask(SavageFactions.plugin, () -> {
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for (String name : flyMap.keySet()) {
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Player player = Bukkit.getPlayer(name);
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if (player == null) {
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continue;
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}
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if (!player.isFlying()) {
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continue;
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}
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if (!SavageFactions.plugin.mc17) {
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if (player.getGameMode() == GameMode.SPECTATOR) {
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continue;
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}
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}
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if (FPlayers.getInstance().getByPlayer(player).isVanished()) {
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// Actually, vanished players (such as admins) should not display particles to prevent others from knowing their vanished assistance for moderation.
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// But we can keep it as a config.
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if (SavageFactions.plugin.getConfig().getBoolean("ffly.Particles.Enable-While-Vanished")) {
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return;
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}
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continue;
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}
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if (SavageFactions.plugin.useNonPacketParticles) {
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// 1.9+ based servers will use the built in particleAPI instead of packet based.
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// any particle amount higher than 0 made them go everywhere, and the offset at 0 was not working.
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// So setting the amount to 0 spawns 1 in the precise location
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player.getWorld().spawnParticle(Particle.CLOUD, player.getLocation().add(0, -0.35, 0), 0);
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} else {
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ParticleEffect.CLOUD.display((float) 0, (float) 0, (float) 0, (float) 0, 3, player.getLocation().add(0, -0.35, 0), 16);
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}
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}
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if (flyMap.keySet().size() == 0) {
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Bukkit.getScheduler().cancelTask(id);
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id = -1;
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}
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}, 10L, 3L);
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}
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public static void startFlyCheck() {
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flyid = Bukkit.getScheduler().scheduleSyncRepeatingTask(SavageFactions.plugin, () -> { //threw the exception for now, until I recode fly :( Cringe.
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checkTaskState();
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if (flyMap.keySet().size() != 0) {
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for (String name : flyMap.keySet()) {
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if (name == null) {
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continue;
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}
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Player player = Bukkit.getPlayer(name);
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if (player == null
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|| !player.isFlying()
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|| player.getGameMode() == GameMode.CREATIVE
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|| !SavageFactions.plugin.mc17 && player.getGameMode() == GameMode.SPECTATOR) {
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continue;
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}
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FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
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Faction myFaction = fPlayer.getFaction();
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if (myFaction.isWilderness()) {
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fPlayer.setFlying(false);
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flyMap.remove(name);
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continue;
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}
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if (fPlayer.checkIfNearbyEnemies()) {
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continue;
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}
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FLocation myFloc = new FLocation(player.getLocation());
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if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
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if (!checkBypassPerms(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
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fPlayer.setFlying(false);
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flyMap.remove(name);
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}
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}
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}
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}
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}, 20L, 20L);
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}
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private static boolean checkBypassPerms(FPlayer fme, Player me, Faction toFac) {
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if (toFac != fme.getFaction()) {
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if (!me.hasPermission("factions.fly.wilderness") && toFac.isWilderness() || !me.hasPermission("factions.fly.safezone") && toFac.isSafeZone() || !me.hasPermission("factions.fly.warzone") && toFac.isWarZone()) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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Access access = toFac.getAccess(fme, PermissableAction.FLY);
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if ((!(me.hasPermission("factions.fly.enemy") || access == Access.ALLOW)) && toFac.getRelationTo(fme.getFaction()) == Relation.ENEMY) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission("factions.fly.ally") || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.ALLY) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission("factions.fly.truce") || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.TRUCE) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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if (!(me.hasPermission("factions.fly.neutral") || access == Access.ALLOW) && toFac.getRelationTo(fme.getFaction()) == Relation.NEUTRAL && !isSystemFaction(toFac)) {
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fme.msg(TL.COMMAND_FLY_NO_ACCESS, toFac.getTag(fme));
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return false;
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}
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return me.hasPermission("factions.fly") && access != Access.DENY;
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}
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return true;
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}
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public static Boolean isSystemFaction(Faction faction) {
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return faction.isSafeZone() ||
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faction.isWarZone() ||
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faction.isWilderness();
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}
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public static void checkTaskState() {
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if (flyMap.keySet().size() == 0) {
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Bukkit.getScheduler().cancelTask(flyid);
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flyid = -1;
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}
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}
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public boolean isInFlightChecker(Player player) {
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return flyMap.containsKey(player.getName());
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}
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@Override
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public void perform() {
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// Disabled by default.
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if (!SavageFactions.plugin.getConfig().getBoolean("enable-faction-flight", false)) {
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fme.msg(TL.COMMAND_FLY_DISABLED);
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return;
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}
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FLocation myfloc = new FLocation(me.getLocation());
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Faction toFac = Board.getInstance().getFactionAt(myfloc);
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if (!checkBypassPerms(fme, me, toFac)) return;
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List<Entity> entities = this.me.getNearbyEntities(16.0D, 256.0D, 16.0D);
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for (int i = 0; i <= entities.size() - 1; ++i) {
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if (entities.get(i) instanceof Player) {
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Player eplayer = (Player) entities.get(i);
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FPlayer efplayer = FPlayers.getInstance().getByPlayer(eplayer);
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if (efplayer.getRelationTo(this.fme) == Relation.ENEMY && !efplayer.isStealthEnabled()) {
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this.fme.msg(TL.COMMAND_FLY_CHECK_ENEMY);
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return;
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}
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}
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}
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if (args.size() == 0) {
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toggleFlight(!fme.isFlying(), me);
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} else if (args.size() == 1) {
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toggleFlight(argAsBool(0), me);
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}
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}
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private void toggleFlight(final boolean toggle, final Player player) {
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if (!toggle) {
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fme.setFlying(false);
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flyMap.remove(player.getName());
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return;
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}
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if (fme.canFlyAtLocation())
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this.doWarmUp(WarmUpUtil.Warmup.FLIGHT, TL.WARMUPS_NOTIFY_FLIGHT, "Fly", () -> {
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fme.setFlying(true);
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flyMap.put(player.getName(), true);
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if (id == -1) {
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if (SavageFactions.plugin.getConfig().getBoolean("ffly.Particles.Enabled")) {
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startParticles();
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}
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}
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if (flyid == -1) {
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startFlyCheck();
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}
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}, this.p.getConfig().getLong("warmups.f-fly", 0));
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_FLY_DESCRIPTION;
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}
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}
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