ddf054330a
Boards can be toggled with /f sb. Toggles are persistent in a yml file. Also fix some small spelling and format things that were really bugging me.
63 lines
1.8 KiB
Java
63 lines
1.8 KiB
Java
package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.struct.Permission;
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public class CmdMap extends FCommand {
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public CmdMap() {
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super();
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this.aliases.add("map");
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//this.requiredArgs.add("");
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this.optionalArgs.put("on/off", "once");
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this.permission = Permission.MAP.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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senderMustBeModerator = false;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform() {
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if (this.argIsSet(0)) {
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if (this.argAsBool(0, !fme.isMapAutoUpdating())) {
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// Turn on
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if (!payForCommand(Conf.econCostMap, "to show the map", "for showing the map")) {
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return;
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}
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fme.setMapAutoUpdating(true);
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msg("<i>Map auto update <green>ENABLED.");
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// And show the map once
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showMap();
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} else {
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// Turn off
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fme.setMapAutoUpdating(false);
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msg("<i>Map auto update <red>DISABLED.");
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}
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} else {
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if (!payForCommand(Conf.econCostMap, "to show the map", "for showing the map")) {
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return;
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}
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showMap();
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}
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}
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public void showMap() {
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sendMessage(Board.getMap(myFaction, new FLocation(fme), fme.getPlayer().getLocation().getYaw()));
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}
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}
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