Saber-Factions/src/main/java/com/massivecraft/factions/zcore/persist/MemoryFaction.java

1444 lines
46 KiB
Java

package com.massivecraft.factions.zcore.persist;
import com.massivecraft.factions.*;
import com.massivecraft.factions.discord.Discord;
import com.massivecraft.factions.event.FPlayerLeaveEvent;
import com.massivecraft.factions.event.FactionDisbandEvent;
import com.massivecraft.factions.event.FactionDisbandEvent.PlayerDisbandReason;
import com.massivecraft.factions.iface.EconomyParticipator;
import com.massivecraft.factions.iface.RelationParticipator;
import com.massivecraft.factions.integration.Econ;
import com.massivecraft.factions.missions.Mission;
import com.massivecraft.factions.scoreboards.FTeamWrapper;
import com.massivecraft.factions.struct.BanInfo;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.util.LazyLocation;
import com.massivecraft.factions.util.MiscUtil;
import com.massivecraft.factions.util.RelationUtil;
import com.massivecraft.factions.zcore.fperms.Access;
import com.massivecraft.factions.zcore.fperms.Permissable;
import com.massivecraft.factions.zcore.fperms.PermissableAction;
import com.massivecraft.factions.zcore.frame.fupgrades.UpgradeType;
import com.massivecraft.factions.zcore.util.TL;
import net.dv8tion.jda.core.entities.Member;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import java.util.*;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
public abstract class MemoryFaction implements Faction, EconomyParticipator {
public HashMap<Integer, String> rules = new HashMap<>();
public int tnt;
public Location checkpoint;
public LazyLocation vault;
public HashMap<String, Integer> upgrades = new HashMap<>();
protected String id = null;
protected boolean peacefulExplosionsEnabled;
protected boolean permanent;
protected String tag;
protected String description;
protected boolean open;
protected boolean peaceful;
protected Integer permanentPower;
protected LazyLocation home;
protected long foundedDate;
protected transient long lastPlayerLoggedOffTime;
protected double money;
protected double powerBoost;
protected String paypal;
protected Map<String, Relation> relationWish = new HashMap<>();
protected Map<FLocation, Set<String>> claimOwnership = new ConcurrentHashMap<>();
protected transient Set<FPlayer> fplayers = new HashSet<>();
protected transient Set<FPlayer> alts = new HashSet<>();
protected Set<String> invites = new HashSet<>();
protected Set<String> altinvites = new HashSet<>();
protected HashMap<String, List<String>> announcements = new HashMap<>();
protected ConcurrentHashMap<String, LazyLocation> warps = new ConcurrentHashMap<>();
protected ConcurrentHashMap<String, String> warpPasswords = new ConcurrentHashMap<>();
protected int maxVaults;
protected Role defaultRole;
protected Map<Permissable, Map<PermissableAction, Access>> permissions = new HashMap<>();
protected Set<BanInfo> bans = new HashSet<>();
protected String player;
protected String discord;
Inventory chest;
Map<String, Object> bannerSerialized;
private long lastDeath;
private int strikes = 0;
private int points = 0;
private Map<String, Mission> missions = new ConcurrentHashMap<>();
private int wallCheckMinutes;
private int bufferCheckMinutes;
private Map<Long, String> checks;
private Map<UUID, Integer> playerWallCheckCount;
private Map<UUID, Integer> playerBufferCheckCount;
private boolean weeWoo;
private int tntBankSize;
private int warpLimit;
private double reinforcedArmor;
private List<String> completedMissions;
private String factionChatChannelId;
private String wallNotifyChannelId;
private String bufferNotifyChannelId;
private String weeWooChannelId;
private String notifyFormat;
private String weeWooFormat;
private String guildId;
private String memberRoleId;
// -------------------------------------------- //
// Construct
// -------------------------------------------- //
public MemoryFaction() {
}
public MemoryFaction(String id) {
this.id = id;
this.open = Conf.newFactionsDefaultOpen;
this.tag = "???";
this.description = TL.GENERIC_DEFAULTDESCRIPTION.toString();
this.lastPlayerLoggedOffTime = 0;
this.peaceful = false;
this.peacefulExplosionsEnabled = false;
this.permanent = false;
this.money = 0.0;
this.powerBoost = 0.0;
this.missions = new ConcurrentHashMap<>();
this.foundedDate = System.currentTimeMillis();
this.maxVaults = Conf.defaultMaxVaults;
this.defaultRole = Role.RECRUIT;
this.wallCheckMinutes = 0;
this.bufferCheckMinutes = 0;
this.weeWoo = false;
this.checks = new ConcurrentHashMap<>();
this.playerWallCheckCount = new ConcurrentHashMap<>();
this.playerBufferCheckCount = new ConcurrentHashMap<>();
this.completedMissions = new ArrayList<>();
this.wallNotifyChannelId = null;
this.bufferNotifyChannelId = null;
this.notifyFormat = "@everyone, check %type%";
this.weeWooFormat = "@everyone, we're being raided! Get online!";
this.memberRoleId = null;
resetPerms(); // Reset on new Faction so it has default values.
}
public MemoryFaction(MemoryFaction old) {
id = old.id;
peacefulExplosionsEnabled = old.peacefulExplosionsEnabled;
permanent = old.permanent;
tag = old.tag;
description = old.description;
open = old.open;
foundedDate = old.foundedDate;
peaceful = old.peaceful;
permanentPower = old.permanentPower;
home = old.home;
lastPlayerLoggedOffTime = old.lastPlayerLoggedOffTime;
money = old.money;
powerBoost = old.powerBoost;
missions = new ConcurrentHashMap<>();
this.completedMissions = new ArrayList<>();
relationWish = old.relationWish;
claimOwnership = old.claimOwnership;
fplayers = new HashSet<>();
alts = new HashSet<>();
invites = old.invites;
announcements = old.announcements;
this.defaultRole = Role.NORMAL;
this.wallCheckMinutes = 0;
this.bufferCheckMinutes = 0;
this.weeWoo = false;
this.checks = new ConcurrentHashMap<>();
this.playerWallCheckCount = new ConcurrentHashMap<>();
this.playerBufferCheckCount = new ConcurrentHashMap<>();
resetPerms(); // Reset on new Faction so it has default values.
}
public int getPoints() {
return points;
}
public void setPoints(int points) {
this.points = points;
}
public int getStrikes() {
return strikes;
}
public void setStrikes(int strikes) {
this.strikes = strikes;
}
public HashMap<String, List<String>> getAnnouncements() {
return this.announcements;
}
public void addAnnouncement(FPlayer fPlayer, String msg) {
List<String> list = announcements.containsKey(fPlayer.getId()) ? announcements.get(fPlayer.getId()) : new ArrayList<>();
list.add(msg);
announcements.put(fPlayer.getId(), list);
}
public void sendUnreadAnnouncements(FPlayer fPlayer) {
if (!announcements.containsKey(fPlayer.getId())) {
return;
}
fPlayer.msg(TL.FACTIONS_ANNOUNCEMENT_TOP);
for (String s : announcements.get(fPlayer.getPlayer().getUniqueId().toString())) {
fPlayer.sendMessage(s);
}
fPlayer.msg(TL.FACTIONS_ANNOUNCEMENT_BOTTOM);
announcements.remove(fPlayer.getId());
}
public void removeAnnouncements(FPlayer fPlayer) {
announcements.remove(fPlayer.getId());
}
public ConcurrentHashMap<String, LazyLocation> getWarps() {
return this.warps;
}
public LazyLocation getWarp(String name) {
return this.warps.get(name);
}
public void setWarp(String name, LazyLocation loc) {
this.warps.put(name, loc);
}
public boolean isWarp(String name) {
return this.warps.containsKey(name);
}
public boolean removeWarp(String name) {
warpPasswords.remove(name); // remove password no matter what.
return warps.remove(name) != null;
}
public boolean isWarpPassword(String warp, String password) {
return hasWarpPassword(warp) && warpPasswords.get(warp.toLowerCase()).equals(password);
}
public String getDiscord() {
return this.discord;
}
public void setDiscord(String link) {
this.discord = link;
}
public String getPaypal() {
return this.paypal;
}
public void paypalSet(String paypal) {
this.paypal = paypal;
}
public boolean hasWarpPassword(String warp) {
return warpPasswords.containsKey(warp.toLowerCase());
}
public void setWarpPassword(String warp, String password) {
warpPasswords.put(warp.toLowerCase(), password);
}
public void clearWarps() {
warps.clear();
}
public int getMaxVaults() {
return this.maxVaults;
}
public void setMaxVaults(int value) {
this.maxVaults = value;
}
public String getFocused() {
return this.player;
}
public void setFocused(String fp) {
this.player = fp;
}
public Set<String> getInvites() {
return invites;
}
public Set<String> getAltInvites() {
return altinvites;
}
public void deinviteAlt(FPlayer fplayer) {
altinvites.remove(fplayer.getId());
}
public void deinviteAllAlts() {
altinvites.clear();
}
public String getId() {
return id;
}
public void setId(String id) {
this.id = id;
}
public void invite(FPlayer fplayer) {
this.invites.add(fplayer.getId());
}
public void altInvite(FPlayer fplayer) {
this.altinvites.add(fplayer.getId());
}
public void deinvite(FPlayer fplayer) {
this.invites.remove(fplayer.getId());
this.altinvites.remove(fplayer.getId());
}
public boolean altInvited(FPlayer fplayer) {
return this.altinvites.contains(fplayer.getId());
}
public boolean isInvited(FPlayer fplayer) {
return this.invites.contains(fplayer.getId()) || this.altinvites.contains(fplayer.getId());
}
public void ban(FPlayer target, FPlayer banner) {
BanInfo info = new BanInfo(banner.getId(), target.getId(), System.currentTimeMillis());
this.bans.add(info);
}
public void unban(FPlayer player) {
bans.removeIf(banInfo -> banInfo.getBanned().equalsIgnoreCase(player.getId()));
}
@Override
public void disband(Player disbander) {
disband(disbander, PlayerDisbandReason.PLUGIN);
}
@Override
public void disband(Player disbander, PlayerDisbandReason reason) {
boolean disbanderIsConsole = disbander == null;
FPlayer fdisbander = null;
if (!disbanderIsConsole) {
fdisbander = FPlayers.getInstance().getByOfflinePlayer(disbander);
}
FactionDisbandEvent disbandEvent = new FactionDisbandEvent(disbander, this.getId(), reason);
Bukkit.getServer().getPluginManager().callEvent(disbandEvent);
if (disbandEvent.isCancelled()) {
return;
}
// Send FPlayerLeaveEvent for each player in the faction and reset their Discord settings
for (FPlayer fplayer : this.getFPlayers()) {
Bukkit.getServer().getPluginManager().callEvent(new FPlayerLeaveEvent(fplayer, this, FPlayerLeaveEvent.PlayerLeaveReason.DISBAND));
if (Discord.useDiscord && fplayer.discordSetup() && Discord.isInMainGuild(fplayer.discordUser()) && Discord.mainGuild != null) {
Member m = Discord.mainGuild.getMember(fplayer.discordUser());
if (Conf.leaderRoles && fplayer.getRole() == Role.LEADER) {
Discord.mainGuild.getController().removeSingleRoleFromMember(m, Discord.mainGuild.getRoleById(Conf.leaderRole)).queue();
}
if (Conf.factionRoles) {
Discord.mainGuild.getController().removeSingleRoleFromMember(m, Objects.requireNonNull(Discord.createFactionRole(this.getTag()))).queue();
}
if (Conf.factionDiscordTags) {
Discord.resetNick(fplayer);
}
}
}
if (Conf.logFactionDisband) {
//TODO: Format this correctly and translate.
FactionsPlugin.getInstance().log("The faction " + this.getTag() + " (" + this.getId() + ") was disbanded by " + (disbanderIsConsole ? "console command" : fdisbander.getName()) + ".");
}
if (Econ.shouldBeUsed() && !disbanderIsConsole) {
// Should we prevent to withdraw money if the faction was just created
if (Conf.econFactionStartingBalance != 0 && (System.currentTimeMillis() - this.foundedDate) <= (Conf.econDenyWithdrawWhenMinutesAgeLessThan * 6000)) {
msg(TL.COMMAND_DISBAND_TOO_YOUNG);
} else {
//Give all the faction's money to the disbander
double amount = Econ.getBalance(this.getAccountId());
Econ.transferMoney(fdisbander, this, fdisbander, amount, false);
if (amount > 0.0) {
String amountString = Econ.moneyString(amount);
msg(TL.COMMAND_DISBAND_HOLDINGS, amountString);
//TODO: Format this correctly and translate
FactionsPlugin.getInstance().log(fdisbander.getName() + " has been given bank holdings of " + amountString + " from disbanding " + this.getTag() + ".");
}
}
}
Factions.getInstance().removeFaction(this.getId());
FTeamWrapper.applyUpdates(this);
}
public boolean isBanned(FPlayer player) {
for (BanInfo info : bans) {
if (info.getBanned().equalsIgnoreCase(player.getId())) {
return true;
}
}
return false;
}
public Set<BanInfo> getBannedPlayers() {
return this.bans;
}
public String getRule(int index) {
if (rules.size() == 0) return null;
return rules.get(index);
}
public HashMap<Integer, String> getRulesMap() {
return rules;
}
public void setRule(int index, String rule) {
rules.put(index, rule);
}
public void removeRule(int index) {
HashMap<Integer, String> newRule = rules;
newRule.remove(index);
rules = newRule;
}
public void addTnt(int amt) {
tnt += amt;
}
public void takeTnt(int amt) {
tnt -= amt;
}
public int getTnt() {
return tnt;
}
public Location getVault() {
if (vault == null) {
return null;
}
return vault.getLocation();
}
public void setVault(Location vaultLocation) {
if (vaultLocation == null) {
vault = null;
return;
}
vault = new LazyLocation(vaultLocation);
}
public int getUpgrade(UpgradeType upgrade) {
if (upgrades.containsKey(upgrade.toString())) return upgrades.get(upgrade.toString());
return 0;
}
@Override
public Inventory getChestInventory() {
if (chest == null) {
this.chest = Bukkit.createInventory(null, getChestSize(), FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("fchest.Inventory-Title")));
return chest;
}
return chest;
}
private int getChestSize() {
int size = FactionsPlugin.getInstance().getConfig().getInt("fchest.Default-Size");
switch (getUpgrade(UpgradeType.CHEST)) {
case 1:
size = FactionsPlugin.getInstance().getConfig().getInt("fupgrades.MainMenu.Chest.Chest-Size.level-1") * 9;
break;
case 2:
size = FactionsPlugin.getInstance().getConfig().getInt("fupgrades.MainMenu.Chest.Chest-Size.level-2") * 9;
break;
case 3:
size = FactionsPlugin.getInstance().getConfig().getInt("fupgrades.MainMenu.Chest.Chest-Size.level-3") * 9;
break;
}
return size * 9;
}
@Override
public void setChestSize(int chestSize) {
ItemStack[] contents = this.getChestInventory().getContents();
chest = Bukkit.createInventory(null, chestSize, FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("fchest.Inventory-Title")));
chest.setContents(contents);
}
@Override
public void setBannerPattern(ItemStack banner) {
bannerSerialized = banner.serialize();
}
@Override
public int getWarpsLimit() {
if (warpLimit == 0) {
return FactionsPlugin.getInstance().getConfig().getInt("max-warps");
}
return warpLimit;
}
@Override
public void setWarpsLimit(int warpLimit) {
this.warpLimit = warpLimit;
}
@Override
public int getTntBankLimit() {
if (tntBankSize == 0) {
return FactionsPlugin.getInstance().getConfig().getInt("ftnt.Bank-Limit");
}
return tntBankSize;
}
@Override
public void setTntBankLimit(int newLimit) {
tntBankSize = newLimit;
}
@Override
public double getReinforcedArmor() {
return this.reinforcedArmor;
}
@Override
public void setReinforcedArmor(double newPercent) {
reinforcedArmor = newPercent;
}
@Override
public ItemStack getBanner() {
if (bannerSerialized == null) {
return null;
}
return ItemStack.deserialize(bannerSerialized);
}
public void setUpgrade(UpgradeType upgrade, int level) {
upgrades.put(upgrade.toString(), level);
}
public int getWallCheckMinutes() {
return this.wallCheckMinutes;
}
public void setWallCheckMinutes(int wallCheckMinutes) {
this.wallCheckMinutes = wallCheckMinutes;
}
public int getBufferCheckMinutes() {
return this.bufferCheckMinutes;
}
public void setBufferCheckMinutes(int bufferCheckMinutes) {
this.bufferCheckMinutes = bufferCheckMinutes;
}
public Map<Long, String> getChecks() {
return this.checks;
}
public Map<UUID, Integer> getPlayerBufferCheckCount() {
return this.playerBufferCheckCount;
}
public Map<UUID, Integer> getPlayerWallCheckCount() {
return this.playerWallCheckCount;
}
@Override
public String getGuildId() {
return this.guildId;
}
@Override
public void setGuildId(String guildId) {
this.guildId = guildId;
}
@Override
public String getMemberRoleId() {
return this.memberRoleId;
}
@Override
public void setMemberRoleId(String memberRoleId) {
this.memberRoleId = memberRoleId;
}
@Override
public String getFactionChatChannelId() {
return this.factionChatChannelId;
}
@Override
public void setFactionChatChannelId(String factionChatChannelId) {
this.factionChatChannelId = factionChatChannelId;
}
@Override
public String getWallNotifyChannelId() {
return this.wallNotifyChannelId;
}
@Override
public void setWallNotifyChannelId(String wallNotifyChannelId) {
this.wallNotifyChannelId = wallNotifyChannelId;
}
@Override
public String getBufferNotifyChannelId() {
return this.bufferNotifyChannelId;
}
@Override
public void setBufferNotifyChannelId(String bufferNotifyChannelId) {
this.bufferNotifyChannelId = bufferNotifyChannelId;
}
@Override
public String getWeeWooChannelId() {
return this.weeWooChannelId;
}
@Override
public void setWeeWooChannelId(String weeWooChannelId) {
this.weeWooChannelId = weeWooChannelId;
}
@Override
public String getNotifyFormat() {
return this.notifyFormat;
}
@Override
public void setNotifyFormat(String notifyFormat) {
this.notifyFormat = notifyFormat;
}
@Override
public String getWeeWooFormat() {
return this.weeWooFormat;
}
@Override
public void setWeeWooFormat(String weeWooFormat) {
this.weeWooFormat = weeWooFormat;
}
public boolean isWeeWoo() {
return this.weeWoo;
}
public void setWeeWoo(boolean weeWoo) {
this.weeWoo = weeWoo;
}
public Location getCheckpoint() {
return checkpoint;
}
public void setCheckpoint(Location location) {
checkpoint = location;
}
public void clearRules() {
rules.clear();
}
public void addRule(String rule) {
rules.put(rules.size(), rule);
}
public boolean getOpen() {
return open;
}
public void setOpen(boolean isOpen) {
open = isOpen;
}
public boolean isPeaceful() {
return this.peaceful;
}
public void setPeaceful(boolean isPeaceful) {
this.peaceful = isPeaceful;
}
public boolean getPeacefulExplosionsEnabled() {
return this.peacefulExplosionsEnabled;
}
public void setPeacefulExplosionsEnabled(boolean val) {
peacefulExplosionsEnabled = val;
}
public boolean noExplosionsInTerritory() {
return this.peaceful && !peacefulExplosionsEnabled;
}
public boolean isPermanent() {
return permanent || !this.isNormal();
}
public void setPermanent(boolean isPermanent) {
permanent = isPermanent;
}
public String getTag() {
return this.tag;
}
public void setTag(String str) {
if (Conf.factionTagForceUpperCase) {
str = str.toUpperCase();
}
this.tag = str;
}
public void checkPerms() {
if (this.permissions == null || this.permissions.isEmpty()) {
this.resetPerms();
}
}
public String getTag(String prefix) {
return prefix + this.tag;
}
public String getTag(Faction otherFaction) {
if (otherFaction == null) {
return getTag();
}
return this.getTag(this.getColorTo(otherFaction).toString());
}
public String getTag(FPlayer otherFplayer) {
if (otherFplayer == null) {
return getTag();
}
return this.getTag(this.getColorTo(otherFplayer).toString());
}
public String getComparisonTag() {
return MiscUtil.getComparisonString(this.tag);
}
public String getDescription() {
return this.description;
}
public void setDescription(String value) {
this.description = value;
}
public boolean hasHome() {
return this.getHome() != null;
}
public Location getHome() {
confirmValidHome();
return (this.home != null) ? this.home.getLocation() : null;
}
public void setHome(Location home) {
this.home = new LazyLocation(home);
}
public void deleteHome() {
this.home = null;
}
public long getFoundedDate() {
if (this.foundedDate == 0) {
setFoundedDate(System.currentTimeMillis());
}
return this.foundedDate;
}
public void setFoundedDate(long newDate) {
this.foundedDate = newDate;
}
public void confirmValidHome() {
if (!Conf.homesMustBeInClaimedTerritory || this.home == null || (this.home.getLocation() != null && Board.getInstance().getFactionAt(new FLocation(this.home.getLocation())) == this)) {
return;
}
msg(TL.COMMAND_HOME_UNSET);
this.home = null;
}
public String getAccountId() {
String aid = "faction-" + this.getId();
// We need to override the default money given to players.
if (!Econ.hasAccount(aid)) {
Econ.setBalance(aid, 0);
}
return aid;
}
public Integer getPermanentPower() {
return this.permanentPower;
}
public void setPermanentPower(Integer permanentPower) {
this.permanentPower = permanentPower;
}
public boolean hasPermanentPower() {
return this.permanentPower != null;
}
public double getPowerBoost() {
return this.powerBoost;
}
public void setPowerBoost(double powerBoost) {
this.powerBoost = powerBoost;
}
public boolean isPowerFrozen() {
int freezeSeconds = FactionsPlugin.getInstance().getConfig().getInt("hcf.powerfreeze", 0);
return freezeSeconds != 0 && System.currentTimeMillis() - lastDeath < freezeSeconds * 1000;
}
public long getLastDeath() {
return this.lastDeath;
}
// -------------------------------------------- //
// F Permissions stuff
// -------------------------------------------- //
public void setLastDeath(long time) {
this.lastDeath = time;
}
public int getKills() {
int kills = 0;
for (FPlayer fp : getFPlayers()) {
kills += fp.getKills();
}
return kills;
}
public int getDeaths() {
int deaths = 0;
for (FPlayer fp : getFPlayers()) {
deaths += fp.getDeaths();
}
return deaths;
}
public Access getAccess(Permissable permissable, PermissableAction permissableAction) {
if (permissable == null || permissableAction == null) {
return Access.UNDEFINED;
}
Map<PermissableAction, Access> accessMap = permissions.get(permissable);
if (accessMap != null && accessMap.containsKey(permissableAction)) {
return accessMap.get(permissableAction);
}
return Access.UNDEFINED;
}
/**
* Get the Access of a player. Will use player's Role if they are a faction member. Otherwise, uses their Relation.
*
* @param player
* @param permissableAction
* @return
*/
public Access getAccess(FPlayer player, PermissableAction permissableAction) {
if (player == null || permissableAction == null) return Access.UNDEFINED;
if (player.getFaction() == this && player.getRole() == Role.LEADER) return Access.ALLOW;
Permissable perm = player.getFaction() == this ? player.getRole() : player.getFaction().getRelationTo(this);
Map<PermissableAction, Access> accessMap = permissions.get(perm);
if (accessMap != null && accessMap.containsKey(permissableAction)) return accessMap.get(permissableAction);
return Access.UNDEFINED;
}
public boolean setPermission(Permissable permissable, PermissableAction permissableAction, Access access) {
if (Conf.useLockedPermissions && Conf.lockedPermissions.contains(permissableAction)) return false;
Map<PermissableAction, Access> accessMap = permissions.get(permissable);
if (accessMap == null) accessMap = new HashMap<>();
accessMap.put(permissableAction, access);
return true;
}
public void resetPerms() {
FactionsPlugin.instance.log(Level.WARNING, "Resetting permissions for Faction: " + this.tag);
permissions.clear();
// First populate a map with undefined as the permission for each action.
Map<PermissableAction, Access> freshMap = new HashMap<>();
for (PermissableAction action : PermissableAction.values()) freshMap.put(action, Access.DENY);
// Put the map in there for each relation.
for (Relation relation : Relation.values()) {
if (relation == Relation.MEMBER) continue;
permissions.put(relation, new HashMap<>(freshMap));
}
// And each role.
for (Role role : Role.values()) {
if (role == Role.LEADER) continue;
permissions.put(role, new HashMap<>(freshMap));
}
}
public void setDefaultPerms() {
Map<PermissableAction, Access> defaultMap = new HashMap<>();
for (PermissableAction action : PermissableAction.values()) defaultMap.put(action, Access.DENY);
for (Relation rel : Relation.values()) {
if (rel == Relation.MEMBER) continue;
if (Conf.defaultFactionPermissions.containsKey(rel.nicename.toUpperCase())) {
permissions.put(rel, PermissableAction.fromDefaults(Conf.defaultFactionPermissions.get(rel.nicename.toUpperCase())));
} else permissions.put(rel, new HashMap<>(defaultMap));
}
for (Role role : Role.values()) {
if (role == Role.LEADER) continue;
if (Conf.defaultFactionPermissions.containsKey(role.nicename.toUpperCase())) {
permissions.put(role, PermissableAction.fromDefaults(Conf.defaultFactionPermissions.get(role.nicename.toUpperCase())));
} else permissions.put(role, new HashMap<>(defaultMap));
}
}
/**
* Read only map of Permissions.
*
* @return
*/
public Map<Permissable, Map<PermissableAction, Access>> getPermissions() {
return Collections.unmodifiableMap(permissions);
}
public Role getDefaultRole() {
return this.defaultRole;
}
public void setDefaultRole(Role role) {
this.defaultRole = role;
}
// -------------------------------------------- //
// Extra Getters And Setters
// -------------------------------------------- //
public boolean noPvPInTerritory() {
return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP);
}
public boolean noMonstersInTerritory() {
return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters);
}
// -------------------------------
// Understand the types
// -------------------------------
public boolean isNormal() {
return !(this.isWilderness() || this.isSafeZone() || this.isWarZone());
}
public boolean isNone() {
return this.getId().equals("0");
}
public boolean isWilderness() {
return this.getId().equals("0");
}
public boolean isSafeZone() {
return this.getId().equals("-1");
}
public boolean isWarZone() {
return this.getId().equals("-2");
}
public boolean isSystemFaction() {
return this.isSafeZone() || this.isWarZone() || this.isWilderness();
}
public boolean isPlayerFreeType() {
return this.isSafeZone() || this.isWarZone();
}
// -------------------------------
// Relation and relation colors
// -------------------------------
@Override
public String describeTo(RelationParticipator that, boolean ucfirst) {
return RelationUtil.describeThatToMe(this, that, ucfirst);
}
@Override
public String describeTo(RelationParticipator that) {
return RelationUtil.describeThatToMe(this, that);
}
@Override
public Relation getRelationTo(RelationParticipator rp) {
return RelationUtil.getRelationTo(this, rp);
}
@Override
public Relation getRelationTo(RelationParticipator rp, boolean ignorePeaceful) {
return RelationUtil.getRelationTo(this, rp, ignorePeaceful);
}
@Override
public ChatColor getColorTo(RelationParticipator rp) {
return RelationUtil.getColorOfThatToMe(this, rp);
}
public Relation getRelationWish(Faction otherFaction) {
if (this.relationWish.containsKey(otherFaction.getId())) {
return this.relationWish.get(otherFaction.getId());
}
return Relation.fromString(FactionsPlugin.getInstance().getConfig().getString("default-relation", "neutral")); // Always default to old behavior.
}
public void setRelationWish(Faction otherFaction, Relation relation) {
if (this.relationWish.containsKey(otherFaction.getId()) && relation.equals(Relation.NEUTRAL)) {
this.relationWish.remove(otherFaction.getId());
} else {
this.relationWish.put(otherFaction.getId(), relation);
}
}
public int getRelationCount(Relation relation) {
int count = 0;
for (Faction faction : Factions.getInstance().getAllFactions()) {
if (faction.getRelationTo(this) == relation) {
count++;
}
}
return count;
}
// ----------------------------------------------//
// Power
// ----------------------------------------------//
public double getPower() {
if (this.hasPermanentPower()) return this.getPermanentPower();
double ret = 0;
for (FPlayer fplayer : fplayers) ret += fplayer.getPower();
for (FPlayer fplayer : alts) ret += fplayer.getPower();
if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) {
ret = Conf.powerFactionMax;
}
return ret + this.powerBoost;
}
public double getPowerMax() {
if (this.hasPermanentPower()) return this.getPermanentPower();
double ret = 0;
for (FPlayer fplayer : fplayers) ret += fplayer.getPowerMax();
for (FPlayer fplayer : alts) ret += fplayer.getPowerMax();
if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) ret = Conf.powerFactionMax;
return ret + this.powerBoost;
}
public int getPowerRounded() {
return (int) Math.round(this.getPower());
}
public int getPowerMaxRounded() {
return (int) Math.round(this.getPowerMax());
}
public int getLandRounded() {
return Board.getInstance().getFactionCoordCount(this);
}
public int getLandRoundedInWorld(String worldName) {
return Board.getInstance().getFactionCoordCountInWorld(this, worldName);
}
public boolean hasLandInflation() {
return this.getLandRounded() > this.getPowerRounded();
}
// -------------------------------
// FPlayers
// -------------------------------
// maintain the reference list of FPlayers in this faction
public void refreshFPlayers() {
fplayers.clear();
alts.clear();
if (this.isPlayerFreeType()) return;
for (FPlayer fplayer : FPlayers.getInstance().getAllFPlayers()) {
if (fplayer.getFactionId().equalsIgnoreCase(id)) {
if (fplayer.isAlt()) {
alts.add(fplayer);
} else {
fplayers.add(fplayer);
}
}
}
}
public boolean addFPlayer(FPlayer fplayer) {
return !this.isPlayerFreeType() && fplayers.add(fplayer);
}
public boolean removeFPlayer(FPlayer fplayer) {
return !this.isPlayerFreeType() && fplayers.remove(fplayer);
}
public boolean addAltPlayer(FPlayer fplayer) {
return !this.isPlayerFreeType() && alts.add(fplayer);
}
public boolean removeAltPlayer(FPlayer fplayer) {
return !this.isPlayerFreeType() && alts.remove(fplayer);
}
public int getSize() {
return fplayers.size() + alts.size();
}
public Set<FPlayer> getFPlayers() {
// return a shallow copy of the FPlayer list, to prevent tampering and
// concurrency issues
return new HashSet<>(fplayers);
}
public Set<FPlayer> getAltPlayers() {
// return a shallow copy of the FPlayer list, to prevent tampering and
// concurrency issues
return new HashSet<>(alts);
}
public Set<FPlayer> getFPlayersWhereOnline(boolean online) {
Set<FPlayer> ret = new HashSet<>();
for (FPlayer fplayer : fplayers)
if (fplayer.isOnline() == online) ret.add(fplayer);
return ret;
}
public Set<FPlayer> getFPlayersWhereOnline(boolean online, FPlayer viewer) {
Set<FPlayer> ret = new HashSet<>();
if (!this.isNormal()) return ret;
for (FPlayer viewed : fplayers) {
// Add if their online status is what we want
if (viewed.isOnline() == online) {
// If we want online, check to see if we are able to see this player
// This checks if they are in vanish.
if (online
&& viewed.getPlayer() != null
&& viewer.getPlayer() != null
&& viewer.getPlayer().canSee(viewed.getPlayer())) {
ret.add(viewed);
// If we want offline, just add them.
// Prob a better way to do this but idk.
} else if (!online) {
ret.add(viewed);
}
}
}
return ret;
}
public FPlayer getFPlayerAdmin() {
if (!this.isNormal()) return null;
for (FPlayer fplayer : fplayers)
if (fplayer.getRole() == Role.LEADER) return fplayer;
return null;
}
public FPlayer getFPlayerLeader() {
return getFPlayerAdmin();
}
public ArrayList<FPlayer> getFPlayersWhereRole(Role role) {
ArrayList<FPlayer> ret = new ArrayList<>();
if (!this.isNormal()) return ret;
for (FPlayer fplayer : fplayers)
if (fplayer.getRole() == role) ret.add(fplayer);
return ret;
}
public ArrayList<Player> getOnlinePlayers() {
ArrayList<Player> ret = new ArrayList<>();
if (this.isPlayerFreeType()) return ret;
for (Player player : FactionsPlugin.getInstance().getServer().getOnlinePlayers()) {
FPlayer fplayer = FPlayers.getInstance().getByPlayer(player);
if (fplayer.getFaction() == this && !fplayer.isAlt()) {
ret.add(player);
}
}
return ret;
}
// slightly faster check than getOnlinePlayers() if you just want to see if
// there are any players online
public boolean hasPlayersOnline() {
// only real factions can have players online, not safe zone / war zone
if (this.isPlayerFreeType()) return false;
for (Player player : FactionsPlugin.getInstance().getServer().getOnlinePlayers()) {
FPlayer fplayer = FPlayers.getInstance().getByPlayer(player);
if (fplayer != null && fplayer.getFaction() == this) {
return true;
}
}
// even if all players are technically logged off, maybe someone was on
// recently enough to not consider them officially offline yet
return Conf.considerFactionsReallyOfflineAfterXMinutes > 0 && System.currentTimeMillis() < lastPlayerLoggedOffTime + (Conf.considerFactionsReallyOfflineAfterXMinutes * 60000);
}
public void memberLoggedOff() {
if (this.isNormal()) lastPlayerLoggedOffTime = System.currentTimeMillis();
}
// used when current leader is about to be removed from the faction;
// promotes new leader, or disbands faction if no other members left
@Override
public void promoteNewLeader() {
promoteNewLeader(false);
}
@Override
public void promoteNewLeader(boolean autoLeave) {
if (!this.isNormal()) return;
if (this.isPermanent() && Conf.permanentFactionsDisableLeaderPromotion) return;
FPlayer oldLeader = this.getFPlayerAdmin();
// get list of moderators, or list of normal members if there are no moderators
ArrayList<FPlayer> replacements = this.getFPlayersWhereRole(Role.MODERATOR);
if (replacements == null || replacements.isEmpty()) replacements = this.getFPlayersWhereRole(Role.NORMAL);
if (replacements == null || replacements.isEmpty()) { // faction admin is the only member; one-man faction
if (this.isPermanent()) {
if (oldLeader != null) oldLeader.setRole(Role.NORMAL);
return;
}
// no members left and faction isn't permanent, so disband it
if (Conf.logFactionDisband)
FactionsPlugin.getInstance().log("The faction " + this.getTag() + " (" + this.getId() + ") has been disbanded since it has no members left" + (autoLeave ? " and by inactivity" : "") + ".");
for (FPlayer fplayer : FPlayers.getInstance().getOnlinePlayers())
fplayer.msg(TL.COMMAND_DISBAND_BROADCAST_GENERIC, this.getTag(fplayer));
FactionDisbandEvent disbandEvent = new FactionDisbandEvent(null, getId(), autoLeave ? PlayerDisbandReason.INACTIVITY : PlayerDisbandReason.LEAVE);
Bukkit.getPluginManager().callEvent(disbandEvent);
Factions.getInstance().removeFaction(getId());
} else { // promote new faction admin
if (oldLeader != null) oldLeader.setRole(Role.NORMAL);
replacements.get(0).setRole(Role.LEADER);
if (Discord.useDiscord && replacements.get(0).discordSetup() && Discord.isInMainGuild(replacements.get(0).discordUser()) && Discord.mainGuild != null) {
Member m = Discord.mainGuild.getMember(replacements.get(0).discordUser());
if (Conf.factionRoles)
Discord.mainGuild.getController().addSingleRoleToMember(m, Objects.requireNonNull(Discord.createFactionRole(this.getTag()))).queue();
if (Conf.leaderRoles)
Discord.mainGuild.getController().addSingleRoleToMember(m, Discord.mainGuild.getRoleById(Conf.leaderRole)).queue();
if (Conf.factionDiscordTags)
Discord.mainGuild.getController().setNickname(m, Discord.getNicknameString(replacements.get(0)));
}
this.msg(TL.AUTOLEAVE_ADMIN_PROMOTED, oldLeader == null ? "" : oldLeader.getName(), replacements.get(0).getName());
FactionsPlugin.getInstance().log("Faction " + this.getTag() + " (" + this.getId() + ") admin was removed. Replacement admin: " + replacements.get(0).getName());
}
}
// ----------------------------------------------//
// Messages
// ----------------------------------------------//
public void msg(String message, Object... args) {
message = FactionsPlugin.getInstance().txt.parse(message, args);
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) fplayer.sendMessage(message);
}
public void msg(TL translation, Object... args) {
msg(translation.toString(), args);
}
public void sendMessage(String message) {
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) fplayer.sendMessage(message);
}
public void sendMessage(List<String> messages) {
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) fplayer.sendMessage(messages);
}
// ----------------------------------------------//
// Ownership of specific claims
// ----------------------------------------------//
public Map<FLocation, Set<String>> getClaimOwnership() {
return claimOwnership;
}
@Override
public Map<String, Mission> getMissions() {
return this.missions;
}
@Override
public List<String> getCompletedMissions() {
return this.completedMissions;
}
public void clearAllClaimOwnership() {
claimOwnership.clear();
}
public void clearClaimOwnership(FLocation loc) {
claimOwnership.remove(loc);
}
public void clearClaimOwnership(FPlayer player) {
if (id == null || id.isEmpty()) return;
Set<String> ownerData;
for (Entry<FLocation, Set<String>> entry : claimOwnership.entrySet()) {
ownerData = entry.getValue();
if (ownerData == null) continue;
ownerData.removeIf(s -> s.equals(player.getId()));
if (ownerData.isEmpty()) claimOwnership.remove(entry.getKey());
}
}
public int getCountOfClaimsWithOwners() {
return claimOwnership.isEmpty() ? 0 : claimOwnership.size();
}
public boolean doesLocationHaveOwnersSet(FLocation loc) {
if (claimOwnership.isEmpty() || !claimOwnership.containsKey(loc)) return false;
Set<String> ownerData = claimOwnership.get(loc);
return ownerData != null && !ownerData.isEmpty();
}
public boolean isPlayerInOwnerList(FPlayer player, FLocation loc) {
if (claimOwnership.isEmpty()) return false;
Set<String> ownerData = claimOwnership.get(loc);
return ownerData != null && ownerData.contains(player.getId());
}
public void setPlayerAsOwner(FPlayer player, FLocation loc) {
Set<String> ownerData = claimOwnership.get(loc);
if (ownerData == null) ownerData = new HashSet<>();
ownerData.add(player.getId());
claimOwnership.put(loc, ownerData);
}
public void removePlayerAsOwner(FPlayer player, FLocation loc) {
Set<String> ownerData = claimOwnership.get(loc);
if (ownerData == null) return;
ownerData.remove(player.getId());
claimOwnership.put(loc, ownerData);
}
public Set<String> getOwnerList(FLocation loc) {
return claimOwnership.get(loc);
}
public String getOwnerListString(FLocation loc) {
Set<String> ownerData = claimOwnership.get(loc);
if (ownerData == null || ownerData.isEmpty()) return "";
StringBuilder ownerList = new StringBuilder();
for (String anOwnerData : ownerData) {
if (ownerList.length() > 0) ownerList.append(", ");
OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(UUID.fromString(anOwnerData));
ownerList.append(offlinePlayer != null ? offlinePlayer.getName() : TL.GENERIC_NULLPLAYER.toString());
}
return ownerList.toString();
}
public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc) {
// in own faction, with sufficient role or permission to bypass
// ownership?
if (fplayer.getFaction() == this && (fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.LEADER) || Permission.OWNERSHIP_BYPASS.has(fplayer.getPlayer())))
return true;
// make sure claimOwnership is initialized
if (claimOwnership.isEmpty()) return true;
// need to check the ownership list, then
Set<String> ownerData = claimOwnership.get(loc);
// if no owner list, owner list is empty, or player is in owner list,
// they're allowed
return ownerData == null || ownerData.isEmpty() || ownerData.contains(fplayer.getId());
}
// ----------------------------------------------//
// Persistance and entity management
// ----------------------------------------------//
public void remove() {
if (Econ.shouldBeUsed()) Econ.setBalance(getAccountId(), 0);
// Clean the board
((MemoryBoard) Board.getInstance()).clean(id);
for (FPlayer fPlayer : fplayers) fPlayer.resetFactionData(false);
for (FPlayer fPlayer : alts) fPlayer.resetFactionData(false);
}
public Set<FLocation> getAllClaims() {
return Board.getInstance().getAllClaims(this);
}
}