Saber-Factions/src/main/java/com/massivecraft/factions/cmd/CmdHome.java

158 lines
6.1 KiB
Java

package com.massivecraft.factions.cmd;
import com.massivecraft.factions.*;
import com.massivecraft.factions.integration.Essentials;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.util.WarmUpUtil;
import com.massivecraft.factions.zcore.fperms.Access;
import com.massivecraft.factions.zcore.fperms.PermissableAction;
import com.massivecraft.factions.zcore.util.SmokeUtil;
import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
public class CmdHome extends FCommand {
/**
* @author FactionsUUID Team
*/
public CmdHome() {
super();
this.aliases.addAll(Aliases.home);
this.optionalArgs.put("faction", "yours");
this.requirements = new CommandRequirements.Builder(Permission.HOME)
.playerOnly()
.memberOnly()
.withAction(PermissableAction.HOME)
.build();
}
@Override
public void perform(CommandContext context) {
// TODO: Hide this command on help also.
if (!Conf.homesEnabled) {
context.msg(TL.COMMAND_HOME_DISABLED);
return;
}
if (!Conf.homesTeleportCommandEnabled) {
context.msg(TL.COMMAND_HOME_TELEPORTDISABLED);
return;
}
if (context.args.size() >= 1) {
Faction target = context.argAsFaction(0);
if (target == null) return;
context.faction = target;
if (target.getAccess(context.fPlayer, PermissableAction.HOME) != Access.ALLOW) {
context.fPlayer.msg(TL.GENERIC_FPERM_NOPERMISSION, "teleport home");
return;
}
}
if (!context.faction.hasHome()) {
context.msg(TL.COMMAND_HOME_NOHOME.toString() + (context.fPlayer.getRole().value < Role.MODERATOR.value ? TL.GENERIC_ASKYOURLEADER.toString() : TL.GENERIC_YOUSHOULD.toString()));
context.sendMessage(FactionsPlugin.getInstance().cmdBase.cmdSethome.getUsageTemplate(context));
return;
}
if (!Conf.homesTeleportAllowedFromEnemyTerritory && context.fPlayer.isInEnemyTerritory()) {
context.msg(TL.COMMAND_HOME_INENEMY);
return;
}
if (!Conf.homesTeleportAllowedFromDifferentWorld && context.player.getWorld().getUID() != context.faction.getHome().getWorld().getUID()) {
context.msg(TL.COMMAND_HOME_WRONGWORLD);
return;
}
if (!context.fPlayer.isAdminBypassing()) {
Access access = context.faction.getAccess(context.fPlayer, PermissableAction.HOME);
if (access != Access.ALLOW && context.fPlayer.getRole() != Role.LEADER) {
context.fPlayer.msg(TL.GENERIC_FPERM_NOPERMISSION, "teleport home");
return;
}
}
Faction faction = Board.getInstance().getFactionAt(new FLocation(context.player.getLocation()));
final Location loc = context.player.getLocation().clone();
// if player is not in a safe zone or their own faction territory, only allow teleport if no enemies are nearby
if (Conf.homesTeleportAllowedEnemyDistance > 0
&& !faction.isSafeZone()
&& (!context.fPlayer.isInOwnTerritory()
|| (context.fPlayer.isInOwnTerritory()
&& !Conf.homesTeleportIgnoreEnemiesIfInOwnTerritory))) {
World w = loc.getWorld();
double x = loc.getX();
double y = loc.getY();
double z = loc.getZ();
for (Player p : context.player.getServer().getOnlinePlayers()) {
if (p == null || !p.isOnline() || p.isDead() || p == context.player || p.getWorld() != w) {
continue;
}
FPlayer fp = FPlayers.getInstance().getByPlayer(p);
if (context.fPlayer.getRelationTo(fp) != Relation.ENEMY || fp.isVanished()) {
continue;
}
Location l = p.getLocation();
double dx = Math.abs(x - l.getX());
double dy = Math.abs(y - l.getY());
double dz = Math.abs(z - l.getZ());
double max = Conf.homesTeleportAllowedEnemyDistance;
// box-shaped distance check
if (dx > max || dy > max || dz > max) {
continue;
}
context.msg(TL.COMMAND_HOME_ENEMYNEAR, String.valueOf(Conf.homesTeleportAllowedEnemyDistance));
return;
}
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!context.payForCommand(Conf.econCostHome, TL.COMMAND_HOME_TOTELEPORT.toString(), TL.COMMAND_HOME_FORTELEPORT.toString())) {
return;
}
// if Essentials teleport handling is enabled and available, pass the teleport off to it (for delay and cooldown)
if (Essentials.handleTeleport(context.player, context.faction.getHome())) {
return;
}
context.doWarmUp(WarmUpUtil.Warmup.HOME, TL.WARMUPS_NOTIFY_TELEPORT, "Home", () -> {
// Create a smoke effect
if (Conf.homesTeleportCommandSmokeEffectEnabled) {
List<Location> smokeLocations = new ArrayList<>();
smokeLocations.add(loc);
smokeLocations.add(loc.add(0, 1, 0));
smokeLocations.add(context.faction.getHome());
smokeLocations.add(context.faction.getHome().clone().add(0, 1, 0));
SmokeUtil.spawnCloudRandom(smokeLocations, Conf.homesTeleportCommandSmokeEffectThickness);
}
context.player.teleport(context.faction.getHome());
}, FactionsPlugin.getInstance().getConfig().getLong("warmups.f-home", 0));
}
@Override
public TL getUsageTranslation() {
return TL.COMMAND_HOME_DESCRIPTION;
}
}