Saber-Factions/src/org/mcteam/factions/listeners/FactionsPlayerListener.java

314 lines
10 KiB
Java

package org.mcteam.factions.listeners;
import java.util.List;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerBucketEmptyEvent;
import org.bukkit.event.player.PlayerBucketFillEvent;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerListener;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.mcteam.factions.Board;
import org.mcteam.factions.Conf;
import org.mcteam.factions.FLocation;
import org.mcteam.factions.FPlayer;
import org.mcteam.factions.Faction;
import org.mcteam.factions.Factions;
import org.mcteam.factions.util.TextUtil;
public class FactionsPlayerListener extends PlayerListener{
@Override
public void onPlayerChat(PlayerChatEvent event) {
if ((event.getMessage().startsWith(Factions.instance.getBaseCommand()+" ") || event.getMessage().equals(Factions.instance.getBaseCommand())) && Conf.allowNoSlashCommand) {
List<String> parameters = TextUtil.split(event.getMessage().trim());
parameters.remove(0);
CommandSender sender = event.getPlayer();
Factions.instance.handleCommand(sender, parameters);
event.setCancelled(true);
return;
}
if (event.isCancelled()) {
return;
}
Player talkingPlayer = event.getPlayer();
String msg = event.getMessage();
// ... it was not a command. This means that it is a chat message!
FPlayer me = FPlayer.get(talkingPlayer);
// Is it a faction chat message?
if (me.isFactionChatting()) {
String message = String.format(Conf.factionChatFormat, me.getNameAndRelevant(me), msg);
me.getFaction().sendMessage(message);
Logger.getLogger("Minecraft").info("FactionChat "+me.getFaction().getTag()+": "+message);
event.setCancelled(true);
return;
}
// Are we to insert the Faction tag into the format?
// If we are not to insert it - we are done.
if ( ! Conf.chatTagEnabled) {
return;
}
int InsertIndex = 0;
String eventFormat = event.getFormat();
if (!Conf.chatTagReplaceString.isEmpty() && eventFormat.contains(Conf.chatTagReplaceString)) {
// we're using the "replace" method of inserting the faction tags
InsertIndex = eventFormat.indexOf(Conf.chatTagReplaceString);
eventFormat = eventFormat.replace(Conf.chatTagReplaceString, "");
Conf.chatTagPadAfter = false;
Conf.chatTagPadBefore = false;
}
else if (!Conf.chatTagInsertAfterString.isEmpty() && eventFormat.contains(Conf.chatTagInsertAfterString)) {
// we're using the "insert after string" method
InsertIndex = eventFormat.indexOf(Conf.chatTagInsertAfterString) + Conf.chatTagInsertAfterString.length();
}
else if (!Conf.chatTagInsertBeforeString.isEmpty() && eventFormat.contains(Conf.chatTagInsertBeforeString)) {
// we're using the "insert before string" method
InsertIndex = eventFormat.indexOf(Conf.chatTagInsertBeforeString);
}
else {
// we'll fall back to using the index place method
InsertIndex = Conf.chatTagInsertIndex;
if (InsertIndex > eventFormat.length())
return;
}
String formatStart = eventFormat.substring(0, InsertIndex) + (Conf.chatTagPadBefore ? " " : "");
String formatEnd = (Conf.chatTagPadAfter ? " " : "") + eventFormat.substring(InsertIndex);
String nonColoredMsgFormat = formatStart + me.getChatTag().trim() + formatEnd;
// Relation Colored?
if (Conf.chatTagRelationColored) {
// We must choke the standard message and send out individual messages to all players
// Why? Because the relations will differ.
event.setCancelled(true);
for (Player listeningPlayer : Factions.instance.getServer().getOnlinePlayers()) {
FPlayer you = FPlayer.get(listeningPlayer);
String yourFormat = formatStart + me.getChatTag(you).trim() + formatEnd;
listeningPlayer.sendMessage(String.format(yourFormat, talkingPlayer.getDisplayName(), msg));
}
// Write to the log... We will write the non colored message.
String nonColoredMsg = ChatColor.stripColor(String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg));
Logger.getLogger("Minecraft").info(nonColoredMsg);
} else {
// No relation color.
event.setFormat(nonColoredMsgFormat);
}
}
@Override
public void onPlayerJoin(PlayerJoinEvent event) {
// Make sure that all online players do have a fplayer.
FPlayer me = FPlayer.get(event.getPlayer());
// Update the lastLoginTime for this fplayer
me.setLastLoginTime(System.currentTimeMillis());
// Run the member auto kick routine. Twice to get to the admins...
FPlayer.autoLeaveOnInactivityRoutine();
FPlayer.autoLeaveOnInactivityRoutine();
}
@Override
public void onPlayerQuit(PlayerQuitEvent event) {
// Make sure player's power is up to date when they log off.
FPlayer me = FPlayer.get(event.getPlayer());
me.getPower();
}
@Override
public void onPlayerMove(PlayerMoveEvent event) {
FPlayer me = FPlayer.get(event.getPlayer());
// Did we change coord?
FLocation from = me.getLastStoodAt();
FLocation to = new FLocation(event.getTo());
if (from.equals(to)) {
return;
}
// Yes we did change coord (:
me.setLastStoodAt(to);
if (me.isMapAutoUpdating()) {
me.sendMessage(Board.getMap(me.getFaction(), to, me.getPlayer().getLocation().getYaw()));
} else {
// Did we change "host"(faction)?
Faction factionFrom = Board.getFactionAt(from);
Faction factionTo = Board.getFactionAt(to);
if ( factionFrom != factionTo) {
me.sendFactionHereMessage();
}
}
}
@Override
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.isCancelled()) {
return;
}
Block block = event.getClickedBlock();
Player player = event.getPlayer();
if (block == null) {
return; // clicked in air, apparently
}
if ( ! canPlayerUseBlock(player, block)) {
event.setCancelled(true);
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) {
return; // only interested on right-clicks for below
}
// this check below might no longer be needed... bucket detection is now necessarily handled separately in onPlayerBucketXXX() events, and
// Flint&Steel is somehow detected before this in onBlockPlace(), and that's currently it for the default territoryDenyUseageMaterials
if ( ! this.playerCanUseItemHere(player, block, event.getMaterial())) {
event.setCancelled(true);
return;
}
}
public boolean playerCanUseItemHere(Player player, Block block, Material material) {
if (Conf.adminBypassPlayers.contains(player.getName())) {
return true;
}
if ( ! Conf.territoryDenyUseageMaterials.contains(material)) {
return true; // Item isn't one we're preventing.
}
Faction otherFaction = Board.getFactionAt(new FLocation(block));
FPlayer me = FPlayer.get(player);
if (otherFaction.isNone()) {
if (!Conf.wildernessDenyUseage || Factions.hasPermAdminBypass(player)) {
return true; // This is not faction territory. Use whatever you like here.
}
me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the wilderness.");
return false;
}
if (otherFaction.isSafeZone() && Conf.safeZoneDenyUseage) {
if (Factions.hasPermManageSafeZone(player)) {
return true;
}
me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in a safe zone.");
return false;
}
else if (otherFaction.isWarZone() && Conf.warZoneDenyUseage) {
if (Factions.hasPermManageWarZone(player)) {
return true;
}
me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in a war zone.");
return false;
}
Faction myFaction = me.getFaction();
// Cancel if we are not in our own territory
if (myFaction != otherFaction && Conf.territoryDenyUseage) {
me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the territory of "+otherFaction.getTag(myFaction));
return false;
}
return true;
}
public boolean canPlayerUseBlock(Player player, Block block) {
if (Conf.adminBypassPlayers.contains(player.getName())) {
return true;
}
Material material = block.getType();
// We only care about some material types.
if ( ! Conf.territoryProtectedMaterials.contains(material)) {
return true;
}
FPlayer me = FPlayer.get(player);
Faction myFaction = me.getFaction();
Faction otherFaction = Board.getFactionAt(new FLocation(block));
// In safe zones you may use any block...
if (otherFaction.isNormal() && myFaction != otherFaction) {
me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the territory of "+otherFaction.getTag(myFaction));
return false;
}
// You may use doors in both safeZone and wilderness
return true;
}
@Override
public void onPlayerRespawn(PlayerRespawnEvent event) {
FPlayer me = FPlayer.get(event.getPlayer());
Location home = me.getFaction().getHome();
if (Conf.homesEnabled && Conf.homesTeleportToOnDeath && home != null) {
event.setRespawnLocation(home);
}
}
// For some reason onPlayerInteract() sometimes misses bucket events depending on distance (something like 2-3 blocks away isn't detected),
// but these separate bucket events below always fire without fail
@Override
public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) {
if (event.isCancelled()) {
return;
}
Block block = event.getBlockClicked();
Player player = event.getPlayer();
if ( ! this.playerCanUseItemHere(player, block, event.getBucket())) {
event.setCancelled(true);
return;
}
}
@Override
public void onPlayerBucketFill(PlayerBucketFillEvent event) {
if (event.isCancelled()) {
return;
}
Block block = event.getBlockClicked();
Player player = event.getPlayer();
if ( ! this.playerCanUseItemHere(player, block, event.getBucket())) {
event.setCancelled(true);
return;
}
}
}