193 lines
7.7 KiB
Java
193 lines
7.7 KiB
Java
package org.mcteam.factions;
|
|
|
|
import java.io.File;
|
|
import java.util.*;
|
|
import org.bukkit.*;
|
|
import org.bukkit.entity.CreatureType;
|
|
import org.mcteam.factions.util.DiscUtil;
|
|
|
|
|
|
public class Conf {
|
|
public static transient File file = new File(Factions.instance.getDataFolder(), "conf.json");
|
|
|
|
// Colors
|
|
public static ChatColor colorMember = ChatColor.GREEN;
|
|
public static ChatColor colorAlly = ChatColor.LIGHT_PURPLE;
|
|
public static ChatColor colorNeutral = ChatColor.WHITE;
|
|
public static ChatColor colorEnemy = ChatColor.RED;
|
|
|
|
public static ChatColor colorSystem = ChatColor.YELLOW;
|
|
public static ChatColor colorChrome = ChatColor.GOLD;
|
|
public static ChatColor colorCommand = ChatColor.AQUA;
|
|
public static ChatColor colorParameter = ChatColor.DARK_AQUA;
|
|
|
|
// Power
|
|
public static double powerPlayerMax = 10;
|
|
public static double powerPlayerMin = -10;
|
|
public static double powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
|
|
public static double powerPerDeath = 4; // A death makes you lose 4 power
|
|
public static boolean powerRegenOffline = false; // does player power regenerate even while they're offline?
|
|
|
|
public static String prefixAdmin = "**";
|
|
public static String prefixMod = "*";
|
|
|
|
public static int factionTagLengthMin = 3;
|
|
public static int factionTagLengthMax = 10;
|
|
public static boolean factionTagForceUpperCase = false;
|
|
|
|
public static boolean newFactionsDefaultOpen = true;
|
|
|
|
public static boolean showMapFactionKey = true;
|
|
|
|
// Disallow joining/leaving/kicking while power is negative
|
|
public static boolean CanLeaveWithNegativePower = true;
|
|
|
|
// Configuration on the Faction tag in chat messages.
|
|
public static boolean chatTagEnabled = true;
|
|
public static transient boolean chatTagHandledByAnotherPlugin = false;
|
|
public static boolean chatTagRelationColored = true;
|
|
public static String chatTagReplaceString = "{FACTION}";
|
|
public static String chatTagInsertAfterString = "";
|
|
public static String chatTagInsertBeforeString = "";
|
|
public static int chatTagInsertIndex = 1;
|
|
public static boolean chatTagPadBefore = false;
|
|
public static boolean chatTagPadAfter = true;
|
|
public static String chatTagFormat = "%s"+ChatColor.WHITE;
|
|
public static String factionChatFormat = "%s"+ChatColor.WHITE+" %s";
|
|
|
|
public static boolean allowNoSlashCommand = true;
|
|
|
|
public static double autoLeaveAfterDaysOfInactivity = 14;
|
|
|
|
public static boolean homesEnabled = true;
|
|
public static boolean homesMustBeInClaimedTerritory = true;
|
|
public static boolean homesTeleportToOnDeath = true;
|
|
public static boolean homesTeleportAllowedFromEnemyTerritory = true;
|
|
public static double homesTeleportAllowedEnemyDistance = 32;
|
|
|
|
public static boolean disablePVPForFactionlessPlayers = false;
|
|
public static int noPVPDamageToOthersForXSecondsAfterLogin = 3;
|
|
|
|
public static boolean claimsMustBeConnected = false;
|
|
|
|
public static double considerFactionsReallyOfflineAfterXMinutes = 0;
|
|
|
|
public static double territoryShieldFactor = 0.3;
|
|
public static boolean territoryDenyBuild = true;
|
|
public static boolean territoryDenyBuildWhenOffline = true;
|
|
public static boolean territoryDenyUseage = true;
|
|
public static boolean territoryBlockCreepers = false;
|
|
public static boolean territoryBlockCreepersWhenOffline = false;
|
|
public static boolean territoryBlockFireballs = false;
|
|
public static boolean territoryBlockFireballsWhenOffline = false;
|
|
public static boolean territoryBlockTNT = false;
|
|
public static boolean territoryBlockTNTWhenOffline = false;
|
|
|
|
public static boolean safeZoneDenyBuild = true;
|
|
public static boolean safeZoneDenyUseage = true;
|
|
public static boolean safeZoneBlockTNT = true;
|
|
|
|
public static boolean warZoneDenyBuild = true;
|
|
public static boolean warZoneDenyUseage = true;
|
|
public static boolean warZoneBlockCreepers = false;
|
|
public static boolean warZoneBlockFireballs = false;
|
|
public static boolean warZoneBlockTNT = true;
|
|
public static boolean warZonePowerLoss = true;
|
|
public static boolean warZoneFriendlyFire = false;
|
|
|
|
public static boolean wildernessDenyBuild = false;
|
|
public static boolean wildernessDenyUseage = false;
|
|
public static boolean wildernessBlockCreepers = false;
|
|
public static boolean wildernessBlockFireballs = false;
|
|
public static boolean wildernessBlockTNT = false;
|
|
public static boolean wildernessPowerLoss = true;
|
|
|
|
public static Set<Material> territoryProtectedMaterials = EnumSet.noneOf(Material.class);
|
|
public static Set<Material> territoryDenyUseageMaterials = EnumSet.noneOf(Material.class);
|
|
public static Set<Material> territoryProtectedMaterialsWhenOffline = EnumSet.noneOf(Material.class);
|
|
public static Set<Material> territoryDenyUseageMaterialsWhenOffline = EnumSet.noneOf(Material.class);
|
|
|
|
public static transient Set<CreatureType> safeZoneNerfedCreatureTypes = EnumSet.noneOf(CreatureType.class);
|
|
|
|
public static Set<String> worldsNoClaiming = new HashSet<String>();
|
|
public static Set<String> worldsNoPowerLoss = new HashSet<String>();
|
|
|
|
public static transient int mapHeight = 8;
|
|
public static transient int mapWidth = 39;
|
|
public static transient char[] mapKeyChrs = "\\/#?$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZ1234567890abcdeghjmnopqrsuvwxyz".toCharArray();
|
|
|
|
static {
|
|
territoryProtectedMaterials.add(Material.WOODEN_DOOR);
|
|
territoryProtectedMaterials.add(Material.TRAP_DOOR);
|
|
territoryProtectedMaterials.add(Material.DISPENSER);
|
|
territoryProtectedMaterials.add(Material.CHEST);
|
|
territoryProtectedMaterials.add(Material.FURNACE);
|
|
|
|
territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
|
|
territoryDenyUseageMaterials.add(Material.BUCKET);
|
|
territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
|
|
territoryDenyUseageMaterials.add(Material.LAVA_BUCKET);
|
|
|
|
territoryProtectedMaterialsWhenOffline.add(Material.WOODEN_DOOR);
|
|
territoryProtectedMaterialsWhenOffline.add(Material.TRAP_DOOR);
|
|
territoryProtectedMaterialsWhenOffline.add(Material.DISPENSER);
|
|
territoryProtectedMaterialsWhenOffline.add(Material.CHEST);
|
|
territoryProtectedMaterialsWhenOffline.add(Material.FURNACE);
|
|
|
|
territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
|
|
territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
|
|
territoryDenyUseageMaterialsWhenOffline.add(Material.WATER_BUCKET);
|
|
territoryDenyUseageMaterialsWhenOffline.add(Material.LAVA_BUCKET);
|
|
|
|
safeZoneNerfedCreatureTypes.add(CreatureType.CREEPER);
|
|
safeZoneNerfedCreatureTypes.add(CreatureType.GHAST);
|
|
safeZoneNerfedCreatureTypes.add(CreatureType.PIG_ZOMBIE);
|
|
safeZoneNerfedCreatureTypes.add(CreatureType.SKELETON);
|
|
safeZoneNerfedCreatureTypes.add(CreatureType.SPIDER);
|
|
safeZoneNerfedCreatureTypes.add(CreatureType.SLIME);
|
|
safeZoneNerfedCreatureTypes.add(CreatureType.ZOMBIE);
|
|
}
|
|
|
|
// track players with admin access who have enabled "admin bypass" mode, and should therefore be able to build anywhere
|
|
// not worth saving between server restarts, I think
|
|
public static transient Set<String> adminBypassPlayers = Collections.synchronizedSet(new HashSet<String>());
|
|
|
|
// -------------------------------------------- //
|
|
// Persistance
|
|
// -------------------------------------------- //
|
|
|
|
public static boolean save() {
|
|
//Factions.log("Saving config to disk.");
|
|
|
|
try {
|
|
DiscUtil.write(file, Factions.gson.toJson(new Conf()));
|
|
} catch (Exception e) {
|
|
e.printStackTrace();
|
|
Factions.log("Failed to save the config to disk.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public static boolean load() {
|
|
Factions.log("Loading conf from disk");
|
|
|
|
if ( ! file.exists()) {
|
|
Factions.log("No conf to load from disk. Creating new file.");
|
|
save();
|
|
return true;
|
|
}
|
|
|
|
try {
|
|
Factions.gson.fromJson(DiscUtil.read(file), Conf.class);
|
|
} catch (Exception e) {
|
|
e.printStackTrace();
|
|
Factions.log("Failed to load the config from disk.");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|