Saber-Factions/lib
Olof Larsson 0ce9cce9d3 In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring. 2011-10-08 22:03:44 +02:00
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CopyLibs moving additional JAR contents into src folder, adding my complete NetBeans project files so others have an easier time working with the source 2011-06-28 18:49:42 -05:00
junit moving additional JAR contents into src folder, adding my complete NetBeans project files so others have an easier time working with the source 2011-06-28 18:49:42 -05:00
junit_4 moving additional JAR contents into src folder, adding my complete NetBeans project files so others have an easier time working with the source 2011-06-28 18:49:42 -05:00
Essentials.jar Update some lib files 2011-08-22 22:10:36 -05:00
EssentialsChat.jar Update some lib files 2011-08-22 22:10:36 -05:00
Permissions.jar Update some lib files 2011-08-22 22:10:36 -05:00
PermissionsEx.jar In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring. 2011-10-08 22:03:44 +02:00
Register.jar Support for iConomy 6 and other economy plugins added through Register support (with new conf.json setting "econRegisterEnabled", defaults to false); you will need to have the Register plugin on your server 2011-09-22 04:22:24 -05:00
SpoutAPI.jar Updated SpoutAPI lib, added forgotten setPermanent permission to plugin.yml, added endermen and cave spiders and silverfish to no-spawn list for safe zones 2011-09-30 19:44:53 -05:00
WorldEdit.jar minor cleanup and tweaks to WorldGuard code 2011-09-08 06:24:55 -05:00
WorldGuard.jar minor cleanup and tweaks to WorldGuard code 2011-09-08 06:24:55 -05:00
bukkit-0.0.1-SNAPSHOT.jar Added 3 new hookable functions to main Factions class, for use by other plugins: 2011-10-04 22:46:11 -05:00
gson.jar In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring. 2011-10-08 22:03:44 +02:00
iConomy.jar Added basic support for iConomy, where most Factions commands can be made to cost (or give) money. For claiming land, there are some extra features. Each additional land claimed by default costs more than the last, with the multiplier being configurable. For example, the first claim might cost $30, the 2nd $45, the third $60, and so forth. When land is claimed from a weakened faction, there is a configurable bonus amount of money deducted from the cost of claiming the land, as an incentive; this number can be changed to a negative value to instead make it cost more to claim such land. When land is unclaimed, a configurable percentage of the cost of claiming the land can be refunded (defaults to 70% of the cost). The total value of a faction's claimed land is now shown in the info given by /f who [faction tag], along with the depreciated (refund) value. 2011-08-01 18:05:01 -05:00
nblibraries.properties moving additional JAR contents into src folder, adding my complete NetBeans project files so others have an easier time working with the source 2011-06-28 18:49:42 -05:00