a4ee13ebbe
Also I'm sneaking in another minor fix for the coloring of the faction limit error message
102 lines
3.1 KiB
Java
102 lines
3.1 KiB
Java
package com.massivecraft.factions.cmd;
|
|
|
|
import com.massivecraft.factions.Conf;
|
|
import com.massivecraft.factions.Faction;
|
|
import com.massivecraft.factions.FPlayer;
|
|
import com.massivecraft.factions.P;
|
|
import com.massivecraft.factions.struct.Permission;
|
|
|
|
public class CmdJoin extends FCommand
|
|
{
|
|
public CmdJoin()
|
|
{
|
|
super();
|
|
this.aliases.add("join");
|
|
|
|
this.requiredArgs.add("faction name");
|
|
this.optionalArgs.put("player", "you");
|
|
|
|
this.permission = Permission.JOIN.node;
|
|
this.disableOnLock = true;
|
|
|
|
senderMustBePlayer = true;
|
|
senderMustBeMember = false;
|
|
senderMustBeModerator = false;
|
|
senderMustBeAdmin = false;
|
|
}
|
|
|
|
@Override
|
|
public void perform()
|
|
{
|
|
Faction faction = this.argAsFaction(0);
|
|
if (faction == null) return;
|
|
|
|
FPlayer fplayer = this.argAsBestFPlayerMatch(1, fme, false);
|
|
boolean samePlayer = fplayer == fme;
|
|
|
|
if (!samePlayer && ! Permission.JOIN_OTHERS.has(sender, false))
|
|
{
|
|
msg("<b>You do not have permission to move other players into a faction.");
|
|
return;
|
|
}
|
|
|
|
if ( ! faction.isNormal())
|
|
{
|
|
msg("<b>Players may only join normal factions. This is a system faction.");
|
|
return;
|
|
}
|
|
|
|
if (faction == fplayer.getFaction())
|
|
{
|
|
msg("<b>%s %s already a member of %s", fplayer.describeTo(fme, true), (samePlayer ? "are" : "is"), faction.getTag(fme));
|
|
return;
|
|
}
|
|
|
|
if (Conf.factionMemberLimit > 0 && faction.getFPlayers().size() >= Conf.factionMemberLimit)
|
|
{
|
|
msg(" <b>!<white> The faction %s is at the limit of %d members, so %s cannot currently join.", faction.getTag(fme), Conf.factionMemberLimit, fplayer.describeTo(fme, false));
|
|
return;
|
|
}
|
|
|
|
if (fplayer.hasFaction())
|
|
{
|
|
msg("<b>%s must leave %s current faction first.", fplayer.describeTo(fme, true), (samePlayer ? "your" : "their"));
|
|
return;
|
|
}
|
|
|
|
if (!Conf.canLeaveWithNegativePower && fplayer.getPower() < 0)
|
|
{
|
|
msg("<b>%s cannot join a faction with a negative power level.", fplayer.describeTo(fme, true));
|
|
return;
|
|
}
|
|
|
|
if( ! (faction.getOpen() || faction.isInvited(fplayer) || fme.isAdminBypassing() || Permission.JOIN_ANY.has(sender, false)))
|
|
{
|
|
msg("<i>This faction requires invitation.");
|
|
if (samePlayer)
|
|
faction.msg("%s<i> tried to join your faction.", fplayer.describeTo(faction, true));
|
|
return;
|
|
}
|
|
|
|
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
|
|
if (samePlayer && ! payForCommand(Conf.econCostJoin, "to join a faction", "for joining a faction")) return;
|
|
|
|
fme.msg("<i>%s successfully joined %s.", fplayer.describeTo(fme, true), faction.getTag(fme));
|
|
if (!samePlayer)
|
|
fplayer.msg("<i>%s moved you into the faction %s.", fme.describeTo(fplayer, true), faction.getTag(fplayer));
|
|
faction.msg("<i>%s joined your faction.", fplayer.describeTo(faction, true));
|
|
|
|
fplayer.resetFactionData();
|
|
fplayer.setFaction(faction);
|
|
faction.deinvite(fplayer);
|
|
|
|
if (Conf.logFactionJoin)
|
|
{
|
|
if (samePlayer)
|
|
P.p.log("%s joined the faction %s.", fplayer.getName(), faction.getTag());
|
|
else
|
|
P.p.log("%s moved the player %s into the faction %s.", fme.getName(), fplayer.getName(), faction.getTag());
|
|
}
|
|
}
|
|
}
|