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CmdAdmin.java
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Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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2012-01-18 06:01:29 -06:00 |
CmdAutoClaim.java
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autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
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2011-10-25 01:27:58 -05:00 |
CmdAutoHelp.java
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Econ messages improved. All money commands is now under the money parent command.
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2011-10-13 14:41:07 +02:00 |
CmdBoom.java
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Missed one
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2011-10-21 19:23:05 +02:00 |
CmdBypass.java
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A bit of command help menu cleanup
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2011-10-15 12:46:44 -05:00 |
CmdChat.java
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Minor changes
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2011-10-14 15:40:03 +02:00 |
CmdChatSpy.java
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when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
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2012-01-15 11:41:13 -06:00 |
CmdClaim.java
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Protection against radius claim attempts which might overload the server
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2012-01-31 10:58:25 -06:00 |
CmdConfig.java
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fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
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2012-01-18 22:24:09 -06:00 |
CmdCreate.java
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
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2011-10-23 12:50:02 -05:00 |
CmdDeinvite.java
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Moving over to the use of describeTo.
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2011-10-21 19:20:33 +02:00 |
CmdDescription.java
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Improved fix for players being able to inject colors into faction descriptions, usable to spoof server messages and such
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2011-12-18 01:25:42 -06:00 |
CmdDisband.java
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Fix for error when disbanding faction from server console with economy enabled
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2012-02-07 14:57:03 -06:00 |
CmdHelp.java
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New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
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2012-01-28 11:58:18 -06:00 |
CmdHome.java
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(Olof) (backported from 1.7 branch) New setting "homesTeleportCommandEssentialsIntegration" (default true) which, if enabled, will integrate /f home teleports with the Essentials plugin's teleport handler if Essentials is on the server. This provides teleport cooldown and/or delay to /f home based on your Essentials configuration.
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2012-02-22 13:41:47 -06:00 |
CmdInvite.java
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Moving over to the use of describeTo.
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2011-10-21 19:20:33 +02:00 |
CmdJoin.java
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Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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2012-01-18 06:01:29 -06:00 |
CmdKick.java
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When a faction admin is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction admin in his place. If the faction has at least one moderator, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction admin was the last/only member, the faction will of course be disbanded.
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2011-12-18 07:47:15 -06:00 |
CmdLeave.java
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glerp
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2011-10-09 21:57:43 +02:00 |
CmdList.java
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/f list sorting method performance boost
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2012-01-11 19:11:31 -06:00 |
CmdLock.java
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A bit of command help menu cleanup
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2011-10-15 12:46:44 -05:00 |
CmdMap.java
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Some of the bugs are fixed.
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2011-10-12 18:48:47 +02:00 |
CmdMod.java
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Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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2012-01-18 06:01:29 -06:00 |
CmdMoney.java
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Bugfixes and awesome probably complete money commands.
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2011-10-13 16:07:07 +02:00 |
CmdMoneyBalance.java
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Bugfixes and awesome probably complete money commands.
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2011-10-13 16:07:07 +02:00 |
CmdMoneyDeposit.java
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Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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2012-01-16 19:36:32 -06:00 |
CmdMoneyTransferFf.java
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Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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2012-01-16 19:36:32 -06:00 |
CmdMoneyTransferFp.java
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Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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2012-01-16 19:36:32 -06:00 |
CmdMoneyTransferPf.java
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Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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2012-01-16 19:36:32 -06:00 |
CmdMoneyWithdraw.java
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Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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2012-01-16 19:36:32 -06:00 |
CmdOpen.java
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Moving over to the use of describeTo.
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2011-10-21 19:20:33 +02:00 |
CmdOwner.java
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Updated Spout features to improve consistency (of code, and of displayed information)
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2011-10-23 09:03:28 -05:00 |
CmdOwnerList.java
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Fixed ownerlist command (though not sure just why it was failing as written, I need to investigate further), working on restructuring and fixing ownership handling for block placement/destruction/interaction/usage. Will finish that up in the next day or two.
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2011-10-11 20:14:59 -05:00 |
CmdPeaceful.java
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Spout overlay support is missing for the new relation coloring. Otherwise done.
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2011-10-21 20:08:54 +02:00 |
CmdPermanent.java
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Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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2012-01-18 06:01:29 -06:00 |
CmdPermanentPower.java
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Added a permanent power command
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2011-10-22 18:12:15 +02:00 |
CmdPower.java
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New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
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2012-01-28 11:58:18 -06:00 |
CmdPowerBoost.java
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New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
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2012-01-28 11:58:18 -06:00 |
CmdRelationAlly.java
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glerp
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2011-10-09 21:57:43 +02:00 |
CmdRelationEnemy.java
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glerp
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2011-10-09 21:57:43 +02:00 |
CmdRelationNeutral.java
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glerp
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2011-10-09 21:57:43 +02:00 |
CmdReload.java
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Renamed sendMessageParsed to msg
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2011-10-10 13:40:24 +02:00 |
CmdSafeunclaimall.java
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
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2011-10-23 12:50:02 -05:00 |
CmdSaveAll.java
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Renamed sendMessageParsed to msg
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2011-10-10 13:40:24 +02:00 |
CmdSethome.java
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Moving over to the use of describeTo.
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2011-10-21 19:20:33 +02:00 |
CmdShow.java
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New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
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2012-01-28 11:58:18 -06:00 |
CmdTag.java
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Spout overlay support is missing for the new relation coloring. Otherwise done.
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2011-10-21 20:08:54 +02:00 |
CmdTitle.java
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Moving over to the use of describeTo.
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2011-10-21 19:20:33 +02:00 |
CmdUnclaim.java
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Fix for disabled "bankEnabled" setting being ignored in some cases
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2011-12-18 01:33:34 -06:00 |
CmdUnclaimall.java
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Fix for disabled "bankEnabled" setting being ignored in some cases
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2011-12-18 01:33:34 -06:00 |
CmdVersion.java
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Renamed sendMessageParsed to msg
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2011-10-10 13:40:24 +02:00 |
CmdWarunclaimall.java
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
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2011-10-23 12:50:02 -05:00 |
FCmdRoot.java
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New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
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2012-01-28 11:58:18 -06:00 |
FCommand.java
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Economy payments for command usage no longer ignores "bankEnabled" setting
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2011-12-16 00:24:55 -06:00 |
FRelationCommand.java
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Updated Spout features to improve consistency (of code, and of displayed information)
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2011-10-23 09:03:28 -05:00 |