ddf054330a
Boards can be toggled with /f sb. Toggles are persistent in a yml file. Also fix some small spelling and format things that were really bugging me.
69 lines
2.4 KiB
Java
69 lines
2.4 KiB
Java
package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.struct.Permission;
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public class CmdPowerBoost extends FCommand {
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public CmdPowerBoost() {
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super();
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this.aliases.add("powerboost");
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this.requiredArgs.add("p|f|player|faction");
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this.requiredArgs.add("name");
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this.requiredArgs.add("#");
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this.permission = Permission.POWERBOOST.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeModerator = false;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform() {
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String type = this.argAsString(0).toLowerCase();
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boolean doPlayer = true;
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if (type.equals("f") || type.equals("faction")) {
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doPlayer = false;
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} else if (!type.equals("p") && !type.equals("player")) {
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msg("<b>You must specify \"p\" or \"player\" to target a player or \"f\" or \"faction\" to target a faction.");
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msg("<b>ex. /f powerboost p SomePlayer 0.5 -or- /f powerboost f SomeFaction -5");
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return;
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}
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Double targetPower = this.argAsDouble(2);
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if (targetPower == null) {
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msg("<b>You must specify a valid numeric value for the power bonus/penalty amount.");
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return;
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}
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String target;
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if (doPlayer) {
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FPlayer targetPlayer = this.argAsBestFPlayerMatch(1);
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if (targetPlayer == null) {
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return;
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}
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targetPlayer.setPowerBoost(targetPower);
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target = "Player \"" + targetPlayer.getName() + "\"";
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} else {
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Faction targetFaction = this.argAsFaction(1);
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if (targetFaction == null) {
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return;
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}
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targetFaction.setPowerBoost(targetPower);
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target = "Faction \"" + targetFaction.getTag() + "\"";
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}
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msg("<i>" + target + " now has a power bonus/penalty of " + targetPower + " to min and max power levels.");
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if (!senderIsConsole) {
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P.p.log(fme.getName() + " has set the power bonus/penalty for " + target + " to " + targetPower + ".");
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}
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}
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}
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