184 lines
5.9 KiB
Java
184 lines
5.9 KiB
Java
package com.bukkit.mcteam.factions.listeners;
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import java.text.MessageFormat;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Creeper;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Fireball;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByProjectileEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityListener;
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import org.bukkit.event.entity.EntityTargetEvent;
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import com.bukkit.mcteam.factions.Board;
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import com.bukkit.mcteam.factions.Conf;
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import com.bukkit.mcteam.factions.FLocation;
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import com.bukkit.mcteam.factions.FPlayer;
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import com.bukkit.mcteam.factions.Faction;
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import com.bukkit.mcteam.factions.struct.Relation;
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import com.bukkit.mcteam.util.EntityUtil;
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public class FactionsEntityListener extends EntityListener {
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@Override
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public void onEntityDeath(EntityDeathEvent event) {
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Entity entity = event.getEntity();
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if ( ! (entity instanceof Player)) {
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return;
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}
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Player player = (Player) entity;
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FPlayer fplayer = FPlayer.get(player);
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fplayer.onDeath();
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fplayer.sendMessage("Your power is now "+fplayer.getPowerRounded()+" / "+fplayer.getPowerMaxRounded());
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}
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/**
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* Who can I hurt?
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* I can never hurt members or allies.
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* I can always hurt enemies.
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* I can hurt neutrals as long as they are outside their own territory.
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*/
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@Override
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public void onEntityDamage(EntityDamageEvent event) {
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if ( event.isCancelled()) {
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return;
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}
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if (event instanceof EntityDamageByEntityEvent) {
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EntityDamageByEntityEvent sub = (EntityDamageByEntityEvent)event;
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if ( ! this.canDamagerHurtDamagee(sub)) {
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event.setCancelled(true);
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}
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} else if (event instanceof EntityDamageByProjectileEvent) {
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EntityDamageByProjectileEvent sub = (EntityDamageByProjectileEvent)event;
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if ( ! this.canDamagerHurtDamagee(sub)) {
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event.setCancelled(true);
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}
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}
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}
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// TODO what happens with the creeper or fireball then? Must we delete them manually?
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@Override
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public void onEntityExplode(EntityExplodeEvent event)
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{
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if ( event.isCancelled()) {
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return;
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}
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Faction faction = Board.getFactionAt(new FLocation(event.getLocation()));
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// Explosions may happen in the wilderness
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if (faction.isNone()) {
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return;
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}
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if ((Conf.territoryBlockCreepers || faction.isSafeZone()) && event.getEntity() instanceof Creeper) {
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// creeper which might need prevention, if inside faction territory
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event.setCancelled(true);
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} else if ((Conf.territoryBlockFireballs || faction.isSafeZone()) && event.getEntity() instanceof Fireball) {
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// ghast fireball which might need prevention, if inside faction territory
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event.setCancelled(true);
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}
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}
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public boolean canDamagerHurtDamagee(EntityDamageByEntityEvent sub) {
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Entity damager = sub.getDamager();
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Entity damagee = sub.getEntity();
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int damage = sub.getDamage();
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if ( ! (damagee instanceof Player)) {
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return true;
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}
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FPlayer defender = FPlayer.get((Player)damagee);
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// Players can not take attack damage in a SafeZone
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if (Board.getFactionAt(new FLocation(defender)).isSafeZone()) {
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if (damager instanceof Player) {
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FPlayer attacker = FPlayer.get((Player)damager);
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attacker.sendMessage("You cant hurt other players in a SafeZone.");
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defender.sendMessage(attacker.getNameAndRelevant(defender)+Conf.colorSystem+" tried to hurt you.");
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}
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return false;
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}
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if ( ! (damager instanceof Player)) {
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return true;
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}
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FPlayer attacker = FPlayer.get((Player)damager);
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Relation relation = defender.getRelation(attacker);
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// Players without faction may be hurt anywhere
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if (defender.getFaction().isNone()) {
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return true;
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}
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// You can never hurt faction members or allies
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if (relation == Relation.MEMBER || relation == Relation.ALLY) {
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attacker.sendMessage(Conf.colorSystem+"You can't hurt "+defender.getNameAndRelevant(attacker));
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return false;
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}
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// You can not hurt neutrals in their own territory.
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if (relation == Relation.NEUTRAL && defender.isInOwnTerritory()) {
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attacker.sendMessage(Conf.colorSystem+"You can't hurt "+relation.getColor()+defender.getNameAndRelevant(attacker)+Conf.colorSystem+" in their own territory.");
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defender.sendMessage(attacker.getNameAndRelevant(defender)+Conf.colorSystem+" tried to hurt you.");
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return false;
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}
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// Damage will be dealt. However check if the damage should be reduced.
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if (defender.isInOwnTerritory() && Conf.territoryShieldFactor > 0) {
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int newDamage = (int)Math.ceil(damage * (1D - Conf.territoryShieldFactor));
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sub.setDamage(newDamage);
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// Send message
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String perc = MessageFormat.format("{0,number,#%}", (Conf.territoryShieldFactor)); // TODO does this display correctly??
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defender.sendMessage("Enemy damage reduced by "+ChatColor.RED+perc+Conf.colorSystem+".");
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}
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return true;
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}
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public void onCreatureSpawn(CreatureSpawnEvent event) {
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if (event.isCancelled()) {
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return;
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}
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if (Conf.safeZoneNerfedCreatureTypes.contains(event.getCreatureType()) && Board.getFactionAt(new FLocation(event.getLocation())).isSafeZone()) {
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event.setCancelled(true);
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}
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}
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@Override
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public void onEntityTarget(EntityTargetEvent event) {
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if (event.isCancelled()) {
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return;
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}
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// if there is a target
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Entity target = event.getTarget();
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if (target == null) {
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return;
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}
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// We are interested in blocking targeting for certain mobs:
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if ( ! Conf.safeZoneNerfedCreatureTypes.contains(EntityUtil.creatureTypeFromEntity(event.getEntity()))) {
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return;
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}
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// in case the target is in a safe zone.
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if (Board.getFactionAt(new FLocation(target.getLocation())).isSafeZone()) {
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event.setCancelled(true);
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}
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}
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}
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