901 lines
22 KiB
Java
901 lines
22 KiB
Java
package com.massivecraft.factions;
|
|
|
|
import org.bukkit.ChatColor;
|
|
import org.bukkit.Location;
|
|
import org.bukkit.entity.Player;
|
|
|
|
import com.massivecraft.factions.integration.Econ;
|
|
import com.massivecraft.factions.integration.SpoutFeatures;
|
|
import com.massivecraft.factions.integration.Worldguard;
|
|
import com.massivecraft.factions.struct.ChatMode;
|
|
import com.massivecraft.factions.struct.Relation;
|
|
import com.massivecraft.factions.struct.Role;
|
|
import com.massivecraft.factions.zcore.persist.PlayerEntity;
|
|
|
|
|
|
/**
|
|
* Logged in players always have exactly one FPlayer instance.
|
|
* Logged out players may or may not have an FPlayer instance. They will always have one if they are part of a faction.
|
|
* This is because only players with a faction are saved to disk (in order to not waste disk space).
|
|
*
|
|
* The FPlayer is linked to a minecraft player using the player name.
|
|
*
|
|
* The same instance is always returned for the same player.
|
|
* This means you can use the == operator. No .equals method necessary.
|
|
*/
|
|
|
|
public class FPlayer extends PlayerEntity
|
|
{
|
|
//private transient String playerName;
|
|
private transient FLocation lastStoodAt = new FLocation(); // Where did this player stand the last time we checked?
|
|
|
|
// FIELD: factionId
|
|
private String factionId;
|
|
public Faction getFaction() { if(this.factionId == null) {return null;} return Factions.i.get(this.factionId); }
|
|
public String getFactionId() { return this.factionId; }
|
|
public boolean hasFaction() { return ! factionId.equals("0"); }
|
|
public void setFaction(Faction faction)
|
|
{
|
|
this.factionId = faction.getId();
|
|
SpoutFeatures.updateAppearances(this.getPlayer());
|
|
}
|
|
|
|
// FIELD: role
|
|
private Role role;
|
|
public Role getRole() { return this.role; }
|
|
public void setRole(Role role) { this.role = role; SpoutFeatures.updateAppearances(this.getPlayer()); }
|
|
|
|
// FIELD: title
|
|
private String title;
|
|
|
|
// FIELD: power
|
|
private double power;
|
|
|
|
// FIELD: lastPowerUpdateTime
|
|
private long lastPowerUpdateTime;
|
|
|
|
// FIELD: lastLoginTime
|
|
private long lastLoginTime;
|
|
|
|
// FIELD: mapAutoUpdating
|
|
private transient boolean mapAutoUpdating;
|
|
|
|
// FIELD: autoClaimEnabled
|
|
private transient boolean autoClaimEnabled;
|
|
public boolean isAutoClaimEnabled()
|
|
{
|
|
if (this.factionId.equals("0")) return false;
|
|
return autoClaimEnabled;
|
|
}
|
|
public void setIsAutoClaimEnabled(boolean enabled)
|
|
{
|
|
this.autoClaimEnabled = enabled;
|
|
if (enabled)
|
|
{
|
|
this.autoSafeZoneEnabled = false;
|
|
this.autoWarZoneEnabled = false;
|
|
}
|
|
}
|
|
|
|
// FIELD: autoSafeZoneEnabled
|
|
private transient boolean autoSafeZoneEnabled;
|
|
public boolean isAutoSafeClaimEnabled() { return autoSafeZoneEnabled; }
|
|
public void setIsAutoSafeClaimEnabled(boolean enabled)
|
|
{
|
|
this.autoSafeZoneEnabled = enabled;
|
|
if (enabled)
|
|
{
|
|
this.autoClaimEnabled = false;
|
|
this.autoWarZoneEnabled = false;
|
|
}
|
|
}
|
|
|
|
// FIELD: autoWarZoneEnabled
|
|
private transient boolean autoWarZoneEnabled;
|
|
public boolean isAutoWarClaimEnabled() { return autoWarZoneEnabled; }
|
|
public void setIsAutoWarClaimEnabled(boolean enabled)
|
|
{
|
|
this.autoWarZoneEnabled = enabled;
|
|
if (enabled)
|
|
{
|
|
this.autoClaimEnabled = false;
|
|
this.autoSafeZoneEnabled = false;
|
|
}
|
|
}
|
|
|
|
private transient boolean isAdminBypassing = false;
|
|
public boolean isAdminBypassing() { return this.isAdminBypassing; }
|
|
public void setIsAdminBypassing(boolean val) { this.isAdminBypassing = val; }
|
|
|
|
// FIELD: loginPvpDisabled
|
|
private transient boolean loginPvpDisabled;
|
|
|
|
// FIELD: deleteMe
|
|
private transient boolean deleteMe;
|
|
|
|
// FIELD: chatMode
|
|
private ChatMode chatMode;
|
|
|
|
// -------------------------------------------- //
|
|
// Construct
|
|
// -------------------------------------------- //
|
|
|
|
// GSON need this noarg constructor.
|
|
public FPlayer()
|
|
{
|
|
this.resetFactionData(false);
|
|
this.power = this.getPowerMax();
|
|
this.lastPowerUpdateTime = System.currentTimeMillis();
|
|
this.lastLoginTime = System.currentTimeMillis();
|
|
this.mapAutoUpdating = false;
|
|
this.autoClaimEnabled = false;
|
|
this.autoSafeZoneEnabled = false;
|
|
this.autoWarZoneEnabled = false;
|
|
this.loginPvpDisabled = (Conf.noPVPDamageToOthersForXSecondsAfterLogin > 0) ? true : false;
|
|
this.deleteMe = false;
|
|
|
|
if ( ! Conf.newPlayerStartingFactionID.equals("0") && Factions.i.exists(Conf.newPlayerStartingFactionID))
|
|
{
|
|
this.factionId = Conf.newPlayerStartingFactionID;
|
|
}
|
|
}
|
|
|
|
public void resetFactionData(boolean doSpotUpdate)
|
|
{
|
|
// clean up any territory ownership in old faction, if there is one
|
|
if (Factions.i.exists(this.getFactionId()))
|
|
{
|
|
Faction currentFaction = this.getFaction();
|
|
if (currentFaction.isNormal())
|
|
{
|
|
currentFaction.clearClaimOwnership(this.getId());
|
|
}
|
|
}
|
|
|
|
this.factionId = "0"; // The default neutral faction
|
|
this.chatMode = ChatMode.PUBLIC;
|
|
this.role = Role.NORMAL;
|
|
this.title = "";
|
|
this.autoClaimEnabled = false;
|
|
|
|
if (doSpotUpdate)
|
|
{
|
|
SpoutFeatures.updateAppearances(this.getPlayer());
|
|
}
|
|
}
|
|
|
|
public void resetFactionData()
|
|
{
|
|
this.resetFactionData(true);
|
|
}
|
|
|
|
// -------------------------------------------- //
|
|
// Getters And Setters
|
|
// -------------------------------------------- //
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public ChatMode getChatMode()
|
|
{
|
|
if(this.factionId.equals("0"))
|
|
{
|
|
return ChatMode.PUBLIC;
|
|
}
|
|
return chatMode;
|
|
}
|
|
|
|
public void setChatMode(ChatMode chatMode)
|
|
{
|
|
this.chatMode = chatMode;
|
|
}
|
|
|
|
public long getLastLoginTime()
|
|
{
|
|
return lastLoginTime;
|
|
}
|
|
|
|
|
|
|
|
public void setLastLoginTime(long lastLoginTime)
|
|
{
|
|
losePowerFromBeingOffline();
|
|
this.lastLoginTime = lastLoginTime;
|
|
this.lastPowerUpdateTime = lastLoginTime;
|
|
if (Conf.noPVPDamageToOthersForXSecondsAfterLogin > 0)
|
|
{
|
|
this.loginPvpDisabled = true;
|
|
}
|
|
}
|
|
|
|
public boolean isMapAutoUpdating()
|
|
{
|
|
return mapAutoUpdating;
|
|
}
|
|
|
|
public void setMapAutoUpdating(boolean mapAutoUpdating)
|
|
{
|
|
this.mapAutoUpdating = mapAutoUpdating;
|
|
}
|
|
|
|
public boolean hasLoginPvpDisabled()
|
|
{
|
|
if (!loginPvpDisabled)
|
|
{
|
|
return false;
|
|
}
|
|
if (this.lastLoginTime + (Conf.noPVPDamageToOthersForXSecondsAfterLogin * 1000) < System.currentTimeMillis())
|
|
{
|
|
this.loginPvpDisabled = false;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public FLocation getLastStoodAt()
|
|
{
|
|
return this.lastStoodAt;
|
|
}
|
|
|
|
public void setLastStoodAt(FLocation flocation)
|
|
{
|
|
this.lastStoodAt = flocation;
|
|
}
|
|
|
|
public void markForDeletion(boolean delete)
|
|
{
|
|
deleteMe = delete;
|
|
}
|
|
|
|
//----------------------------------------------//
|
|
// Title, Name, Faction Tag and Chat
|
|
//----------------------------------------------//
|
|
|
|
// Base:
|
|
|
|
public String getTitle()
|
|
{
|
|
return this.title;
|
|
}
|
|
|
|
public void setTitle(String title)
|
|
{
|
|
this.title = title;
|
|
}
|
|
|
|
public String getName()
|
|
{
|
|
return this.getId(); // TODO: ... display name or remove completeley
|
|
}
|
|
|
|
public String getTag()
|
|
{
|
|
if ( ! this.hasFaction())
|
|
{
|
|
return "";
|
|
}
|
|
return this.getFaction().getTag();
|
|
}
|
|
|
|
// Base concatenations:
|
|
|
|
public String getNameAndSomething(String something)
|
|
{
|
|
String ret = this.role.getPrefix();
|
|
if (something.length() > 0) {
|
|
ret += something+" ";
|
|
}
|
|
ret += this.getName();
|
|
return ret;
|
|
}
|
|
|
|
public String getNameAndTitle()
|
|
{
|
|
return this.getNameAndSomething(this.getTitle());
|
|
}
|
|
|
|
public String getNameAndTag()
|
|
{
|
|
return this.getNameAndSomething(this.getTag());
|
|
}
|
|
|
|
// Colored concatenations:
|
|
// These are used in information messages
|
|
|
|
public String getNameAndTitle(Faction faction)
|
|
{
|
|
return this.getRelationColor(faction)+this.getNameAndTitle();
|
|
}
|
|
public String getNameAndTitle(FPlayer fplayer)
|
|
{
|
|
return this.getRelationColor(fplayer)+this.getNameAndTitle();
|
|
}
|
|
|
|
public String getNameAndTag(Faction faction)
|
|
{
|
|
return this.getRelationColor(faction)+this.getNameAndTag();
|
|
}
|
|
public String getNameAndTag(FPlayer fplayer)
|
|
{
|
|
return this.getRelationColor(fplayer)+this.getNameAndTag();
|
|
}
|
|
|
|
public String getNameAndRelevant(Faction faction)
|
|
{
|
|
// Which relation?
|
|
Relation rel = this.getRelation(faction);
|
|
|
|
// For member we show title
|
|
if (rel == Relation.MEMBER) {
|
|
return rel.getColor() + this.getNameAndTitle();
|
|
}
|
|
|
|
// For non members we show tag
|
|
return rel.getColor() + this.getNameAndTag();
|
|
}
|
|
public String getNameAndRelevant(FPlayer fplayer)
|
|
{
|
|
return getNameAndRelevant(fplayer.getFaction());
|
|
}
|
|
|
|
// Chat Tag:
|
|
// These are injected into the format of global chat messages.
|
|
|
|
public String getChatTag()
|
|
{
|
|
if ( ! this.hasFaction()) {
|
|
return "";
|
|
}
|
|
|
|
return String.format(Conf.chatTagFormat, this.role.getPrefix()+this.getTag());
|
|
}
|
|
|
|
// Colored Chat Tag
|
|
public String getChatTag(Faction faction)
|
|
{
|
|
if ( ! this.hasFaction()) {
|
|
return "";
|
|
}
|
|
|
|
return this.getRelation(faction).getColor()+getChatTag();
|
|
}
|
|
|
|
public String getChatTag(FPlayer fplayer)
|
|
{
|
|
if ( ! this.hasFaction()) {
|
|
return "";
|
|
}
|
|
|
|
return this.getRelation(fplayer).getColor()+getChatTag();
|
|
}
|
|
|
|
// -------------------------------
|
|
// Relation and relation colors
|
|
// -------------------------------
|
|
|
|
public Relation getRelation(Faction faction)
|
|
{
|
|
return faction.getRelation(this);
|
|
}
|
|
|
|
public Relation getRelation(FPlayer fplayer)
|
|
{
|
|
return this.getFaction().getRelation(fplayer);
|
|
}
|
|
|
|
public Relation getRelationToLocation()
|
|
{
|
|
return Board.getFactionAt(new FLocation(this)).getRelation(this);
|
|
}
|
|
|
|
public ChatColor getRelationColor(Faction faction)
|
|
{
|
|
return faction.getRelationColor(this);
|
|
}
|
|
|
|
public ChatColor getRelationColor(FPlayer fplayer)
|
|
{
|
|
return this.getRelation(fplayer).getColor();
|
|
}
|
|
|
|
|
|
//----------------------------------------------//
|
|
// Health
|
|
//----------------------------------------------//
|
|
public void heal(int amnt)
|
|
{
|
|
Player player = this.getPlayer();
|
|
if (player == null)
|
|
{
|
|
return;
|
|
}
|
|
player.setHealth(player.getHealth() + amnt);
|
|
}
|
|
|
|
|
|
//----------------------------------------------//
|
|
// Power
|
|
//----------------------------------------------//
|
|
public double getPower()
|
|
{
|
|
this.updatePower();
|
|
return this.power;
|
|
}
|
|
|
|
protected void alterPower(double delta)
|
|
{
|
|
this.power += delta;
|
|
if (this.power > this.getPowerMax())
|
|
{
|
|
this.power = this.getPowerMax();
|
|
} else if (this.power < this.getPowerMin())
|
|
{
|
|
this.power = this.getPowerMin();
|
|
}
|
|
//Log.debug("Power of "+this.getName()+" is now: "+this.power);
|
|
}
|
|
|
|
public double getPowerMax()
|
|
{
|
|
return Conf.powerPlayerMax;
|
|
}
|
|
|
|
public double getPowerMin()
|
|
{
|
|
return Conf.powerPlayerMin;
|
|
}
|
|
|
|
public int getPowerRounded()
|
|
{
|
|
return (int) Math.round(this.getPower());
|
|
}
|
|
|
|
public int getPowerMaxRounded()
|
|
{
|
|
return (int) Math.round(this.getPowerMax());
|
|
}
|
|
|
|
public int getPowerMinRounded()
|
|
{
|
|
return (int) Math.round(this.getPowerMin());
|
|
}
|
|
|
|
protected void updatePower()
|
|
{
|
|
if (this.isOffline())
|
|
{
|
|
losePowerFromBeingOffline();
|
|
if (!Conf.powerRegenOffline)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
long now = System.currentTimeMillis();
|
|
long millisPassed = now - this.lastPowerUpdateTime;
|
|
this.lastPowerUpdateTime = now;
|
|
|
|
int millisPerMinute = 60*1000;
|
|
this.alterPower(millisPassed * Conf.powerPerMinute / millisPerMinute);
|
|
}
|
|
|
|
protected void losePowerFromBeingOffline()
|
|
{
|
|
if (Conf.powerOfflineLossPerDay > 0.0 && this.power > Conf.powerOfflineLossLimit)
|
|
{
|
|
long now = System.currentTimeMillis();
|
|
long millisPassed = now - this.lastPowerUpdateTime;
|
|
this.lastPowerUpdateTime = now;
|
|
|
|
double loss = millisPassed * Conf.powerOfflineLossPerDay / (24*60*60*1000);
|
|
if (this.power - loss < Conf.powerOfflineLossLimit)
|
|
{
|
|
loss = this.power;
|
|
}
|
|
this.alterPower(-loss);
|
|
}
|
|
}
|
|
|
|
public void onDeath()
|
|
{
|
|
this.updatePower();
|
|
this.alterPower(-Conf.powerPerDeath);
|
|
}
|
|
|
|
//----------------------------------------------//
|
|
// Territory
|
|
//----------------------------------------------//
|
|
public boolean isInOwnTerritory()
|
|
{
|
|
return Board.getFactionAt(new FLocation(this)) == this.getFaction();
|
|
}
|
|
|
|
public boolean isInOthersTerritory()
|
|
{
|
|
Faction factionHere = Board.getFactionAt(new FLocation(this));
|
|
return factionHere != null && factionHere.isNormal() && factionHere != this.getFaction();
|
|
}
|
|
|
|
public boolean isInAllyTerritory()
|
|
{
|
|
return Board.getFactionAt(new FLocation(this)).getRelation(this).isAlly();
|
|
}
|
|
|
|
public boolean isInNeutralTerritory()
|
|
{
|
|
return Board.getFactionAt(new FLocation(this)).getRelation(this).isNeutral();
|
|
}
|
|
|
|
public boolean isInEnemyTerritory()
|
|
{
|
|
return Board.getFactionAt(new FLocation(this)).getRelation(this).isEnemy();
|
|
}
|
|
|
|
public void sendFactionHereMessage()
|
|
{
|
|
if (SpoutFeatures.updateTerritoryDisplay(this))
|
|
{
|
|
return;
|
|
}
|
|
Faction factionHere = Board.getFactionAt(new FLocation(this));
|
|
String msg = P.p.txt.parse("<i>")+" ~ "+factionHere.getTag(this);
|
|
if (factionHere.getDescription().length() > 0)
|
|
{
|
|
msg += " - "+factionHere.getDescription();
|
|
}
|
|
this.sendMessage(msg);
|
|
}
|
|
|
|
// -------------------------------
|
|
// Actions
|
|
// -------------------------------
|
|
|
|
public void leave(boolean makePay)
|
|
{
|
|
Faction myFaction = this.getFaction();
|
|
boolean perm = myFaction.isPermanent();
|
|
|
|
if (!perm && this.getRole() == Role.ADMIN && myFaction.getFPlayers().size() > 1)
|
|
{
|
|
sendMessageParsed("<b>You must give the admin role to someone else first.");
|
|
return;
|
|
}
|
|
|
|
if (!Conf.CanLeaveWithNegativePower && this.getPower() < 0)
|
|
{
|
|
sendMessageParsed("<b>You cannot leave until your power is positive.");
|
|
return;
|
|
}
|
|
|
|
// if economy is enabled and they're not on the bypass list, make 'em pay
|
|
if (makePay && Econ.enabled() && ! this.isAdminBypassing())
|
|
{
|
|
double cost = Conf.econCostLeave;
|
|
// pay up
|
|
if (cost > 0.0) {
|
|
String costString = Econ.moneyString(cost);
|
|
if (!Econ.deductMoney(this.getName(), cost)) {
|
|
sendMessageParsed("<b>It costs <h>%s<b> to leave your faction, which you can't currently afford.", costString);
|
|
return;
|
|
}
|
|
sendMessageParsed("<i>You have paid <h>%s<i> to leave your faction.", costString);
|
|
}
|
|
// wait... we pay you to leave?
|
|
else if (cost < 0.0)
|
|
{
|
|
String costString = Econ.moneyString(-cost);
|
|
Econ.addMoney(this.getName(), -cost);
|
|
sendMessageParsed("<i>You have been paid <h>%s<i> for leaving your faction.", costString);
|
|
}
|
|
}
|
|
|
|
if (myFaction.isNormal())
|
|
{
|
|
myFaction.sendMessageParsed("%s<i> left your faction.", this.getNameAndRelevant(myFaction));
|
|
}
|
|
|
|
this.resetFactionData();
|
|
|
|
if (myFaction.isNormal() && !perm && myFaction.getFPlayers().isEmpty())
|
|
{
|
|
// Remove this faction
|
|
for (FPlayer fplayer : FPlayers.i.getOnline())
|
|
{
|
|
fplayer.sendMessageParsed("<i>The faction %s<i> was disbanded.", myFaction.getTag(fplayer));
|
|
}
|
|
//Faction.delete(myFaction.getId());
|
|
myFaction.detach();
|
|
}
|
|
}
|
|
|
|
public boolean attemptClaim(boolean notifyFailure)
|
|
{
|
|
// notifyFailure is false if called by auto-claim; no need to notify on every failure for it
|
|
// return value is false on failure, true on success
|
|
|
|
Faction myFaction = getFaction();
|
|
Location loc = this.getPlayer().getLocation();
|
|
FLocation flocation = new FLocation(loc);
|
|
Faction otherFaction = Board.getFactionAt(flocation);
|
|
|
|
if (Conf.worldGuardChecking && Worldguard.checkForRegionsInChunk(loc))
|
|
{
|
|
// Checks for WorldGuard regions in the chunk attempting to be claimed
|
|
sendMessageParsed("<b>This land is protected");
|
|
return false;
|
|
}
|
|
|
|
if (myFaction == otherFaction)
|
|
{
|
|
if (notifyFailure)
|
|
sendMessageParsed("<i>You already own this land.");
|
|
return false;
|
|
}
|
|
|
|
if (this.getRole().value < Role.MODERATOR.value)
|
|
{
|
|
sendMessageParsed("<i>You must be "+Role.MODERATOR+" to claim land.");
|
|
return false;
|
|
}
|
|
|
|
if (myFaction.getFPlayers().size() < Conf.claimsRequireMinFactionMembers && ! this.isAdminBypassing())
|
|
{
|
|
sendMessageParsed("<b>Your faction must have at least <h>%s<b> members to claim land.", Conf.claimsRequireMinFactionMembers);
|
|
return false;
|
|
}
|
|
|
|
if (Conf.worldsNoClaiming.contains(flocation.getWorldName()))
|
|
{
|
|
sendMessageParsed("<b>Sorry, this world has land claiming disabled.");
|
|
return false;
|
|
}
|
|
|
|
if (otherFaction.isSafeZone())
|
|
{
|
|
if (notifyFailure)
|
|
sendMessageParsed("<b>You can not claim a Safe Zone.");
|
|
return false;
|
|
}
|
|
else if (otherFaction.isWarZone())
|
|
{
|
|
if (notifyFailure)
|
|
sendMessageParsed("<b>You can not claim a War Zone.");
|
|
return false;
|
|
}
|
|
|
|
int ownedLand = myFaction.getLandRounded();
|
|
if (ownedLand >= myFaction.getPowerRounded())
|
|
{
|
|
sendMessageParsed("<b>You can't claim more land! You need more power!");
|
|
return false;
|
|
}
|
|
|
|
if (otherFaction.getRelation(this) == Relation.ALLY)
|
|
{
|
|
if (notifyFailure)
|
|
sendMessageParsed("<b>You can't claim the land of your allies.");
|
|
return false;
|
|
}
|
|
|
|
if
|
|
(
|
|
Conf.claimsMustBeConnected
|
|
&& ! this.isAdminBypassing()
|
|
&& myFaction.getLandRoundedInWorld(flocation.getWorldName()) > 0
|
|
&& !Board.isConnectedLocation(flocation, myFaction)
|
|
&& (!Conf.claimsCanBeUnconnectedIfOwnedByOtherFaction || !otherFaction.isNormal())
|
|
)
|
|
{
|
|
if (Conf.claimsCanBeUnconnectedIfOwnedByOtherFaction)
|
|
sendMessageParsed("<b>You can only claim additional land which is connected to your first claim or controlled by another faction!");
|
|
else
|
|
sendMessageParsed("<b>You can only claim additional land which is connected to your first claim!");
|
|
return false;
|
|
}
|
|
|
|
if (otherFaction.isNormal())
|
|
{
|
|
if (myFaction.isPeaceful())
|
|
{
|
|
sendMessageParsed("%s<i> owns this land. Your faction is peaceful, so you cannot claim land from other factions.", otherFaction.getTag(this));
|
|
return false;
|
|
}
|
|
|
|
if (otherFaction.isPeaceful())
|
|
{
|
|
sendMessageParsed("%s<i> owns this land, and is a peaceful faction. You cannot claim land from them.", otherFaction.getTag(this));
|
|
return false;
|
|
}
|
|
|
|
if ( ! otherFaction.hasLandInflation())
|
|
{
|
|
// TODO more messages WARN current faction most importantly
|
|
sendMessageParsed("%s<i> owns this land and is strong enough to keep it.", otherFaction.getTag(this));
|
|
return false;
|
|
}
|
|
|
|
if ( ! Board.isBorderLocation(flocation))
|
|
{
|
|
sendMessageParsed("<b>You must start claiming land at the border of the territory.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// if economy is enabled and they're not on the bypass list, make 'em pay
|
|
if (Econ.enabled() && ! this.isAdminBypassing())
|
|
{
|
|
double cost = Econ.calculateClaimCost(ownedLand, otherFaction.isNormal());
|
|
String costString = Econ.moneyString(cost);
|
|
|
|
if(Conf.bankFactionPaysLandCosts && this.hasFaction())
|
|
{
|
|
Faction faction = this.getFaction();
|
|
|
|
if( ! faction.removeMoney(cost))
|
|
{
|
|
sendMessageParsed("<b>It costs <h>%s<b> to claim this land, which your faction can't currently afford.", costString);
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// TODO: Only I can see this right?
|
|
sendMessageParsed("%s<i> has paid <h>%s<i> to claim some land.", faction.getTag(this), costString);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( ! Econ.deductMoney(this.getId(), cost))
|
|
{
|
|
sendMessageParsed("<b>Claiming this land will cost <h>%s<b>, which you can't currently afford.", costString);
|
|
return false;
|
|
}
|
|
sendMessage("You have paid "+costString+" to claim this land.");
|
|
}
|
|
}
|
|
|
|
// announce success
|
|
if (otherFaction.isNormal())
|
|
{
|
|
// ASDF claimed some of your land 450 blocks NNW of you.
|
|
// ASDf claimed some land from FACTION NAME
|
|
otherFaction.sendMessage(P.p.txt.parse(this.getNameAndRelevant(otherFaction)+"<i> stole some of your land :O"));
|
|
myFaction.sendMessage(P.p.txt.parse(this.getNameAndRelevant(myFaction)+"<i> claimed some land from "+otherFaction.getTag(myFaction)));
|
|
}
|
|
else
|
|
{
|
|
myFaction.sendMessage(P.p.txt.parse(this.getNameAndRelevant(myFaction)+"<i> claimed some new land :D"));
|
|
}
|
|
|
|
Board.setFactionAt(myFaction, flocation);
|
|
return true;
|
|
}
|
|
|
|
// -------------------------------------------- //
|
|
// Get and search
|
|
// -------------------------------------------- //
|
|
|
|
/*private static FPlayer get(String playerName)
|
|
{
|
|
if (instances.containsKey(playerName))
|
|
{
|
|
return instances.get(playerName);
|
|
}
|
|
|
|
FPlayer vplayer = new FPlayer();
|
|
vplayer.playerName = playerName;
|
|
|
|
instances.put(playerName, vplayer);
|
|
return vplayer;
|
|
}*/
|
|
|
|
// -------------------------------------------- //
|
|
// Persistance
|
|
// -------------------------------------------- //
|
|
|
|
@Override
|
|
public boolean shouldBeSaved()
|
|
{
|
|
return ! this.deleteMe;
|
|
}
|
|
|
|
/*
|
|
public static boolean save()
|
|
{
|
|
//Factions.log("Saving players to disk");
|
|
|
|
// We only wan't to save the players with non default values
|
|
Map<String, FPlayer> playersToSave = new HashMap<String, FPlayer>();
|
|
for (Entry<String, FPlayer> entry : instances.entrySet()) {
|
|
if (entry.getValue().shouldBeSaved()) {
|
|
playersToSave.put(entry.getKey(), entry.getValue());
|
|
}
|
|
}
|
|
|
|
try {
|
|
DiscUtil.write(file, P.p.gson.toJson(playersToSave));
|
|
} catch (Exception e) {
|
|
e.printStackTrace();
|
|
P.log("Failed to save the players to disk.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public static boolean load() {
|
|
P.log("Loading players from disk");
|
|
if ( ! file.exists()) {
|
|
if ( ! loadOld())
|
|
P.log("No players to load from disk. Creating new file.");
|
|
save();
|
|
return true;
|
|
}
|
|
|
|
try {
|
|
Type type = new TypeToken<Map<String, FPlayer>>(){}.getType();
|
|
Map<String, FPlayer> instancesFromFile = P.p.gson.fromJson(DiscUtil.read(file), type);
|
|
instances.clear();
|
|
instances.putAll(instancesFromFile);
|
|
} catch (Exception e) {
|
|
e.printStackTrace();
|
|
P.log("Failed to load the players from disk.");
|
|
return false;
|
|
}
|
|
|
|
fillPlayernames();
|
|
|
|
return true;
|
|
}
|
|
|
|
public static void fillPlayernames() {
|
|
for(Entry<String, FPlayer> entry : instances.entrySet()) {
|
|
entry.getValue().playerName = entry.getKey();
|
|
}
|
|
}
|
|
*/
|
|
|
|
|
|
/*private static boolean loadOld()
|
|
{
|
|
File folderFollower = new File(P.p.getDataFolder(), "follower");
|
|
|
|
if ( ! folderFollower.isDirectory()) return false;
|
|
|
|
p.log("Players file doesn't exist, attempting to load old pre-1.1 data.");
|
|
|
|
String ext = ".json";
|
|
|
|
class jsonFileFilter implements FileFilter
|
|
{
|
|
@Override
|
|
public boolean accept(File file)
|
|
{
|
|
return (file.getName().toLowerCase().endsWith(".json") && file.isFile());
|
|
}
|
|
}
|
|
|
|
File[] jsonFiles = folderFollower.listFiles(new jsonFileFilter());
|
|
|
|
for (File jsonFile : jsonFiles) {
|
|
// Extract the name from the filename. The name is filename minus ".json"
|
|
String name = jsonFile.getName();
|
|
name = name.substring(0, name.length() - ext.length());
|
|
try {
|
|
FPlayer follower = P.p.gson.fromJson(DiscUtil.read(jsonFile), FPlayer.class);
|
|
follower.playerName = name;
|
|
follower.lastLoginTime = System.currentTimeMillis();
|
|
instances.put(follower.playerName, follower);
|
|
P.log("loaded pre-1.1 follower "+name);
|
|
} catch (Exception e) {
|
|
e.printStackTrace();
|
|
P.log(Level.WARNING, "failed to load follower "+name);
|
|
}
|
|
}
|
|
return true;
|
|
}*/
|
|
|
|
public void sendMessageParsed(String str, Object... args)
|
|
{
|
|
this.sendMessage(P.p.txt.parse(str, args));
|
|
}
|
|
} |