944 lines
28 KiB
Java
944 lines
28 KiB
Java
package com.massivecraft.factions.zcore.persist;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.iface.EconomyParticipator;
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import com.massivecraft.factions.iface.RelationParticipator;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.struct.Role;
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import com.massivecraft.factions.util.LazyLocation;
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import com.massivecraft.factions.util.MiscUtil;
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import com.massivecraft.factions.util.RelationUtil;
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import com.massivecraft.factions.zcore.fperms.Access;
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import com.massivecraft.factions.zcore.fperms.PermissableAction;
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import com.massivecraft.factions.zcore.fperms.Permissable;
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import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.logging.Level;
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public abstract class MemoryFaction implements Faction, EconomyParticipator {
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protected String id = null;
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protected boolean peacefulExplosionsEnabled;
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protected boolean permanent;
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protected String tag;
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protected String description;
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protected boolean open;
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protected boolean peaceful;
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protected Integer permanentPower;
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protected LazyLocation home;
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protected long foundedDate;
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protected transient long lastPlayerLoggedOffTime;
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protected double money;
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protected double powerBoost;
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protected Map<String, Relation> relationWish = new HashMap<>();
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protected Map<FLocation, Set<String>> claimOwnership = new ConcurrentHashMap<>();
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protected transient Set<FPlayer> fplayers = new HashSet<>();
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protected Set<String> invites = new HashSet<>();
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protected HashMap<String, List<String>> announcements = new HashMap<>();
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protected ConcurrentHashMap<String, LazyLocation> warps = new ConcurrentHashMap<>();
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protected ConcurrentHashMap<String, String> warpPasswords = new ConcurrentHashMap<>();
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private long lastDeath;
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protected int maxVaults;
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protected Role defaultRole;
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protected Map<Permissable, Map<PermissableAction, Access>> permissions = new HashMap<>();
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public HashMap<String, List<String>> getAnnouncements() {
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return this.announcements;
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}
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public void addAnnouncement(FPlayer fPlayer, String msg) {
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List<String> list = announcements.containsKey(fPlayer.getId()) ? announcements.get(fPlayer.getId()) : new ArrayList<String>();
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list.add(msg);
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announcements.put(fPlayer.getId(), list);
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}
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public void sendUnreadAnnouncements(FPlayer fPlayer) {
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if (!announcements.containsKey(fPlayer.getId())) {
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return;
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}
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fPlayer.msg(TL.FACTIONS_ANNOUNCEMENT_TOP);
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for (String s : announcements.get(fPlayer.getPlayer().getUniqueId().toString())) {
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fPlayer.sendMessage(s);
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}
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fPlayer.msg(TL.FACTIONS_ANNOUNCEMENT_BOTTOM);
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announcements.remove(fPlayer.getId());
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}
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public void removeAnnouncements(FPlayer fPlayer) {
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if (announcements.containsKey(fPlayer.getId())) {
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announcements.remove(fPlayer.getId());
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}
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}
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public ConcurrentHashMap<String, LazyLocation> getWarps() {
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return this.warps;
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}
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public LazyLocation getWarp(String name) {
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return this.warps.get(name);
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}
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public void setWarp(String name, LazyLocation loc) {
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this.warps.put(name, loc);
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}
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public boolean isWarp(String name) {
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return this.warps.containsKey(name);
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}
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public boolean removeWarp(String name) {
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return warps.remove(name) != null;
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}
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public boolean isWarpPassword(String warp, String password) {
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return hasWarpPassword(warp) && warpPasswords.get(warp.toLowerCase()).equals(password);
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}
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public boolean hasWarpPassword(String warp) {
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return warpPasswords.containsKey(warp.toLowerCase());
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}
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public void setWarpPassword(String warp, String password) {
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warpPasswords.put(warp.toLowerCase(), password);
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}
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public void clearWarps() {
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warps.clear();
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}
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public int getMaxVaults() {
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return this.maxVaults;
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}
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public void setMaxVaults(int value) {
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this.maxVaults = value;
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}
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public Set<String> getInvites() {
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return invites;
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}
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public String getId() {
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return id;
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}
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public void setId(String id) {
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this.id = id;
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}
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public void invite(FPlayer fplayer) {
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this.invites.add(fplayer.getId());
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}
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public void deinvite(FPlayer fplayer) {
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this.invites.remove(fplayer.getId());
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}
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public boolean isInvited(FPlayer fplayer) {
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return this.invites.contains(fplayer.getId());
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}
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public boolean getOpen() {
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return open;
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}
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public void setOpen(boolean isOpen) {
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open = isOpen;
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}
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public boolean isPeaceful() {
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return this.peaceful;
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}
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public void setPeaceful(boolean isPeaceful) {
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this.peaceful = isPeaceful;
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}
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public void setPeacefulExplosionsEnabled(boolean val) {
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peacefulExplosionsEnabled = val;
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}
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public boolean getPeacefulExplosionsEnabled() {
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return this.peacefulExplosionsEnabled;
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}
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public boolean noExplosionsInTerritory() {
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return this.peaceful && !peacefulExplosionsEnabled;
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}
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public boolean isPermanent() {
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return permanent || !this.isNormal();
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}
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public void setPermanent(boolean isPermanent) {
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permanent = isPermanent;
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}
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public String getTag() {
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return this.tag;
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}
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public String getTag(String prefix) {
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return prefix + this.tag;
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}
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public String getTag(Faction otherFaction) {
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if (otherFaction == null) {
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return getTag();
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}
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return this.getTag(this.getColorTo(otherFaction).toString());
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}
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public String getTag(FPlayer otherFplayer) {
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if (otherFplayer == null) {
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return getTag();
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}
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return this.getTag(this.getColorTo(otherFplayer).toString());
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}
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public void setTag(String str) {
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if (Conf.factionTagForceUpperCase) {
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str = str.toUpperCase();
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}
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this.tag = str;
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}
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public String getComparisonTag() {
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return MiscUtil.getComparisonString(this.tag);
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}
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public String getDescription() {
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return this.description;
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}
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public void setDescription(String value) {
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this.description = value;
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}
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public void setHome(Location home) {
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this.home = new LazyLocation(home);
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}
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public boolean hasHome() {
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return this.getHome() != null;
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}
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public Location getHome() {
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confirmValidHome();
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return (this.home != null) ? this.home.getLocation() : null;
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}
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public long getFoundedDate() {
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if (this.foundedDate == 0) {
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setFoundedDate(System.currentTimeMillis());
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}
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return this.foundedDate;
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}
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public void setFoundedDate(long newDate) {
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this.foundedDate = newDate;
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}
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public void confirmValidHome() {
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if (!Conf.homesMustBeInClaimedTerritory || this.home == null || (this.home.getLocation() != null && Board.getInstance().getFactionAt(new FLocation(this.home.getLocation())) == this)) {
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return;
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}
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msg("<b>Your faction home has been un-set since it is no longer in your territory.");
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this.home = null;
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}
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public String getAccountId() {
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String aid = "faction-" + this.getId();
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// We need to override the default money given to players.
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if (!Econ.hasAccount(aid)) {
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Econ.setBalance(aid, 0);
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}
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return aid;
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}
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public Integer getPermanentPower() {
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return this.permanentPower;
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}
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public void setPermanentPower(Integer permanentPower) {
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this.permanentPower = permanentPower;
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}
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public boolean hasPermanentPower() {
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return this.permanentPower != null;
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}
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public double getPowerBoost() {
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return this.powerBoost;
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}
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public void setPowerBoost(double powerBoost) {
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this.powerBoost = powerBoost;
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}
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public boolean isPowerFrozen() {
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int freezeSeconds = P.p.getConfig().getInt("hcf.powerfreeze", 0);
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return freezeSeconds != 0 && System.currentTimeMillis() - lastDeath < freezeSeconds * 1000;
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}
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public void setLastDeath(long time) {
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this.lastDeath = time;
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}
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public long getLastDeath() {
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return this.lastDeath;
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}
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public int getKills() {
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int kills = 0;
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for (FPlayer fp : getFPlayers()) {
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kills += fp.getKills();
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}
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return kills;
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}
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public int getDeaths() {
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int deaths = 0;
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for (FPlayer fp : getFPlayers()) {
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deaths += fp.getDeaths();
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}
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return deaths;
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}
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// -------------------------------------------- //
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// F Permissions stuff
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// -------------------------------------------- //
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public Access getAccess(Permissable permissable, PermissableAction permissableAction) {
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if (permissable == null || permissableAction == null) {
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return Access.UNDEFINED;
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}
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Map<PermissableAction, Access> accessMap = permissions.get(permissable);
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if (accessMap != null && accessMap.containsKey(permissableAction)) {
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return accessMap.get(permissableAction);
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}
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return Access.UNDEFINED;
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}
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/**
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* Get the Access of a player. Will use player's Role if they are a faction member. Otherwise, uses their Relation.
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*
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* @param player
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* @param permissableAction
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* @return
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*/
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public Access getAccess(FPlayer player, PermissableAction permissableAction) {
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if (player == null || permissableAction == null) {
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return Access.UNDEFINED;
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}
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Permissable perm;
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if (player.getFaction() == this) {
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perm = player.getRole();
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} else {
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perm = player.getFaction().getRelationTo(this);
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}
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Map<PermissableAction, Access> accessMap = permissions.get(perm);
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if (accessMap != null && accessMap.containsKey(permissableAction)) {
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return accessMap.get(permissableAction);
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}
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return Access.UNDEFINED;
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}
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public void setPermission(Permissable permissable, PermissableAction permissableAction, Access access) {
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Map<PermissableAction, Access> accessMap = permissions.get(permissable);
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if (accessMap == null) {
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accessMap = new HashMap<>();
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}
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accessMap.put(permissableAction, access);
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}
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public void resetPerms() {
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P.p.log(Level.WARNING, "Resetting permissions for Faction: " + tag);
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permissions.clear();
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// First populate a map with undefined as the permission for each action.
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Map<PermissableAction, Access> freshMap = new HashMap<>();
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for (PermissableAction permissableAction : PermissableAction.values()) {
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freshMap.put(permissableAction, Access.UNDEFINED);
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}
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// Put the map in there for each relation.
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for (Relation relation : Relation.values()) {
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permissions.put(relation, freshMap);
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}
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// And each role.
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for (Role role : Role.values()) {
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if (role != Role.ADMIN) {
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permissions.put(role, freshMap);
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}
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}
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}
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public Role getDefaultRole() {
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return this.defaultRole;
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}
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public void setDefaultRole(Role role) {
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this.defaultRole = role;
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}
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// -------------------------------------------- //
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// Construct
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// -------------------------------------------- //
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public MemoryFaction() {
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}
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public MemoryFaction(String id) {
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this.id = id;
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this.open = Conf.newFactionsDefaultOpen;
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this.tag = "???";
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this.description = TL.GENERIC_DEFAULTDESCRIPTION.toString();
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this.lastPlayerLoggedOffTime = 0;
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this.peaceful = false;
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this.peacefulExplosionsEnabled = false;
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this.permanent = false;
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this.money = 0.0;
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this.powerBoost = 0.0;
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this.foundedDate = System.currentTimeMillis();
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this.maxVaults = Conf.defaultMaxVaults;
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this.defaultRole = Role.NORMAL;
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resetPerms(); // Reset on new Faction so it has default values.
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}
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public MemoryFaction(MemoryFaction old) {
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id = old.id;
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peacefulExplosionsEnabled = old.peacefulExplosionsEnabled;
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permanent = old.permanent;
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tag = old.tag;
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description = old.description;
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open = old.open;
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foundedDate = old.foundedDate;
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peaceful = old.peaceful;
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permanentPower = old.permanentPower;
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home = old.home;
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lastPlayerLoggedOffTime = old.lastPlayerLoggedOffTime;
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money = old.money;
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powerBoost = old.powerBoost;
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relationWish = old.relationWish;
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claimOwnership = old.claimOwnership;
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fplayers = new HashSet<>();
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invites = old.invites;
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announcements = old.announcements;
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this.defaultRole = Role.NORMAL;
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resetPerms(); // Reset on new Faction so it has default values.
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}
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// -------------------------------------------- //
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// Extra Getters And Setters
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// -------------------------------------------- //
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public boolean noPvPInTerritory() {
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return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP);
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}
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public boolean noMonstersInTerritory() {
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return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters);
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}
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// -------------------------------
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// Understand the types
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// -------------------------------
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public boolean isNormal() {
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return !(this.isWilderness() || this.isSafeZone() || this.isWarZone());
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}
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public boolean isNone() {
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return this.getId().equals("0");
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}
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public boolean isWilderness() {
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return this.getId().equals("0");
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}
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public boolean isSafeZone() {
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return this.getId().equals("-1");
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}
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public boolean isWarZone() {
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return this.getId().equals("-2");
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}
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public boolean isPlayerFreeType() {
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return this.isSafeZone() || this.isWarZone();
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}
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// -------------------------------
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// Relation and relation colors
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// -------------------------------
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@Override
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public String describeTo(RelationParticipator that, boolean ucfirst) {
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return RelationUtil.describeThatToMe(this, that, ucfirst);
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}
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@Override
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public String describeTo(RelationParticipator that) {
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return RelationUtil.describeThatToMe(this, that);
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}
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@Override
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public Relation getRelationTo(RelationParticipator rp) {
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return RelationUtil.getRelationTo(this, rp);
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}
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@Override
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public Relation getRelationTo(RelationParticipator rp, boolean ignorePeaceful) {
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return RelationUtil.getRelationTo(this, rp, ignorePeaceful);
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}
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@Override
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public ChatColor getColorTo(RelationParticipator rp) {
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return RelationUtil.getColorOfThatToMe(this, rp);
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}
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public Relation getRelationWish(Faction otherFaction) {
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if (this.relationWish.containsKey(otherFaction.getId())) {
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return this.relationWish.get(otherFaction.getId());
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}
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return Relation.fromString(P.p.getConfig().getString("default-relation", "neutral")); // Always default to old behavior.
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}
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public void setRelationWish(Faction otherFaction, Relation relation) {
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if (this.relationWish.containsKey(otherFaction.getId()) && relation.equals(Relation.NEUTRAL)) {
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this.relationWish.remove(otherFaction.getId());
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} else {
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this.relationWish.put(otherFaction.getId(), relation);
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}
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}
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public int getRelationCount(Relation relation) {
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int count = 0;
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for (Faction faction : Factions.getInstance().getAllFactions()) {
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if (faction.getRelationTo(this) == relation) {
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count++;
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}
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}
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return count;
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}
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// ----------------------------------------------//
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// Power
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// ----------------------------------------------//
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public double getPower() {
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if (this.hasPermanentPower()) {
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return this.getPermanentPower();
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}
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double ret = 0;
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for (FPlayer fplayer : fplayers) {
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ret += fplayer.getPower();
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}
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if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) {
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ret = Conf.powerFactionMax;
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}
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return ret + this.powerBoost;
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}
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public double getPowerMax() {
|
|
if (this.hasPermanentPower()) {
|
|
return this.getPermanentPower();
|
|
}
|
|
|
|
double ret = 0;
|
|
for (FPlayer fplayer : fplayers) {
|
|
ret += fplayer.getPowerMax();
|
|
}
|
|
if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) {
|
|
ret = Conf.powerFactionMax;
|
|
}
|
|
return ret + this.powerBoost;
|
|
}
|
|
|
|
public int getPowerRounded() {
|
|
return (int) Math.round(this.getPower());
|
|
}
|
|
|
|
public int getPowerMaxRounded() {
|
|
return (int) Math.round(this.getPowerMax());
|
|
}
|
|
|
|
public int getLandRounded() {
|
|
return Board.getInstance().getFactionCoordCount(this);
|
|
}
|
|
|
|
public int getLandRoundedInWorld(String worldName) {
|
|
return Board.getInstance().getFactionCoordCountInWorld(this, worldName);
|
|
}
|
|
|
|
public boolean hasLandInflation() {
|
|
return this.getLandRounded() > this.getPowerRounded();
|
|
}
|
|
|
|
// -------------------------------
|
|
// FPlayers
|
|
// -------------------------------
|
|
|
|
// maintain the reference list of FPlayers in this faction
|
|
public void refreshFPlayers() {
|
|
fplayers.clear();
|
|
if (this.isPlayerFreeType()) {
|
|
return;
|
|
}
|
|
|
|
for (FPlayer fplayer : FPlayers.getInstance().getAllFPlayers()) {
|
|
if (fplayer.getFactionId().equalsIgnoreCase(id)) {
|
|
fplayers.add(fplayer);
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean addFPlayer(FPlayer fplayer) {
|
|
return !this.isPlayerFreeType() && fplayers.add(fplayer);
|
|
}
|
|
|
|
public boolean removeFPlayer(FPlayer fplayer) {
|
|
return !this.isPlayerFreeType() && fplayers.remove(fplayer);
|
|
}
|
|
|
|
public int getSize() {
|
|
return fplayers.size();
|
|
}
|
|
|
|
public Set<FPlayer> getFPlayers() {
|
|
// return a shallow copy of the FPlayer list, to prevent tampering and
|
|
// concurrency issues
|
|
return new HashSet<>(fplayers);
|
|
}
|
|
|
|
public Set<FPlayer> getFPlayersWhereOnline(boolean online) {
|
|
Set<FPlayer> ret = new HashSet<>();
|
|
if (!this.isNormal()) {
|
|
return ret;
|
|
}
|
|
|
|
for (FPlayer fplayer : fplayers) {
|
|
if (fplayer.isOnline() == online) {
|
|
ret.add(fplayer);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
public FPlayer getFPlayerAdmin() {
|
|
if (!this.isNormal()) {
|
|
return null;
|
|
}
|
|
|
|
for (FPlayer fplayer : fplayers) {
|
|
if (fplayer.getRole() == Role.ADMIN) {
|
|
return fplayer;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public ArrayList<FPlayer> getFPlayersWhereRole(Role role) {
|
|
ArrayList<FPlayer> ret = new ArrayList<>();
|
|
if (!this.isNormal()) {
|
|
return ret;
|
|
}
|
|
|
|
for (FPlayer fplayer : fplayers) {
|
|
if (fplayer.getRole() == role) {
|
|
ret.add(fplayer);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
public ArrayList<Player> getOnlinePlayers() {
|
|
ArrayList<Player> ret = new ArrayList<>();
|
|
if (this.isPlayerFreeType()) {
|
|
return ret;
|
|
}
|
|
|
|
for (Player player : P.p.getServer().getOnlinePlayers()) {
|
|
FPlayer fplayer = FPlayers.getInstance().getByPlayer(player);
|
|
if (fplayer.getFaction() == this) {
|
|
ret.add(player);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// slightly faster check than getOnlinePlayers() if you just want to see if
|
|
// there are any players online
|
|
public boolean hasPlayersOnline() {
|
|
// only real factions can have players online, not safe zone / war zone
|
|
if (this.isPlayerFreeType()) {
|
|
return false;
|
|
}
|
|
|
|
for (Player player : P.p.getServer().getOnlinePlayers()) {
|
|
FPlayer fplayer = FPlayers.getInstance().getByPlayer(player);
|
|
if (fplayer != null && fplayer.getFaction() == this) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// even if all players are technically logged off, maybe someone was on
|
|
// recently enough to not consider them officially offline yet
|
|
return Conf.considerFactionsReallyOfflineAfterXMinutes > 0 && System.currentTimeMillis() < lastPlayerLoggedOffTime + (Conf.considerFactionsReallyOfflineAfterXMinutes * 60000);
|
|
}
|
|
|
|
public void memberLoggedOff() {
|
|
if (this.isNormal()) {
|
|
lastPlayerLoggedOffTime = System.currentTimeMillis();
|
|
}
|
|
}
|
|
|
|
// used when current leader is about to be removed from the faction;
|
|
// promotes new leader, or disbands faction if no other members left
|
|
public void promoteNewLeader() {
|
|
if (!this.isNormal()) {
|
|
return;
|
|
}
|
|
if (this.isPermanent() && Conf.permanentFactionsDisableLeaderPromotion) {
|
|
return;
|
|
}
|
|
|
|
FPlayer oldLeader = this.getFPlayerAdmin();
|
|
|
|
// get list of moderators, or list of normal members if there are no moderators
|
|
ArrayList<FPlayer> replacements = this.getFPlayersWhereRole(Role.MODERATOR);
|
|
if (replacements == null || replacements.isEmpty()) {
|
|
replacements = this.getFPlayersWhereRole(Role.NORMAL);
|
|
}
|
|
|
|
if (replacements == null || replacements.isEmpty()) { // faction admin is the only member; one-man faction
|
|
if (this.isPermanent()) {
|
|
if (oldLeader != null) {
|
|
oldLeader.setRole(Role.NORMAL);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// no members left and faction isn't permanent, so disband it
|
|
if (Conf.logFactionDisband) {
|
|
P.p.log("The faction " + this.getTag() + " (" + this.getId() + ") has been disbanded since it has no members left.");
|
|
}
|
|
|
|
for (FPlayer fplayer : FPlayers.getInstance().getOnlinePlayers()) {
|
|
fplayer.msg("The faction %s<i> was disbanded.", this.getTag(fplayer));
|
|
}
|
|
|
|
Factions.getInstance().removeFaction(getId());
|
|
} else { // promote new faction admin
|
|
if (oldLeader != null) {
|
|
oldLeader.setRole(Role.NORMAL);
|
|
}
|
|
replacements.get(0).setRole(Role.ADMIN);
|
|
//TODO:TL
|
|
this.msg("<i>Faction admin <h>%s<i> has been removed. %s<i> has been promoted as the new faction admin.", oldLeader == null ? "" : oldLeader.getName(), replacements.get(0).getName());
|
|
P.p.log("Faction " + this.getTag() + " (" + this.getId() + ") admin was removed. Replacement admin: " + replacements.get(0).getName());
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------//
|
|
// Messages
|
|
// ----------------------------------------------//
|
|
public void msg(String message, Object... args) {
|
|
message = P.p.txt.parse(message, args);
|
|
|
|
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) {
|
|
fplayer.sendMessage(message);
|
|
}
|
|
}
|
|
|
|
public void msg(TL translation, Object... args) {
|
|
msg(translation.toString(), args);
|
|
}
|
|
|
|
public void sendMessage(String message) {
|
|
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) {
|
|
fplayer.sendMessage(message);
|
|
}
|
|
}
|
|
|
|
public void sendMessage(List<String> messages) {
|
|
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) {
|
|
fplayer.sendMessage(messages);
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------//
|
|
// Ownership of specific claims
|
|
// ----------------------------------------------//
|
|
|
|
public Map<FLocation, Set<String>> getClaimOwnership() {
|
|
return claimOwnership;
|
|
}
|
|
|
|
public void clearAllClaimOwnership() {
|
|
claimOwnership.clear();
|
|
}
|
|
|
|
public void clearClaimOwnership(FLocation loc) {
|
|
claimOwnership.remove(loc);
|
|
}
|
|
|
|
public void clearClaimOwnership(FPlayer player) {
|
|
if (id == null || id.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
Set<String> ownerData;
|
|
|
|
for (Entry<FLocation, Set<String>> entry : claimOwnership.entrySet()) {
|
|
ownerData = entry.getValue();
|
|
|
|
if (ownerData == null) {
|
|
continue;
|
|
}
|
|
|
|
Iterator<String> iter = ownerData.iterator();
|
|
while (iter.hasNext()) {
|
|
if (iter.next().equals(player.getId())) {
|
|
iter.remove();
|
|
}
|
|
}
|
|
|
|
if (ownerData.isEmpty()) {
|
|
claimOwnership.remove(entry.getKey());
|
|
}
|
|
}
|
|
}
|
|
|
|
public int getCountOfClaimsWithOwners() {
|
|
return claimOwnership.isEmpty() ? 0 : claimOwnership.size();
|
|
}
|
|
|
|
public boolean doesLocationHaveOwnersSet(FLocation loc) {
|
|
if (claimOwnership.isEmpty() || !claimOwnership.containsKey(loc)) {
|
|
return false;
|
|
}
|
|
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
return ownerData != null && !ownerData.isEmpty();
|
|
}
|
|
|
|
public boolean isPlayerInOwnerList(FPlayer player, FLocation loc) {
|
|
if (claimOwnership.isEmpty()) {
|
|
return false;
|
|
}
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
return ownerData != null && ownerData.contains(player.getId());
|
|
}
|
|
|
|
public void setPlayerAsOwner(FPlayer player, FLocation loc) {
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
if (ownerData == null) {
|
|
ownerData = new HashSet<>();
|
|
}
|
|
ownerData.add(player.getId());
|
|
claimOwnership.put(loc, ownerData);
|
|
}
|
|
|
|
public void removePlayerAsOwner(FPlayer player, FLocation loc) {
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
if (ownerData == null) {
|
|
return;
|
|
}
|
|
ownerData.remove(player.getId());
|
|
claimOwnership.put(loc, ownerData);
|
|
}
|
|
|
|
public Set<String> getOwnerList(FLocation loc) {
|
|
return claimOwnership.get(loc);
|
|
}
|
|
|
|
public String getOwnerListString(FLocation loc) {
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
if (ownerData == null || ownerData.isEmpty()) {
|
|
return "";
|
|
}
|
|
|
|
StringBuilder ownerList = new StringBuilder();
|
|
|
|
for (String anOwnerData : ownerData) {
|
|
if (ownerList.length() > 0) {
|
|
ownerList.append(", ");
|
|
}
|
|
OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(UUID.fromString(anOwnerData));
|
|
//TODO:TL
|
|
ownerList.append(offlinePlayer != null ? offlinePlayer.getName() : "null player");
|
|
}
|
|
return ownerList.toString();
|
|
}
|
|
|
|
public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc) {
|
|
// in own faction, with sufficient role or permission to bypass
|
|
// ownership?
|
|
if (fplayer.getFaction() == this && (fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.ADMIN) || Permission.OWNERSHIP_BYPASS.has(fplayer.getPlayer()))) {
|
|
return true;
|
|
}
|
|
|
|
// make sure claimOwnership is initialized
|
|
if (claimOwnership.isEmpty()) {
|
|
return true;
|
|
}
|
|
|
|
// need to check the ownership list, then
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
|
|
// if no owner list, owner list is empty, or player is in owner list,
|
|
// they're allowed
|
|
return ownerData == null || ownerData.isEmpty() || ownerData.contains(fplayer.getId());
|
|
}
|
|
|
|
// ----------------------------------------------//
|
|
// Persistance and entity management
|
|
// ----------------------------------------------//
|
|
public void remove() {
|
|
if (Econ.shouldBeUsed()) {
|
|
Econ.setBalance(getAccountId(), 0);
|
|
}
|
|
|
|
// Clean the board
|
|
((MemoryBoard) Board.getInstance()).clean(id);
|
|
|
|
for (FPlayer fPlayer : fplayers) {
|
|
fPlayer.resetFactionData(false);
|
|
}
|
|
}
|
|
|
|
public Set<FLocation> getAllClaims() {
|
|
return Board.getInstance().getAllClaims(this);
|
|
}
|
|
}
|