Saber-Factions/src/com/massivecraft/factions/listeners/FactionsEntityListener.java

567 lines
15 KiB
Java

package com.massivecraft.factions.listeners;
import java.text.MessageFormat;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EndermanPickupEvent;
import org.bukkit.event.entity.EndermanPlaceEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityListener;
import org.bukkit.event.entity.EntityTargetEvent;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.painting.PaintingBreakEvent;
import org.bukkit.event.painting.PaintingPlaceEvent;
import com.massivecraft.factions.Board;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.FLocation;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.P;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.util.MiscUtil;
public class FactionsEntityListener extends EntityListener
{
public P p;
public FactionsEntityListener(P p)
{
this.p = p;
}
@Override
public void onEntityDeath(EntityDeathEvent event)
{
Entity entity = event.getEntity();
if ( ! (entity instanceof Player))
{
return;
}
Player player = (Player) entity;
FPlayer fplayer = FPlayers.i.get(player);
Faction faction = Board.getFactionAt(new FLocation(player.getLocation()));
if (faction.isWarZone())
{
// war zones always override worldsNoPowerLoss either way, thus this layout
if (! Conf.warZonePowerLoss)
{
fplayer.sendMessage("You didn't lose any power since you were in a war zone.");
return;
}
if (Conf.worldsNoPowerLoss.contains(player.getWorld().getName()))
{
fplayer.sendMessage("The world you are in has power loss normally disabled, but you still lost power since you were in a war zone.");
}
}
else if (faction.isNone() && !Conf.wildernessPowerLoss && !Conf.worldsNoWildernessProtection.contains(player.getWorld().getName()))
{
fplayer.sendMessage("You didn't lose any power since you were in the wilderness.");
return;
}
else if (Conf.worldsNoPowerLoss.contains(player.getWorld().getName()))
{
fplayer.sendMessage("You didn't lose any power due to the world you died in.");
return;
}
else if (Conf.peacefulMembersDisablePowerLoss && fplayer.hasFaction() && fplayer.getFaction().isPeaceful())
{
fplayer.sendMessage("You didn't lose any power since you are in a peaceful faction.");
return;
}
fplayer.onDeath();
fplayer.sendMessage("Your power is now "+fplayer.getPowerRounded()+" / "+fplayer.getPowerMaxRounded());
}
/**
* Who can I hurt?
* I can never hurt members or allies.
* I can always hurt enemies.
* I can hurt neutrals as long as they are outside their own territory.
*/
@Override
public void onEntityDamage(EntityDamageEvent event) {
if ( event.isCancelled()) {
return;
}
if (event instanceof EntityDamageByEntityEvent) {
EntityDamageByEntityEvent sub = (EntityDamageByEntityEvent)event;
if ( ! this.canDamagerHurtDamagee(sub)) {
event.setCancelled(true);
}
} else if (Conf.safeZonePreventAllDamageToPlayers && isPlayerInSafeZone(event.getEntity())) {
// Players can not take any damage in a Safe Zone
event.setCancelled(true);
}
}
@Override
public void onEntityExplode(EntityExplodeEvent event)
{
if ( event.isCancelled()) return;
Location loc = event.getLocation();
Faction faction = Board.getFactionAt(new FLocation(loc));
boolean online = faction.hasPlayersOnline();
if (faction.noExplosionsInTerritory())
{
// faction is peaceful and has explosions set to disabled
event.setCancelled(true);
}
else if
(
event.getEntity() instanceof Creeper
&&
(
(faction.isNone() && Conf.wildernessBlockCreepers && !Conf.worldsNoWildernessProtection.contains(loc.getWorld().getName()))
||
(faction.isNormal() && (online ? Conf.territoryBlockCreepers : Conf.territoryBlockCreepersWhenOffline))
||
(faction.isWarZone() && Conf.warZoneBlockCreepers)
||
faction.isSafeZone()
)
)
{
// creeper which needs prevention
event.setCancelled(true);
}
else if
(
event.getEntity() instanceof Fireball
&&
(
(faction.isNone() && Conf.wildernessBlockFireballs && !Conf.worldsNoWildernessProtection.contains(loc.getWorld().getName()))
||
(faction.isNormal() && (online ? Conf.territoryBlockFireballs : Conf.territoryBlockFireballsWhenOffline))
||
(faction.isWarZone() && Conf.warZoneBlockFireballs)
||
faction.isSafeZone()
)
)
{
// ghast fireball which needs prevention
event.setCancelled(true);
}
else if
(
(
faction.isNone()
&&
Conf.wildernessBlockTNT
&&
! Conf.worldsNoWildernessProtection.contains(loc.getWorld().getName())
)
||
(
faction.isNormal()
&&
(
online ? Conf.territoryBlockTNT : Conf.territoryBlockTNTWhenOffline
)
)
||
(
faction.isWarZone()
&&
Conf.warZoneBlockTNT
)
||
(
faction.isSafeZone()
&&
Conf.safeZoneBlockTNT
)
)
{
// we'll assume it's TNT, which needs prevention
event.setCancelled(true);
}
}
public boolean isPlayerInSafeZone(Entity damagee)
{
if ( ! (damagee instanceof Player))
{
return false;
}
if (Board.getFactionAt(new FLocation(damagee.getLocation())).isSafeZone())
{
return true;
}
return false;
}
public boolean canDamagerHurtDamagee(EntityDamageByEntityEvent sub)
{
Entity damager = sub.getDamager();
Entity damagee = sub.getEntity();
int damage = sub.getDamage();
if ( ! (damagee instanceof Player))
{
return true;
}
FPlayer defender = FPlayers.i.get((Player)damagee);
if (defender == null || defender.getPlayer() == null)
{
return true;
}
Location defenderLoc = defender.getPlayer().getLocation();
if (Conf.worldsIgnorePvP.contains(defenderLoc.getWorld().getName()))
{
return true;
}
Faction defLocFaction = Board.getFactionAt(new FLocation(defenderLoc));
// for damage caused by projectiles, getDamager() returns the projectile... what we need to know is the source
if (damager instanceof Projectile)
{
damager = ((Projectile)damager).getShooter();
}
// Players can not take attack damage in a SafeZone, or possibly peaceful territory
if (defLocFaction.noPvPInTerritory()) {
if (damager instanceof Player)
{
FPlayer attacker = FPlayers.i.get((Player)damager);
attacker.sendMessage("You can't hurt other players in "+(defLocFaction.isSafeZone() ? "a SafeZone." : "peaceful territory."));
return false;
}
return !defLocFaction.noMonstersInTerritory();
}
if ( ! (damager instanceof Player))
{
return true;
}
FPlayer attacker = FPlayers.i.get((Player)damager);
if (attacker == null || attacker.getPlayer() == null)
{
return true;
}
if (attacker.hasLoginPvpDisabled())
{
attacker.sendMessage("You can't hurt other players for " + Conf.noPVPDamageToOthersForXSecondsAfterLogin + " seconds after logging in.");
return false;
}
Faction locFaction = Board.getFactionAt(new FLocation(attacker));
// so we know from above that the defender isn't in a safezone... what about the attacker, sneaky dog that he might be?
if (locFaction.noPvPInTerritory())
{
attacker.sendMessage("You can't hurt other players while you are in "+(locFaction.isSafeZone() ? "a SafeZone." : "peaceful territory."));
return false;
}
else if (locFaction.isWarZone() && Conf.warZoneFriendlyFire)
{
return true;
}
Faction defendFaction = defender.getFaction();
Faction attackFaction = attacker.getFaction();
if (attackFaction.isNone() && Conf.disablePVPForFactionlessPlayers)
{
attacker.sendMessage("You can't hurt other players until you join a faction.");
return false;
}
else if (defendFaction.isNone())
{
if (defLocFaction == attackFaction && Conf.enablePVPAgainstFactionlessInAttackersLand)
{
// Allow PVP vs. Factionless in attacker's faction territory
return true;
}
else if (Conf.disablePVPForFactionlessPlayers)
{
attacker.sendMessage("You can't hurt players who are not currently in a faction.");
return false;
}
}
if (defendFaction.isPeaceful())
{
attacker.sendMessage("You can't hurt players who are in a peaceful faction.");
return false;
}
else if (attackFaction.isPeaceful())
{
attacker.sendMessage("You can't hurt players while you are in a peaceful faction.");
return false;
}
Relation relation = defendFaction.getRelation(attackFaction);
// You can not hurt neutral factions
if (Conf.disablePVPBetweenNeutralFactions && relation.isNeutral())
{
attacker.sendMessage("You can't hurt neutral factions");
return false;
}
// Players without faction may be hurt anywhere
if (!defender.hasFaction())
{
return true;
}
// You can never hurt faction members or allies
if (relation.isMember() || relation.isAlly())
{
attacker.sendMessage(p.txt.parse("<i>You can't hurt "+defender.getNameAndRelevant(attacker)));
return false;
}
boolean ownTerritory = defender.isInOwnTerritory();
// You can not hurt neutrals in their own territory.
if (ownTerritory && relation.isNeutral())
{
attacker.sendMessage(p.txt.parse("<i>You can't hurt "+relation.getColor()+defender.getNameAndRelevant(attacker)+"<i> in their own territory."));
defender.sendMessage(p.txt.parse(attacker.getNameAndRelevant(defender)+"<i> tried to hurt you."));
return false;
}
// Damage will be dealt. However check if the damage should be reduced.
if (ownTerritory && Conf.territoryShieldFactor > 0)
{
int newDamage = (int)Math.ceil(damage * (1D - Conf.territoryShieldFactor));
sub.setDamage(newDamage);
// Send message
String perc = MessageFormat.format("{0,number,#%}", (Conf.territoryShieldFactor)); // TODO does this display correctly??
defender.sendMessage(p.txt.parse("<i>Enemy damage reduced by "+ChatColor.RED+perc+"<i>."));
}
return true;
}
@Override
public void onCreatureSpawn(CreatureSpawnEvent event)
{
if (event.isCancelled() || event.getLocation() == null)
{
return;
}
if (Conf.safeZoneNerfedCreatureTypes.contains(event.getCreatureType()) && Board.getFactionAt(new FLocation(event.getLocation())).noMonstersInTerritory())
{
event.setCancelled(true);
}
}
@Override
public void onEntityTarget(EntityTargetEvent event)
{
if (event.isCancelled()) return;
// if there is a target
Entity target = event.getTarget();
if (target == null)
{
return;
}
// We are interested in blocking targeting for certain mobs:
if ( ! Conf.safeZoneNerfedCreatureTypes.contains(MiscUtil.creatureTypeFromEntity(event.getEntity())))
{
return;
}
// in case the target is in a safe zone.
if (Board.getFactionAt(new FLocation(target.getLocation())).noMonstersInTerritory())
{
event.setCancelled(true);
}
}
@Override
public void onPaintingBreak(PaintingBreakEvent event)
{
if (event.isCancelled()) return;
if (! (event instanceof PaintingBreakByEntityEvent))
{
return;
}
Entity breaker = ((PaintingBreakByEntityEvent)event).getRemover();
if (! (breaker instanceof Player))
{
return;
}
FLocation loc = new FLocation(event.getPainting().getLocation());
if ( ! this.playerCanDoPaintings((Player)breaker, loc, "remove"))
{
event.setCancelled(true);
}
}
@Override
public void onPaintingPlace(PaintingPlaceEvent event)
{
if (event.isCancelled()) return;
if ( ! this.playerCanDoPaintings(event.getPlayer(), new FLocation(event.getBlock()), "place"))
{
event.setCancelled(true);
}
}
public boolean playerCanDoPaintings(Player player, FLocation loc, String action)
{
if (Conf.adminBypassPlayers.contains(player.getName()))
{
return true;
}
Faction otherFaction = Board.getFactionAt(loc);
FPlayer me = FPlayers.i.get(player);
if (otherFaction.isNone())
{
if (!Conf.wildernessDenyBuild || P.hasPermAdminBypass(player) || Conf.worldsNoWildernessProtection.contains(player.getWorld().getName()))
{
return true; // This is not faction territory. Use whatever you like here.
}
me.sendMessage("You can't "+action+" paintings in the wilderness.");
return false;
}
if (otherFaction.isSafeZone())
{
if (P.hasPermManageSafeZone(player) || !Conf.safeZoneDenyBuild)
{
return true;
}
me.sendMessage("You can't "+action+" paintings in a safe zone.");
return false;
}
else if (otherFaction.isWarZone())
{
if (P.hasPermManageWarZone(player) || !Conf.warZoneDenyBuild)
{
return true;
}
me.sendMessage("You can't "+action+" paintings in a war zone.");
return false;
}
Faction myFaction = me.getFaction();
Relation rel = myFaction.getRelation(otherFaction);
boolean ownershipFail = Conf.ownedAreasEnabled && Conf.ownedAreaDenyBuild && !otherFaction.playerHasOwnershipRights(me, loc);
// Cancel if we are not in our own territory and building should be denied
if (!rel.isMember() && rel.confDenyBuild(otherFaction.hasPlayersOnline()))
{
me.sendMessage("You can't "+action+" paintings in the territory of "+otherFaction.getTag(myFaction));
return false;
}
// Also cancel if player doesn't have ownership rights for this claim
else if (rel.isMember() && ownershipFail && !P.hasPermOwnershipBypass(player))
{
me.sendMessage("You can't "+action+" paintings in this territory, it is owned by: "+otherFaction.getOwnerListString(loc));
return false;
}
return true;
}
@Override
public void onEndermanPickup(EndermanPickupEvent event)
{
if (event.isCancelled()) return;
if (stopEndermanBlockManipulation(event.getBlock().getLocation()))
{
event.setCancelled(true);
}
}
@Override
public void onEndermanPlace(EndermanPlaceEvent event)
{
if (event.isCancelled()) return;
if (stopEndermanBlockManipulation(event.getLocation()))
{
event.setCancelled(true);
}
}
private boolean stopEndermanBlockManipulation(Location loc)
{
if (loc == null)
{
return false;
}
// quick check to see if all Enderman deny options are enabled; if so, no need to check location
if
(
Conf.wildernessDenyEndermanBlocks
&&
Conf.territoryDenyEndermanBlocks
&&
Conf.territoryDenyEndermanBlocksWhenOffline
&&
Conf.safeZoneDenyEndermanBlocks
&&
Conf.warZoneDenyEndermanBlocks
)
{
return true;
}
FLocation fLoc = new FLocation(loc);
Faction claimFaction = Board.getFactionAt(fLoc);
if (claimFaction.isNone())
{
return Conf.wildernessDenyEndermanBlocks;
}
else if (claimFaction.isNormal())
{
return claimFaction.hasPlayersOnline() ? Conf.territoryDenyEndermanBlocks : Conf.territoryDenyEndermanBlocksWhenOffline;
}
else if (claimFaction.isSafeZone())
{
return Conf.safeZoneDenyEndermanBlocks;
}
else if (claimFaction.isWarZone())
{
return Conf.warZoneDenyEndermanBlocks;
}
return false;
}
}