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<div class="subTitle">com.massivecraft.factions.util.Particles</div>
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<h2 title="Class ParticleEffect.ParticlePacket" class="title">Class ParticleEffect.ParticlePacket</h2>
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<li>java.lang.Object</li>
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<li>com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket</li>
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<dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a></dd>
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<br>
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<pre>public static final class <span class="typeNameLabel">ParticleEffect.ParticlePacket</span>
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extends java.lang.Object</pre>
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<div class="block">Represents a particle effect packet with all attributes which is used for sending packets to the players
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This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
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</div>
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<dl>
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<dt><span class="simpleTagLabel">Since:</span></dt>
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<dd>1.5</dd>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-float-float-float-float-int-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-">ParticlePacket</a></span>(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect,
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float offsetX,
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float offsetY,
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float offsetZ,
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float speed,
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int amount,
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boolean longDistance,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data)</code>
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<div class="block">Construct a new particle packet</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleColor-boolean-">ParticlePacket</a></span>(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleColor.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleColor</a> color,
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boolean longDistance)</code>
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<div class="block">Construct a new particle packet of a single colored particle</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-org.bukkit.util.Vector-float-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-">ParticlePacket</a></span>(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect,
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org.bukkit.util.Vector direction,
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float speed,
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boolean longDistance,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data)</code>
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<div class="block">Construct a new particle packet of a single particle flying into a determined direction</div>
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</td>
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getVersion--">getVersion</a></span>()</code>
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<div class="block">Returns the version of your server (1.x)</div>
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</td>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialize--">initialize</a></span>()</code>
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<div class="block">Initializes <a
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href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a>
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and
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a>
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and sets <a
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href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a>
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to <code>true</code> if it succeeds
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<b>Note:</b> These fields only have to be initialized once, so it will return if <a
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href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a>
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is already set to <code>true</code></div>
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</td>
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<td class="colFirst"><code>static boolean</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#isInitialized--">isInitialized</a></span>()</code>
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<div class="block">Determine if <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a> and <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a> are initialized</div>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-double-">sendTo</a></span>(org.bukkit.Location center,
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double range)</code>
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<div class="block">Sends the packet to all players in a certain range</div>
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</td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-java.util.List-">sendTo</a></span>(org.bukkit.Location center,
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java.util.List<org.bukkit.entity.Player> players)</code>
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<div class="block">Sends the packet to all players in the list</div>
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</td>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-org.bukkit.entity.Player-">sendTo</a></span>(org.bukkit.Location center,
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org.bukkit.entity.Player player)</code>
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<div class="block">Sends the packet to a single player and caches it</div>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Constructor Detail</h3>
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<a name="ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-float-float-float-float-int-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-">
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<h4>ParticlePacket</h4>
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<pre>public ParticlePacket(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect,
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float offsetX,
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float offsetY,
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float offsetZ,
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float speed,
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int amount,
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boolean longDistance,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data)
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throws java.lang.IllegalArgumentException</pre>
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<div class="block">Construct a new particle packet</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>effect</code> - Particle effect</dd>
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<dd><code>offsetX</code> - Maximum distance particles can fly away from the center on the x-axis</dd>
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<dd><code>offsetY</code> - Maximum distance particles can fly away from the center on the y-axis</dd>
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<dd><code>offsetZ</code> - Maximum distance particles can fly away from the center on the z-axis</dd>
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<dd><code>speed</code> - Display speed of the particles</dd>
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<dd><code>amount</code> - Amount of particles</dd>
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<dd><code>longDistance</code> - Indicates whether the maximum distance is increased from 256 to 65536</dd>
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<dd><code>data</code> - Data of the effect</dd>
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<dt><span class="throwsLabel">Throws:</span></dt>
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<dd><code>java.lang.IllegalArgumentException</code> - If the speed or amount is lower than 0</dd>
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<dt><span class="seeLabel">See Also:</span></dt>
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<dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialize--"><code>initialize()</code></a></dd>
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</dl>
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<a name="ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-org.bukkit.util.Vector-float-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-">
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<h4>ParticlePacket</h4>
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<pre>public ParticlePacket(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect,
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org.bukkit.util.Vector direction,
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float speed,
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boolean longDistance,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data)
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throws java.lang.IllegalArgumentException</pre>
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<div class="block">Construct a new particle packet of a single particle flying into a determined direction</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>effect</code> - Particle effect</dd>
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<dd><code>direction</code> - Direction of the particle</dd>
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<dd><code>speed</code> - Display speed of the particle</dd>
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<dd><code>longDistance</code> - Indicates whether the maximum distance is increased from 256 to 65536</dd>
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<dd><code>data</code> - Data of the effect</dd>
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<dt><span class="throwsLabel">Throws:</span></dt>
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<dd><code>java.lang.IllegalArgumentException</code> - If the speed is lower than 0</dd>
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</dl>
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</li>
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</ul>
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<a name="ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleColor-boolean-">
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<h4>ParticlePacket</h4>
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<pre>public ParticlePacket(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect,
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<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleColor.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleColor</a> color,
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boolean longDistance)</pre>
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<div class="block">Construct a new particle packet of a single colored particle</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>effect</code> - Particle effect</dd>
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<dd><code>color</code> - Color of the particle</dd>
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<dd><code>longDistance</code> - Indicates whether the maximum distance is increased from 256 to 65536</dd>
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</dl>
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<a name="initialize--">
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<h4>initialize</h4>
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<pre>public static void initialize()
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throws com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.VersionIncompatibleException</pre>
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<div class="block">Initializes <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a> and <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a> and sets <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a> to <code>true</code> if it succeeds
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<b>Note:</b> These fields only have to be initialized once, so it will return if <a
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href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a>
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is already set to <code>true</code></div>
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<dl>
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<dt><span class="throwsLabel">Throws:</span></dt>
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<dd><code>VersionIncompatibleException</code> - if your bukkit version is not supported by this library</dd>
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<dd><code>com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.VersionIncompatibleException</code></dd>
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</dl>
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<h4>getVersion</h4>
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<pre>public static int getVersion()</pre>
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<div class="block">Returns the version of your server (1.x)</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The version number</dd>
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</dl>
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</li>
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<a name="isInitialized--">
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<h4>isInitialized</h4>
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<pre>public static boolean isInitialized()</pre>
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<div class="block">Determine if <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a> and <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a> are initialized</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>Whether these fields are initialized or not</dd>
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<dt><span class="seeLabel">See Also:</span></dt>
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<dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialize--"><code>initialize()</code></a></dd>
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</dl>
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</li>
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</ul>
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<a name="sendTo-org.bukkit.Location-org.bukkit.entity.Player-">
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<h4>sendTo</h4>
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<pre>public void sendTo(org.bukkit.Location center,
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org.bukkit.entity.Player player)
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throws com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketInstantiationException,
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com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketSendingException</pre>
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<div class="block">Sends the packet to a single player and caches it</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>center</code> - Center location of the effect</dd>
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<dd><code>player</code> - Receiver of the packet</dd>
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<dt><span class="throwsLabel">Throws:</span></dt>
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<dd><code>PacketInstantiationException</code> - If instantion fails due to an unknown error</dd>
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<dd><code>PacketSendingException</code> - If sending fails due to an unknown error</dd>
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<dd><code>com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketInstantiationException</code></dd>
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<dd><code>com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketSendingException</code></dd>
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<dt><span class="seeLabel">See Also:</span></dt>
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<dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initializePacket-org.bukkit.Location-"><code>initializePacket(Location)</code></a></dd>
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</dl>
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<h4>sendTo</h4>
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<pre>public void sendTo(org.bukkit.Location center,
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java.util.List<org.bukkit.entity.Player> players)
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throws java.lang.IllegalArgumentException</pre>
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<div class="block">Sends the packet to all players in the list</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>center</code> - Center location of the effect</dd>
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<dd><code>players</code> - Receivers of the packet</dd>
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<dt><span class="throwsLabel">Throws:</span></dt>
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<dd><code>java.lang.IllegalArgumentException</code> - If the player list is empty</dd>
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<dt><span class="seeLabel">See Also:</span></dt>
|
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<dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-org.bukkit.entity.Player-"><code>sendTo(Location center, Player player)</code></a></dd>
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</dl>
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<a name="sendTo-org.bukkit.Location-double-">
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<h4>sendTo</h4>
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<pre>public void sendTo(org.bukkit.Location center,
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double range)
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throws java.lang.IllegalArgumentException</pre>
|
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<div class="block">Sends the packet to all players in a certain range</div>
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<dl>
|
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>center</code> - Center location of the effect</dd>
|
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<dd><code>range</code> - Range in which players will receive the packet (Maximum range for particles is usually 16, but it can differ for some types)</dd>
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<dt><span class="throwsLabel">Throws:</span></dt>
|
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<dd><code>java.lang.IllegalArgumentException</code> - If the range is lower than 1</dd>
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<dt><span class="seeLabel">See Also:</span></dt>
|
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<dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-org.bukkit.entity.Player-"><code>sendTo(Location center, Player player)</code></a></dd>
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