package com.massivecraft.factions.util; import com.massivecraft.factions.FPlayer; import com.massivecraft.factions.P; import com.massivecraft.factions.zcore.util.TL; public class WarmUpUtil { /** * @param player The player to notify. * @param translationKey The translation key used for notifying. * @param action The action, inserted into the notification message. * @param runnable The task to run after the delay. If the delay is 0, the task is instantly ran. * @param delay The time used, in seconds, for the delay. *

* note: for translations: %s = action, %d = delay */ public static void process(FPlayer player, TL translationKey, String action, Runnable runnable, long delay) { if (delay > 0) { player.msg(translationKey.format(action, delay)); P.p.getServer().getScheduler().runTaskLater(P.p, runnable, delay * 20); } else { runnable.run(); } } }