package com.massivecraft.factions.listeners; import java.util.HashMap; import java.util.Iterator; import java.util.Map; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.Listener; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerBucketEmptyEvent; import org.bukkit.event.player.PlayerBucketFillEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerKickEvent; import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.util.NumberConversions; import com.massivecraft.factions.Board; import com.massivecraft.factions.Conf; import com.massivecraft.factions.FLocation; import com.massivecraft.factions.FPlayer; import com.massivecraft.factions.FPlayers; import com.massivecraft.factions.Faction; import com.massivecraft.factions.Factions; import com.massivecraft.factions.P; import com.massivecraft.factions.integration.SpoutFeatures; import com.massivecraft.factions.struct.Permission; import com.massivecraft.factions.struct.Relation; import com.massivecraft.factions.struct.Role; import com.massivecraft.factions.zcore.util.TextUtil; public class FactionsPlayerListener implements Listener { public P p; public FactionsPlayerListener(P p) { this.p = p; } @EventHandler(priority = EventPriority.NORMAL) public void onPlayerJoin(PlayerJoinEvent event) { // Make sure that all online players do have a fplayer. final FPlayer me = FPlayers.i.get(event.getPlayer()); // Update the lastLoginTime for this fplayer me.setLastLoginTime(System.currentTimeMillis()); /* This is now done in a separate task which runs every few minutes // Run the member auto kick routine. Twice to get to the admins... FPlayers.i.autoLeaveOnInactivityRoutine(); FPlayers.i.autoLeaveOnInactivityRoutine(); */ SpoutFeatures.updateAppearancesShortly(event.getPlayer()); } @EventHandler(priority = EventPriority.NORMAL) public void onPlayerQuit(PlayerQuitEvent event) { FPlayer me = FPlayers.i.get(event.getPlayer()); // Make sure player's power is up to date when they log off. me.getPower(); // and update their last login time to point to when the logged off, for auto-remove routine me.setLastLoginTime(System.currentTimeMillis()); Faction myFaction = me.getFaction(); if (myFaction != null) { myFaction.memberLoggedOff(); } SpoutFeatures.playerDisconnect(me); } @EventHandler(priority = EventPriority.NORMAL) public void onPlayerMove(PlayerMoveEvent event) { Player player = event.getPlayer(); FPlayer me = FPlayers.i.get(player); // Did we change coord? FLocation from = me.getLastStoodAt(); FLocation to = new FLocation(player.getLocation()); if (from.equals(to)) { return; } // Yes we did change coord (: me.setLastStoodAt(to); // Did we change "host"(faction)? boolean spoutClient = SpoutFeatures.availableFor(player); Faction factionFrom = Board.getFactionAt(from); Faction factionTo = Board.getFactionAt(to); boolean changedFaction = (factionFrom != factionTo); if (changedFaction && SpoutFeatures.updateTerritoryDisplay(me)) changedFaction = false; if (me.isMapAutoUpdating()) { me.sendMessage(Board.getMap(me.getFaction(), to, player.getLocation().getYaw())); if (spoutClient && Conf.spoutTerritoryOwnersShow) SpoutFeatures.updateOwnerList(me); } else { Faction myFaction = me.getFaction(); String ownersTo = myFaction.getOwnerListString(to); if (changedFaction) { me.sendFactionHereMessage(); if ( Conf.ownedAreasEnabled && Conf.ownedMessageOnBorder && ( !spoutClient || !Conf.spoutTerritoryOwnersShow ) && myFaction == factionTo && !ownersTo.isEmpty() ) { me.sendMessage(Conf.ownedLandMessage+ownersTo); } } else if (spoutClient && Conf.spoutTerritoryOwnersShow) { SpoutFeatures.updateOwnerList(me); } else if ( Conf.ownedAreasEnabled && Conf.ownedMessageInsideTerritory && factionFrom == factionTo && myFaction == factionTo ) { String ownersFrom = myFaction.getOwnerListString(from); if (Conf.ownedMessageByChunk || !ownersFrom.equals(ownersTo)) { if (!ownersTo.isEmpty()) me.sendMessage(Conf.ownedLandMessage+ownersTo); else if (!Conf.publicLandMessage.isEmpty()) me.sendMessage(Conf.publicLandMessage); } } } if (me.getAutoClaimFor() != null) { me.attemptClaim(me.getAutoClaimFor(), player.getLocation(), true); } else if (me.isAutoSafeClaimEnabled()) { if ( ! Permission.MANAGE_SAFE_ZONE.has(player)) { me.setIsAutoSafeClaimEnabled(false); } else { FLocation playerFlocation = new FLocation(me); if (!Board.getFactionAt(playerFlocation).isSafeZone()) { Board.setFactionAt(Factions.i.getSafeZone(), playerFlocation); me.msg("This land is now a safe zone."); } } } else if (me.isAutoWarClaimEnabled()) { if ( ! Permission.MANAGE_WAR_ZONE.has(player)) { me.setIsAutoWarClaimEnabled(false); } else { FLocation playerFlocation = new FLocation(me); if (!Board.getFactionAt(playerFlocation).isWarZone()) { Board.setFactionAt(Factions.i.getWarZone(), playerFlocation); me.msg("This land is now a war zone."); } } } } @EventHandler(priority = EventPriority.NORMAL) public void onPlayerInteract(PlayerInteractEvent event) { if (event.isCancelled()) return; Block block = event.getClickedBlock(); Player player = event.getPlayer(); if (block == null) { return; // clicked in air, apparently } if ( ! canPlayerUseBlock(player, block, false)) { event.setCancelled(true); if (Conf.handleExploitInteractionSpam) { String name = player.getName(); InteractAttemptSpam attempt = interactSpammers.get(name); if (attempt == null) { attempt = new InteractAttemptSpam(); interactSpammers.put(name, attempt); } int count = attempt.increment(); if (count >= 10) { FPlayer me = FPlayers.i.get(name); me.msg("Ouch, that is starting to hurt. You should give it a rest."); player.damage(NumberConversions.floor((double)count / 10)); } } return; } if (event.getAction() != Action.RIGHT_CLICK_BLOCK) { return; // only interested on right-clicks for below } if ( ! playerCanUseItemHere(player, block.getLocation(), event.getMaterial(), false)) { event.setCancelled(true); return; } } // for handling people who repeatedly spam attempts to open a door (or similar) in another faction's territory private Map interactSpammers = new HashMap(); private static class InteractAttemptSpam { private int attempts = 0; private long lastAttempt = System.currentTimeMillis(); // returns the current attempt count public int increment() { long Now = System.currentTimeMillis(); if (Now > lastAttempt + 2000) attempts = 1; else attempts++; lastAttempt = Now; return attempts; } } public static boolean playerCanUseItemHere(Player player, Location location, Material material, boolean justCheck) { String name = player.getName(); if (Conf.playersWhoBypassAllProtection.contains(name)) return true; FPlayer me = FPlayers.i.get(name); if (me.isAdminBypassing()) return true; FLocation loc = new FLocation(location); Faction otherFaction = Board.getFactionAt(loc); if (otherFaction.hasPlayersOnline()) { if ( ! Conf.territoryDenyUseageMaterials.contains(material)) return true; // Item isn't one we're preventing for online factions. } else { if ( ! Conf.territoryDenyUseageMaterialsWhenOffline.contains(material)) return true; // Item isn't one we're preventing for offline factions. } if (otherFaction.isNone()) { if (!Conf.wildernessDenyUseage || Conf.worldsNoWildernessProtection.contains(location.getWorld().getName())) return true; // This is not faction territory. Use whatever you like here. if (!justCheck) me.msg("You can't use %s in the wilderness.", TextUtil.getMaterialName(material)); return false; } else if (otherFaction.isSafeZone()) { if (!Conf.safeZoneDenyUseage || Permission.MANAGE_SAFE_ZONE.has(player)) return true; if (!justCheck) me.msg("You can't use %s in a safe zone.", TextUtil.getMaterialName(material)); return false; } else if (otherFaction.isWarZone()) { if (!Conf.warZoneDenyUseage || Permission.MANAGE_WAR_ZONE.has(player)) return true; if (!justCheck) me.msg("You can't use %s in a war zone.", TextUtil.getMaterialName(material)); return false; } Faction myFaction = me.getFaction(); Relation rel = myFaction.getRelationTo(otherFaction); // Cancel if we are not in our own territory if (rel.confDenyUseage()) { if (!justCheck) me.msg("You can't use %s in the territory of %s.", TextUtil.getMaterialName(material), otherFaction.getTag(myFaction)); return false; } // Also cancel if player doesn't have ownership rights for this claim if (Conf.ownedAreasEnabled && Conf.ownedAreaDenyUseage && !otherFaction.playerHasOwnershipRights(me, loc)) { if (!justCheck) me.msg("You can't use %s in this territory, it is owned by: %s.", TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc)); return false; } return true; } public static boolean canPlayerUseBlock(Player player, Block block, boolean justCheck) { String name = player.getName(); if (Conf.playersWhoBypassAllProtection.contains(name)) return true; FPlayer me = FPlayers.i.get(name); if (me.isAdminBypassing()) return true; Material material = block.getType(); FLocation loc = new FLocation(block); Faction otherFaction = Board.getFactionAt(loc); // no door/chest/whatever protection in wilderness, war zones, or safe zones if (!otherFaction.isNormal()) return true; // We only care about some material types. if (otherFaction.hasPlayersOnline()) { if ( ! Conf.territoryProtectedMaterials.contains(material)) return true; } else { if ( ! Conf.territoryProtectedMaterialsWhenOffline.contains(material)) return true; } Faction myFaction = me.getFaction(); Relation rel = myFaction.getRelationTo(otherFaction); // You may use any block unless it is another faction's territory... if (rel.isNeutral() || (rel.isEnemy() && Conf.territoryEnemyProtectMaterials) || (rel.isAlly() && Conf.territoryAllyProtectMaterials)) { if (!justCheck) me.msg("You can't %s %s in the territory of %s.", (material == Material.SOIL ? "trample" : "use"), TextUtil.getMaterialName(material), otherFaction.getTag(myFaction)); return false; } // Also cancel if player doesn't have ownership rights for this claim if (Conf.ownedAreasEnabled && Conf.ownedAreaProtectMaterials && !otherFaction.playerHasOwnershipRights(me, loc)) { if (!justCheck) me.msg("You can't use %s in this territory, it is owned by: %s.", TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc)); return false; } return true; } @EventHandler(priority = EventPriority.HIGH) public void onPlayerRespawn(PlayerRespawnEvent event) { FPlayer me = FPlayers.i.get(event.getPlayer()); me.getPower(); // update power, so they won't have gained any while dead Location home = me.getFaction().getHome(); if ( Conf.homesEnabled && Conf.homesTeleportToOnDeath && home != null && ( Conf.homesRespawnFromNoPowerLossWorlds || ! Conf.worldsNoPowerLoss.contains(event.getPlayer().getWorld().getName()) ) ) { event.setRespawnLocation(home); } } // For some reason onPlayerInteract() sometimes misses bucket events depending on distance (something like 2-3 blocks away isn't detected), // but these separate bucket events below always fire without fail @EventHandler(priority = EventPriority.NORMAL) public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) { if (event.isCancelled()) return; Block block = event.getBlockClicked(); Player player = event.getPlayer(); if ( ! playerCanUseItemHere(player, block.getLocation(), event.getBucket(), false)) { event.setCancelled(true); return; } } @EventHandler(priority = EventPriority.NORMAL) public void onPlayerBucketFill(PlayerBucketFillEvent event) { if (event.isCancelled()) return; Block block = event.getBlockClicked(); Player player = event.getPlayer(); if ( ! playerCanUseItemHere(player, block.getLocation(), event.getBucket(), false)) { event.setCancelled(true); return; } } public static boolean preventCommand(String fullCmd, Player player) { if ((Conf.territoryNeutralDenyCommands.isEmpty() && Conf.territoryEnemyDenyCommands.isEmpty() && Conf.permanentFactionMemberDenyCommands.isEmpty())) return false; fullCmd = fullCmd.toLowerCase(); FPlayer me = FPlayers.i.get(player); String shortCmd; // command without the slash at the beginning if (fullCmd.startsWith("/")) shortCmd = fullCmd.substring(1); else { shortCmd = fullCmd; fullCmd = "/" + fullCmd; } if ( me.hasFaction() && ! me.isAdminBypassing() && ! Conf.permanentFactionMemberDenyCommands.isEmpty() && me.getFaction().isPermanent() && isCommandInList(fullCmd, shortCmd, Conf.permanentFactionMemberDenyCommands.iterator()) ) { me.msg("You can't use the command \""+fullCmd+"\" because you are in a permanent faction."); return true; } if (!me.isInOthersTerritory()) { return false; } Relation rel = me.getRelationToLocation(); if (rel.isAtLeast(Relation.ALLY)) { return false; } if ( rel.isNeutral() && ! Conf.territoryNeutralDenyCommands.isEmpty() && ! me.isAdminBypassing() && isCommandInList(fullCmd, shortCmd, Conf.territoryNeutralDenyCommands.iterator()) ) { me.msg("You can't use the command \""+fullCmd+"\" in neutral territory."); return true; } if ( rel.isEnemy() && ! Conf.territoryEnemyDenyCommands.isEmpty() && ! me.isAdminBypassing() && isCommandInList(fullCmd, shortCmd, Conf.territoryEnemyDenyCommands.iterator()) ) { me.msg("You can't use the command \""+fullCmd+"\" in enemy territory."); return true; } return false; } private static boolean isCommandInList(String fullCmd, String shortCmd, Iterator iter) { String cmdCheck; while (iter.hasNext()) { cmdCheck = iter.next(); if (cmdCheck == null) { iter.remove(); continue; } cmdCheck = cmdCheck.toLowerCase(); if (fullCmd.startsWith(cmdCheck) || shortCmd.startsWith(cmdCheck)) return true; } return false; } @EventHandler(priority = EventPriority.NORMAL) public void onPlayerKick(PlayerKickEvent event) { if (event.isCancelled()) return; FPlayer badGuy = FPlayers.i.get(event.getPlayer()); if (badGuy == null) { return; } SpoutFeatures.playerDisconnect(badGuy); // if player was banned (not just kicked), get rid of their stored info if (Conf.removePlayerDataWhenBanned && event.getReason().equals("Banned by admin.")) { if (badGuy.getRole() == Role.ADMIN) badGuy.getFaction().promoteNewLeader(); badGuy.leave(false); badGuy.detach(); } } }