package com.bukkit.mcteam.factions.listeners; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.BlockDamageLevel; import org.bukkit.entity.Player; import org.bukkit.event.block.BlockDamageEvent; import org.bukkit.event.block.BlockInteractEvent; import org.bukkit.event.block.BlockListener; import org.bukkit.event.block.BlockPlaceEvent; import com.bukkit.mcteam.factions.Board; import com.bukkit.mcteam.factions.Conf; import com.bukkit.mcteam.factions.FLocation; import com.bukkit.mcteam.factions.FPlayer; import com.bukkit.mcteam.factions.Faction; import com.bukkit.mcteam.factions.Factions; import com.bukkit.mcteam.factions.util.TextUtil; public class FactionsBlockListener extends BlockListener { @Override public void onBlockPlace(BlockPlaceEvent event) { if (event.isCancelled()) { return; } if ( ! this.playerCanBuildDestroyBlock(event.getPlayer(), event.getBlock(), "build")) { event.setCancelled(true); } } @Override public void onBlockDamage(BlockDamageEvent event) { if (event.isCancelled()) { return; } boolean blockDestroyed = event.getDamageLevel() == BlockDamageLevel.STOPPED || Conf.instaDestroyMaterials.contains(event.getBlock().getType()); if (blockDestroyed && ! this.playerCanBuildDestroyBlock(event.getPlayer(), event.getBlock(), "destroy")) { event.setCancelled(true); } } public boolean playerCanBuildDestroyBlock(Player player, Block block, String action) { Faction otherFaction = Board.getFactionAt(new FLocation(block)); if (otherFaction.isNone()) { return true; } FPlayer me = FPlayer.get(player); if (otherFaction.isSafeZone()) { if (Factions.hasPermManageSafeZone(player)) { return true; } me.sendMessage("You can't "+action+" in a safe zone."); return false; } Faction myFaction = me.getFaction(); // Cancel if we are not in our own territory if (myFaction != otherFaction) { me.sendMessage("You can't "+action+" in the territory of "+otherFaction.getTag(myFaction)); return false; } return true; } @Override public void onBlockInteract(BlockInteractEvent event) { if (event.isCancelled()) { return; } if ( ! (event.getEntity() instanceof Player)) { // So far mobs does not interact with the environment :P return; } Block block = event.getBlock(); Player player = (Player) event.getEntity(); if ( ! canPlayerUseRightclickBlock(player, block)) { event.setCancelled(true); } } public boolean canPlayerUseRightclickBlock(Player player, Block block) { Material material = block.getType(); // We only care about some material types. if ( ! Conf.territoryProtectedMaterials.contains(material)) { return true; } FPlayer me = FPlayer.get(player); Faction myFaction = me.getFaction(); Faction otherFaction = Board.getFactionAt(new FLocation(block)); // In safe zones you may use any block... if (otherFaction.isNormal() && myFaction != otherFaction) { me.sendMessage("You can't use "+TextUtil.getMaterialName(material)+" in the territory of "+otherFaction.getTag(myFaction)); return false; } // You may use doors in both safeZone and wilderness return true; } }