package com.massivecraft.factions.cmd.claim; import com.massivecraft.factions.Conf; import com.massivecraft.factions.FLocation; import com.massivecraft.factions.Faction; import com.massivecraft.factions.FactionsPlugin; import com.massivecraft.factions.cmd.Aliases; import com.massivecraft.factions.cmd.CommandContext; import com.massivecraft.factions.cmd.CommandRequirements; import com.massivecraft.factions.cmd.FCommand; import com.massivecraft.factions.cmd.audit.FLogType; import com.massivecraft.factions.struct.Permission; import com.massivecraft.factions.util.CC; import com.massivecraft.factions.zcore.fperms.Access; import com.massivecraft.factions.zcore.fperms.PermissableAction; import com.massivecraft.factions.zcore.util.TL; import org.bukkit.Location; import org.bukkit.block.BlockFace; public class CmdClaimLine extends FCommand { /** * @author FactionsUUID Team */ public static final BlockFace[] axis = {BlockFace.SOUTH, BlockFace.WEST, BlockFace.NORTH, BlockFace.EAST}; public CmdClaimLine() { // Aliases this.aliases.addAll(Aliases.claim_line); // Args this.optionalArgs.put("amount", "1"); this.optionalArgs.put("direction", "facing"); this.optionalArgs.put("faction", "you"); this.requirements = new CommandRequirements.Builder(Permission.CLAIM_LINE) .playerOnly() .memberOnly() .withAction(PermissableAction.TERRITORY) .build(); } @Override public void perform(CommandContext context) { // Args Integer amount = context.argAsInt(0, 1); // Default to 1 if (amount > Conf.lineClaimLimit) { context.fPlayer.msg(TL.COMMAND_CLAIMLINE_ABOVEMAX, Conf.lineClaimLimit); return; } String direction = context.argAsString(1); BlockFace blockFace; if (direction == null) { blockFace = axis[Math.round(context.player.getLocation().getYaw() / 90f) & 0x3]; } else if (direction.equalsIgnoreCase("north")) { blockFace = BlockFace.NORTH; } else if (direction.equalsIgnoreCase("east")) { blockFace = BlockFace.EAST; } else if (direction.equalsIgnoreCase("south")) { blockFace = BlockFace.SOUTH; } else if (direction.equalsIgnoreCase("west")) { blockFace = BlockFace.WEST; } else { context.msg(TL.COMMAND_CLAIMLINE_NOTVALID, direction); return; } final Faction forFaction = context.argAsFaction(2, context.faction); if (forFaction != context.fPlayer.getFaction()) { if (!context.fPlayer.isAdminBypassing()) { if (forFaction.getAccess(context.fPlayer, PermissableAction.TERRITORY) != Access.ALLOW) { context.msg(TL.COMMAND_CLAIM_DENIED); return; } } } Location location = context.player.getLocation(); // TODO: make this a task like claiming a radius? for (int i = 0; i < amount; i++) { context.fPlayer.attemptClaim(forFaction, location, true); location = location.add(blockFace.getModX() * 16, 0, blockFace.getModZ() * 16); FactionsPlugin.instance.logFactionEvent(forFaction, FLogType.CHUNK_CLAIMS, context.fPlayer.getName(), CC.GreenB + "CLAIMED", String.valueOf(i), new FLocation(context.player.getLocation()).formatXAndZ(",")); } } @Override public TL getUsageTranslation() { return TL.COMMAND_CLAIMLINE_DESCRIPTION; } }